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Unified Diff: cc/test/test_context_provider.cc

Issue 1531403002: Revert "Delete CC." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years ago
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Index: cc/test/test_context_provider.cc
diff --git a/cc/test/test_context_provider.cc b/cc/test/test_context_provider.cc
new file mode 100644
index 0000000000000000000000000000000000000000..90df22a2f40a8dea283ccdf00f0cf87fb2b2f7ee
--- /dev/null
+++ b/cc/test/test_context_provider.cc
@@ -0,0 +1,199 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/test/test_context_provider.h"
+
+#include <set>
+#include <vector>
+
+#include "base/bind.h"
+#include "base/callback_helpers.h"
+#include "base/logging.h"
+#include "cc/test/test_gles2_interface.h"
+#include "third_party/skia/include/gpu/GrContext.h"
+#include "third_party/skia/include/gpu/gl/SkNullGLContext.h"
+
+namespace cc {
+
+// static
+scoped_refptr<TestContextProvider> TestContextProvider::Create() {
+ return Create(TestWebGraphicsContext3D::Create().Pass());
+}
+
+// static
+scoped_refptr<TestContextProvider> TestContextProvider::Create(
+ scoped_ptr<TestWebGraphicsContext3D> context) {
+ if (!context)
+ return NULL;
+ return new TestContextProvider(context.Pass());
+}
+
+TestContextProvider::TestContextProvider(
+ scoped_ptr<TestWebGraphicsContext3D> context)
+ : context3d_(context.Pass()),
+ context_gl_(new TestGLES2Interface(context3d_.get())),
+ bound_(false),
+ destroyed_(false),
+ weak_ptr_factory_(this) {
+ DCHECK(main_thread_checker_.CalledOnValidThread());
+ DCHECK(context3d_);
+ context_thread_checker_.DetachFromThread();
+ context3d_->set_test_support(&support_);
+}
+
+TestContextProvider::~TestContextProvider() {
+ DCHECK(main_thread_checker_.CalledOnValidThread() ||
+ context_thread_checker_.CalledOnValidThread());
+}
+
+bool TestContextProvider::BindToCurrentThread() {
+ // This is called on the thread the context will be used.
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ if (bound_)
+ return true;
+
+ if (context3d_->isContextLost()) {
+ base::AutoLock lock(destroyed_lock_);
+ destroyed_ = true;
+ return false;
+ }
+ bound_ = true;
+
+ context3d_->set_context_lost_callback(
+ base::Bind(&TestContextProvider::OnLostContext,
+ base::Unretained(this)));
+
+ return true;
+}
+
+void TestContextProvider::DetachFromThread() {
+ context_thread_checker_.DetachFromThread();
+}
+
+ContextProvider::Capabilities TestContextProvider::ContextCapabilities() {
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ return context3d_->test_capabilities();
+}
+
+gpu::gles2::GLES2Interface* TestContextProvider::ContextGL() {
+ DCHECK(context3d_);
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ return context_gl_.get();
+}
+
+gpu::ContextSupport* TestContextProvider::ContextSupport() {
+ return &support_;
+}
+
+class GrContext* TestContextProvider::GrContext() {
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ if (gr_context_)
+ return gr_context_.get();
+
+ skia::RefPtr<class SkGLContext> gl_context =
+ skia::AdoptRef(SkNullGLContext::Create(kNone_GrGLStandard));
+ gl_context->makeCurrent();
+ gr_context_ = skia::AdoptRef(GrContext::Create(
+ kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(gl_context->gl())));
+
+ // If GlContext is already lost, also abandon the new GrContext.
+ if (IsContextLost())
+ gr_context_->abandonContext();
+
+ return gr_context_.get();
+}
+
+void TestContextProvider::SetupLock() {
+}
+
+base::Lock* TestContextProvider::GetLock() {
+ return &context_lock_;
+}
+
+bool TestContextProvider::IsContextLost() {
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ return context3d_->isContextLost();
+}
+
+void TestContextProvider::VerifyContexts() {
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ if (context3d_->isContextLost()) {
+ base::AutoLock lock(destroyed_lock_);
+ destroyed_ = true;
+ }
+}
+
+void TestContextProvider::DeleteCachedResources() {
+}
+
+bool TestContextProvider::DestroyedOnMainThread() {
+ DCHECK(main_thread_checker_.CalledOnValidThread());
+
+ base::AutoLock lock(destroyed_lock_);
+ return destroyed_;
+}
+
+void TestContextProvider::OnLostContext() {
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+ {
+ base::AutoLock lock(destroyed_lock_);
+ if (destroyed_)
+ return;
+ destroyed_ = true;
+ }
+ if (!lost_context_callback_.is_null())
+ base::ResetAndReturn(&lost_context_callback_).Run();
+ if (gr_context_)
+ gr_context_->abandonContext();
+}
+
+TestWebGraphicsContext3D* TestContextProvider::TestContext3d() {
+ DCHECK(bound_);
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+
+ return context3d_.get();
+}
+
+TestWebGraphicsContext3D* TestContextProvider::UnboundTestContext3d() {
+ return context3d_.get();
+}
+
+void TestContextProvider::SetMemoryAllocation(
+ const ManagedMemoryPolicy& policy) {
+ if (memory_policy_changed_callback_.is_null())
+ return;
+ memory_policy_changed_callback_.Run(policy);
+}
+
+void TestContextProvider::SetLostContextCallback(
+ const LostContextCallback& cb) {
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+ DCHECK(lost_context_callback_.is_null() || cb.is_null());
+ lost_context_callback_ = cb;
+}
+
+void TestContextProvider::SetMemoryPolicyChangedCallback(
+ const MemoryPolicyChangedCallback& cb) {
+ DCHECK(context_thread_checker_.CalledOnValidThread());
+ DCHECK(memory_policy_changed_callback_.is_null() || cb.is_null());
+ memory_policy_changed_callback_ = cb;
+}
+
+void TestContextProvider::SetMaxTransferBufferUsageBytes(
+ size_t max_transfer_buffer_usage_bytes) {
+ context3d_->SetMaxTransferBufferUsageBytes(max_transfer_buffer_usage_bytes);
+}
+
+} // namespace cc
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