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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_TEST_GEOMETRY_TEST_UTILS_H_ |
| 6 #define CC_TEST_GEOMETRY_TEST_UTILS_H_ |
| 7 |
| 8 namespace gfx { |
| 9 class Transform; |
| 10 } |
| 11 |
| 12 namespace cc { |
| 13 |
| 14 // These are macros instead of functions so that we get useful line numbers |
| 15 // where a test failed. |
| 16 #define EXPECT_FLOAT_RECT_EQ(expected, actual) \ |
| 17 do { \ |
| 18 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ |
| 19 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ |
| 20 EXPECT_FLOAT_EQ((expected).width(), (actual).width()); \ |
| 21 EXPECT_FLOAT_EQ((expected).height(), (actual).height()); \ |
| 22 } while (false) |
| 23 |
| 24 #define EXPECT_RECT_NEAR(expected, actual, abs_error) \ |
| 25 do { \ |
| 26 EXPECT_NEAR((expected).x(), (actual).x(), (abs_error)); \ |
| 27 EXPECT_NEAR((expected).y(), (actual).y(), (abs_error)); \ |
| 28 EXPECT_NEAR((expected).width(), (actual).width(), (abs_error)); \ |
| 29 EXPECT_NEAR((expected).height(), (actual).height(), (abs_error)); \ |
| 30 } while (false) |
| 31 |
| 32 #define EXPECT_POINT3F_EQ(expected, actual) \ |
| 33 do { \ |
| 34 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ |
| 35 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ |
| 36 EXPECT_FLOAT_EQ((expected).z(), (actual).z()); \ |
| 37 } while (false) |
| 38 |
| 39 #define EXPECT_VECTOR_EQ(expected, actual) \ |
| 40 do { \ |
| 41 EXPECT_EQ((expected).x(), (actual).x()); \ |
| 42 EXPECT_EQ((expected).y(), (actual).y()); \ |
| 43 } while (false) |
| 44 |
| 45 #define EXPECT_VECTOR2DF_EQ(expected, actual) \ |
| 46 do { \ |
| 47 EXPECT_FLOAT_EQ((expected).x(), (actual).x()); \ |
| 48 EXPECT_FLOAT_EQ((expected).y(), (actual).y()); \ |
| 49 } while (false) |
| 50 |
| 51 #define EXPECT_VECTOR2DF_NEAR(expected, actual, abs_error) \ |
| 52 do { \ |
| 53 EXPECT_NEAR((expected).x(), (actual).x(), (abs_error)); \ |
| 54 EXPECT_NEAR((expected).y(), (actual).y(), (abs_error)); \ |
| 55 } while (false) |
| 56 |
| 57 #define EXPECT_FLOAT_ARRAY_EQ(expected, actual, count) \ |
| 58 do { \ |
| 59 for (int i = 0; i < count; i++) { \ |
| 60 EXPECT_FLOAT_EQ((expected)[i], (actual)[i]); \ |
| 61 } \ |
| 62 } while (false) |
| 63 |
| 64 // This is a function rather than a macro because when this is included as a |
| 65 // macro in bulk, it causes a significant slow-down in compilation time. This |
| 66 // problem exists with both gcc and clang, and bugs have been filed at |
| 67 // http://llvm.org/bugs/show_bug.cgi?id=13651 |
| 68 // and http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54337 |
| 69 void ExpectTransformationMatrixEq(const gfx::Transform& expected, |
| 70 const gfx::Transform& actual); |
| 71 |
| 72 #define EXPECT_TRANSFORMATION_MATRIX_EQ(expected, actual) \ |
| 73 do { \ |
| 74 SCOPED_TRACE(""); \ |
| 75 ExpectTransformationMatrixEq(expected, actual); \ |
| 76 } while (false) |
| 77 |
| 78 // Should be used in test code only, for convenience. Production code should use |
| 79 // the gfx::Transform::GetInverse() API. |
| 80 gfx::Transform Inverse(const gfx::Transform& transform); |
| 81 |
| 82 } // namespace cc |
| 83 |
| 84 #endif // CC_TEST_GEOMETRY_TEST_UTILS_H_ |
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