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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/resources/texture_uploader.h" |
| 6 |
| 7 #include "cc/base/util.h" |
| 8 #include "cc/resources/prioritized_resource.h" |
| 9 #include "gpu/command_buffer/client/gles2_interface_stub.h" |
| 10 #include "testing/gmock/include/gmock/gmock.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 #include "third_party/khronos/GLES2/gl2.h" |
| 13 #include "third_party/khronos/GLES2/gl2ext.h" |
| 14 |
| 15 namespace cc { |
| 16 namespace { |
| 17 |
| 18 class TextureUploadTestContext : public gpu::gles2::GLES2InterfaceStub { |
| 19 public: |
| 20 TextureUploadTestContext() : result_available_(0), unpack_alignment_(4) {} |
| 21 |
| 22 void PixelStorei(GLenum pname, GLint param) override { |
| 23 switch (pname) { |
| 24 case GL_UNPACK_ALIGNMENT: |
| 25 // Param should be a power of two <= 8. |
| 26 EXPECT_EQ(0, param & (param - 1)); |
| 27 EXPECT_GE(8, param); |
| 28 switch (param) { |
| 29 case 1: |
| 30 case 2: |
| 31 case 4: |
| 32 case 8: |
| 33 unpack_alignment_ = param; |
| 34 break; |
| 35 default: |
| 36 break; |
| 37 } |
| 38 break; |
| 39 default: |
| 40 break; |
| 41 } |
| 42 } |
| 43 |
| 44 void GetQueryObjectuivEXT(GLuint, GLenum type, GLuint* value) override { |
| 45 switch (type) { |
| 46 case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 47 *value = result_available_; |
| 48 break; |
| 49 default: |
| 50 *value = 0; |
| 51 break; |
| 52 } |
| 53 } |
| 54 |
| 55 void TexSubImage2D(GLenum target, |
| 56 GLint level, |
| 57 GLint xoffset, |
| 58 GLint yoffset, |
| 59 GLsizei width, |
| 60 GLsizei height, |
| 61 GLenum format, |
| 62 GLenum type, |
| 63 const void* pixels) override { |
| 64 EXPECT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target); |
| 65 EXPECT_EQ(0, level); |
| 66 EXPECT_LE(0, width); |
| 67 EXPECT_LE(0, height); |
| 68 EXPECT_LE(0, xoffset); |
| 69 EXPECT_LE(0, yoffset); |
| 70 EXPECT_LE(0, width); |
| 71 EXPECT_LE(0, height); |
| 72 |
| 73 // Check for allowed format/type combination. |
| 74 unsigned int bytes_per_pixel = 0; |
| 75 switch (format) { |
| 76 case GL_ALPHA: |
| 77 EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type); |
| 78 bytes_per_pixel = 1; |
| 79 break; |
| 80 case GL_RGB: |
| 81 EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_4_4_4_4), type); |
| 82 EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_5_5_5_1), type); |
| 83 switch (type) { |
| 84 case GL_UNSIGNED_BYTE: |
| 85 bytes_per_pixel = 3; |
| 86 break; |
| 87 case GL_UNSIGNED_SHORT_5_6_5: |
| 88 bytes_per_pixel = 2; |
| 89 break; |
| 90 } |
| 91 break; |
| 92 case GL_RGBA: |
| 93 EXPECT_NE(static_cast<unsigned>(GL_UNSIGNED_SHORT_5_6_5), type); |
| 94 switch (type) { |
| 95 case GL_UNSIGNED_BYTE: |
| 96 bytes_per_pixel = 4; |
| 97 break; |
| 98 case GL_UNSIGNED_SHORT_4_4_4_4: |
| 99 bytes_per_pixel = 2; |
| 100 break; |
| 101 case GL_UNSIGNED_SHORT_5_5_5_1: |
| 102 bytes_per_pixel = 2; |
| 103 break; |
| 104 } |
| 105 break; |
| 106 case GL_LUMINANCE: |
| 107 EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type); |
| 108 bytes_per_pixel = 1; |
| 109 break; |
| 110 case GL_LUMINANCE_ALPHA: |
| 111 EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type); |
| 112 bytes_per_pixel = 2; |
| 113 break; |
| 114 case GL_RED_EXT: |
| 115 EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type); |
| 116 bytes_per_pixel = 1; |
| 117 break; |
| 118 case GL_RG_EXT: |
| 119 EXPECT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type); |
| 120 bytes_per_pixel = 2; |
| 121 break; |
| 122 } |
| 123 |
| 124 // If NULL, we aren't checking texture contents. |
| 125 if (pixels == NULL) |
| 126 return; |
| 127 |
| 128 const uint8* bytes = static_cast<const uint8*>(pixels); |
| 129 // We'll expect the first byte of every row to be 0x1, and the last byte to |
| 130 // be 0x2. |
| 131 const unsigned int stride = |
| 132 RoundUp(bytes_per_pixel * width, unpack_alignment_); |
| 133 for (GLsizei row = 0; row < height; ++row) { |
| 134 const uint8* row_bytes = |
| 135 bytes + (xoffset * bytes_per_pixel + (yoffset + row) * stride); |
| 136 EXPECT_EQ(0x1, row_bytes[0]); |
| 137 EXPECT_EQ(0x2, row_bytes[width * bytes_per_pixel - 1]); |
| 138 } |
| 139 } |
| 140 |
| 141 void SetResultAvailable(unsigned result_available) { |
| 142 result_available_ = result_available; |
| 143 } |
| 144 |
| 145 private: |
| 146 unsigned result_available_; |
| 147 unsigned unpack_alignment_; |
| 148 |
| 149 DISALLOW_COPY_AND_ASSIGN(TextureUploadTestContext); |
| 150 }; |
| 151 |
| 152 void UploadTexture(TextureUploader* uploader, |
| 153 ResourceFormat format, |
| 154 const gfx::Size& size, |
| 155 const uint8* data) { |
| 156 uploader->Upload( |
| 157 data, gfx::Rect(size), gfx::Rect(size), gfx::Vector2d(), format, size); |
| 158 } |
| 159 |
| 160 TEST(TextureUploaderTest, NumBlockingUploads) { |
| 161 TextureUploadTestContext context; |
| 162 scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context); |
| 163 |
| 164 context.SetResultAvailable(0); |
| 165 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 166 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 167 EXPECT_EQ(1u, uploader->NumBlockingUploads()); |
| 168 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 169 EXPECT_EQ(2u, uploader->NumBlockingUploads()); |
| 170 |
| 171 context.SetResultAvailable(1); |
| 172 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 173 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 174 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 175 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 176 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 177 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 178 } |
| 179 |
| 180 TEST(TextureUploaderTest, MarkPendingUploadsAsNonBlocking) { |
| 181 TextureUploadTestContext context; |
| 182 scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context); |
| 183 |
| 184 context.SetResultAvailable(0); |
| 185 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 186 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 187 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 188 EXPECT_EQ(2u, uploader->NumBlockingUploads()); |
| 189 |
| 190 uploader->MarkPendingUploadsAsNonBlocking(); |
| 191 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 192 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 193 EXPECT_EQ(1u, uploader->NumBlockingUploads()); |
| 194 |
| 195 context.SetResultAvailable(1); |
| 196 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 197 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(), NULL); |
| 198 uploader->MarkPendingUploadsAsNonBlocking(); |
| 199 EXPECT_EQ(0u, uploader->NumBlockingUploads()); |
| 200 } |
| 201 |
| 202 TEST(TextureUploaderTest, UploadContentsTest) { |
| 203 TextureUploadTestContext context; |
| 204 scoped_ptr<TextureUploader> uploader = TextureUploader::Create(&context); |
| 205 |
| 206 uint8 buffer[256 * 256 * 4]; |
| 207 |
| 208 // Upload a tightly packed 256x256 RGBA texture. |
| 209 memset(buffer, 0, sizeof(buffer)); |
| 210 for (int i = 0; i < 256; ++i) { |
| 211 // Mark the beginning and end of each row, for the test. |
| 212 buffer[i * 4 * 256] = 0x1; |
| 213 buffer[(i + 1) * 4 * 256 - 1] = 0x2; |
| 214 } |
| 215 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(256, 256), buffer); |
| 216 |
| 217 // Upload a tightly packed 41x43 RGBA texture. |
| 218 memset(buffer, 0, sizeof(buffer)); |
| 219 for (int i = 0; i < 43; ++i) { |
| 220 // Mark the beginning and end of each row, for the test. |
| 221 buffer[i * 4 * 41] = 0x1; |
| 222 buffer[(i + 1) * 4 * 41 - 1] = 0x2; |
| 223 } |
| 224 UploadTexture(uploader.get(), RGBA_8888, gfx::Size(41, 43), buffer); |
| 225 |
| 226 // Upload a tightly packed 41x86 ALPHA texture. |
| 227 memset(buffer, 0, sizeof(buffer)); |
| 228 for (int i = 0; i < 86; ++i) { |
| 229 // Mark the beginning and end of each row, for the test. |
| 230 buffer[i * 1 * 41] = 0x1; |
| 231 buffer[(i + 1) * 41 - 1] = 0x2; |
| 232 } |
| 233 UploadTexture(uploader.get(), ALPHA_8, gfx::Size(41, 86), buffer); |
| 234 |
| 235 // Upload a tightly packed 82x86 LUMINANCE texture. |
| 236 memset(buffer, 0, sizeof(buffer)); |
| 237 for (int i = 0; i < 86; ++i) { |
| 238 // Mark the beginning and end of each row, for the test. |
| 239 buffer[i * 1 * 82] = 0x1; |
| 240 buffer[(i + 1) * 82 - 1] = 0x2; |
| 241 } |
| 242 UploadTexture(uploader.get(), LUMINANCE_8, gfx::Size(82, 86), buffer); |
| 243 |
| 244 // Upload a tightly packed 82x86 RED texture. |
| 245 memset(buffer, 0, sizeof(buffer)); |
| 246 for (int i = 0; i < 86; ++i) { |
| 247 // Mark the beginning and end of each row, for the test. |
| 248 buffer[i * 1 * 82] = 0x1; |
| 249 buffer[(i + 1) * 82 - 1] = 0x2; |
| 250 } |
| 251 UploadTexture(uploader.get(), RED_8, gfx::Size(82, 86), buffer); |
| 252 } |
| 253 |
| 254 } // namespace |
| 255 } // namespace cc |
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