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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/test/geometry_test_utils.h" |
| 6 |
| 7 #include "base/logging.h" |
| 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 #include "ui/gfx/transform.h" |
| 10 |
| 11 namespace cc { |
| 12 |
| 13 // NOTE: even though transform data types use double precision, we only check |
| 14 // for equality within single-precision error bounds because many transforms |
| 15 // originate from single-precision data types such as quads/rects/etc. |
| 16 |
| 17 void ExpectTransformationMatrixEq(const gfx::Transform& expected, |
| 18 const gfx::Transform& actual) { |
| 19 EXPECT_FLOAT_EQ((expected).matrix().get(0, 0), (actual).matrix().get(0, 0)); |
| 20 EXPECT_FLOAT_EQ((expected).matrix().get(1, 0), (actual).matrix().get(1, 0)); |
| 21 EXPECT_FLOAT_EQ((expected).matrix().get(2, 0), (actual).matrix().get(2, 0)); |
| 22 EXPECT_FLOAT_EQ((expected).matrix().get(3, 0), (actual).matrix().get(3, 0)); |
| 23 EXPECT_FLOAT_EQ((expected).matrix().get(0, 1), (actual).matrix().get(0, 1)); |
| 24 EXPECT_FLOAT_EQ((expected).matrix().get(1, 1), (actual).matrix().get(1, 1)); |
| 25 EXPECT_FLOAT_EQ((expected).matrix().get(2, 1), (actual).matrix().get(2, 1)); |
| 26 EXPECT_FLOAT_EQ((expected).matrix().get(3, 1), (actual).matrix().get(3, 1)); |
| 27 EXPECT_FLOAT_EQ((expected).matrix().get(0, 2), (actual).matrix().get(0, 2)); |
| 28 EXPECT_FLOAT_EQ((expected).matrix().get(1, 2), (actual).matrix().get(1, 2)); |
| 29 EXPECT_FLOAT_EQ((expected).matrix().get(2, 2), (actual).matrix().get(2, 2)); |
| 30 EXPECT_FLOAT_EQ((expected).matrix().get(3, 2), (actual).matrix().get(3, 2)); |
| 31 EXPECT_FLOAT_EQ((expected).matrix().get(0, 3), (actual).matrix().get(0, 3)); |
| 32 EXPECT_FLOAT_EQ((expected).matrix().get(1, 3), (actual).matrix().get(1, 3)); |
| 33 EXPECT_FLOAT_EQ((expected).matrix().get(2, 3), (actual).matrix().get(2, 3)); |
| 34 EXPECT_FLOAT_EQ((expected).matrix().get(3, 3), (actual).matrix().get(3, 3)); |
| 35 } |
| 36 |
| 37 gfx::Transform Inverse(const gfx::Transform& transform) { |
| 38 gfx::Transform result(gfx::Transform::kSkipInitialization); |
| 39 bool inverted_successfully = transform.GetInverse(&result); |
| 40 DCHECK(inverted_successfully); |
| 41 return result; |
| 42 } |
| 43 |
| 44 } // namespace cc |
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