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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/output/software_renderer.h" |
| 6 |
| 7 #include "base/trace_event/trace_event.h" |
| 8 #include "cc/base/math_util.h" |
| 9 #include "cc/output/compositor_frame.h" |
| 10 #include "cc/output/compositor_frame_ack.h" |
| 11 #include "cc/output/compositor_frame_metadata.h" |
| 12 #include "cc/output/copy_output_request.h" |
| 13 #include "cc/output/output_surface.h" |
| 14 #include "cc/output/render_surface_filters.h" |
| 15 #include "cc/output/software_output_device.h" |
| 16 #include "cc/quads/checkerboard_draw_quad.h" |
| 17 #include "cc/quads/debug_border_draw_quad.h" |
| 18 #include "cc/quads/render_pass_draw_quad.h" |
| 19 #include "cc/quads/solid_color_draw_quad.h" |
| 20 #include "cc/quads/texture_draw_quad.h" |
| 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "skia/ext/opacity_draw_filter.h" |
| 23 #include "third_party/skia/include/core/SkCanvas.h" |
| 24 #include "third_party/skia/include/core/SkColor.h" |
| 25 #include "third_party/skia/include/core/SkImageFilter.h" |
| 26 #include "third_party/skia/include/core/SkMatrix.h" |
| 27 #include "third_party/skia/include/core/SkPath.h" |
| 28 #include "third_party/skia/include/core/SkPoint.h" |
| 29 #include "third_party/skia/include/core/SkShader.h" |
| 30 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
| 31 #include "ui/gfx/geometry/rect_conversions.h" |
| 32 #include "ui/gfx/skia_util.h" |
| 33 #include "ui/gfx/transform.h" |
| 34 |
| 35 namespace cc { |
| 36 namespace { |
| 37 |
| 38 static inline bool IsScalarNearlyInteger(SkScalar scalar) { |
| 39 return SkScalarNearlyZero(scalar - SkScalarRoundToScalar(scalar)); |
| 40 } |
| 41 |
| 42 bool IsScaleAndIntegerTranslate(const SkMatrix& matrix) { |
| 43 return IsScalarNearlyInteger(matrix[SkMatrix::kMTransX]) && |
| 44 IsScalarNearlyInteger(matrix[SkMatrix::kMTransY]) && |
| 45 SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && |
| 46 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && |
| 47 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && |
| 48 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && |
| 49 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); |
| 50 } |
| 51 |
| 52 static SkShader::TileMode WrapModeToTileMode(GLint wrap_mode) { |
| 53 switch (wrap_mode) { |
| 54 case GL_REPEAT: |
| 55 return SkShader::kRepeat_TileMode; |
| 56 case GL_CLAMP_TO_EDGE: |
| 57 return SkShader::kClamp_TileMode; |
| 58 } |
| 59 NOTREACHED(); |
| 60 return SkShader::kClamp_TileMode; |
| 61 } |
| 62 |
| 63 } // anonymous namespace |
| 64 |
| 65 scoped_ptr<SoftwareRenderer> SoftwareRenderer::Create( |
| 66 RendererClient* client, |
| 67 const RendererSettings* settings, |
| 68 OutputSurface* output_surface, |
| 69 ResourceProvider* resource_provider) { |
| 70 return make_scoped_ptr(new SoftwareRenderer( |
| 71 client, settings, output_surface, resource_provider)); |
| 72 } |
| 73 |
| 74 SoftwareRenderer::SoftwareRenderer(RendererClient* client, |
| 75 const RendererSettings* settings, |
| 76 OutputSurface* output_surface, |
| 77 ResourceProvider* resource_provider) |
| 78 : DirectRenderer(client, settings, output_surface, resource_provider), |
| 79 is_scissor_enabled_(false), |
| 80 is_backbuffer_discarded_(false), |
| 81 output_device_(output_surface->software_device()), |
| 82 current_canvas_(NULL) { |
| 83 if (resource_provider_) { |
| 84 capabilities_.max_texture_size = resource_provider_->max_texture_size(); |
| 85 capabilities_.best_texture_format = |
| 86 resource_provider_->best_texture_format(); |
| 87 } |
| 88 // The updater can access bitmaps while the SoftwareRenderer is using them. |
| 89 capabilities_.allow_partial_texture_updates = true; |
| 90 capabilities_.using_partial_swap = true; |
| 91 |
| 92 capabilities_.using_shared_memory_resources = true; |
| 93 |
| 94 capabilities_.allow_rasterize_on_demand = true; |
| 95 } |
| 96 |
| 97 SoftwareRenderer::~SoftwareRenderer() {} |
| 98 |
| 99 const RendererCapabilitiesImpl& SoftwareRenderer::Capabilities() const { |
| 100 return capabilities_; |
| 101 } |
| 102 |
| 103 void SoftwareRenderer::BeginDrawingFrame(DrawingFrame* frame) { |
| 104 TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame"); |
| 105 root_canvas_ = output_device_->BeginPaint( |
| 106 gfx::ToEnclosingRect(frame->root_damage_rect)); |
| 107 } |
| 108 |
| 109 void SoftwareRenderer::FinishDrawingFrame(DrawingFrame* frame) { |
| 110 TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame"); |
| 111 current_framebuffer_lock_ = nullptr; |
| 112 current_framebuffer_canvas_.clear(); |
| 113 current_canvas_ = NULL; |
| 114 root_canvas_ = NULL; |
| 115 |
| 116 current_frame_data_.reset(new SoftwareFrameData); |
| 117 output_device_->EndPaint(current_frame_data_.get()); |
| 118 } |
| 119 |
| 120 void SoftwareRenderer::SwapBuffers(const CompositorFrameMetadata& metadata) { |
| 121 TRACE_EVENT0("cc,benchmark", "SoftwareRenderer::SwapBuffers"); |
| 122 CompositorFrame compositor_frame; |
| 123 compositor_frame.metadata = metadata; |
| 124 compositor_frame.software_frame_data = current_frame_data_.Pass(); |
| 125 output_surface_->SwapBuffers(&compositor_frame); |
| 126 } |
| 127 |
| 128 void SoftwareRenderer::ReceiveSwapBuffersAck(const CompositorFrameAck& ack) { |
| 129 output_device_->ReclaimSoftwareFrame(ack.last_software_frame_id); |
| 130 } |
| 131 |
| 132 bool SoftwareRenderer::FlippedFramebuffer(const DrawingFrame* frame) const { |
| 133 return false; |
| 134 } |
| 135 |
| 136 void SoftwareRenderer::EnsureScissorTestEnabled() { |
| 137 is_scissor_enabled_ = true; |
| 138 SetClipRect(scissor_rect_); |
| 139 } |
| 140 |
| 141 void SoftwareRenderer::EnsureScissorTestDisabled() { |
| 142 // There is no explicit notion of enabling/disabling scissoring in software |
| 143 // rendering, but the underlying effect we want is to clear any existing |
| 144 // clipRect on the current SkCanvas. This is done by setting clipRect to |
| 145 // the viewport's dimensions. |
| 146 is_scissor_enabled_ = false; |
| 147 SkISize size = current_canvas_->getDeviceSize(); |
| 148 SetClipRect(gfx::Rect(size.width(), size.height())); |
| 149 } |
| 150 |
| 151 void SoftwareRenderer::Finish() {} |
| 152 |
| 153 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { |
| 154 DCHECK(!output_surface_->HasExternalStencilTest()); |
| 155 current_framebuffer_lock_ = nullptr; |
| 156 current_framebuffer_canvas_.clear(); |
| 157 current_canvas_ = root_canvas_; |
| 158 } |
| 159 |
| 160 bool SoftwareRenderer::BindFramebufferToTexture( |
| 161 DrawingFrame* frame, |
| 162 const ScopedResource* texture, |
| 163 const gfx::Rect& target_rect) { |
| 164 DCHECK(texture->id()); |
| 165 |
| 166 // Explicitly release lock, otherwise we can crash when try to lock |
| 167 // same texture again. |
| 168 current_framebuffer_lock_ = nullptr; |
| 169 current_framebuffer_lock_ = make_scoped_ptr( |
| 170 new ResourceProvider::ScopedWriteLockSoftware( |
| 171 resource_provider_, texture->id())); |
| 172 current_framebuffer_canvas_ = |
| 173 skia::AdoptRef(new SkCanvas(current_framebuffer_lock_->sk_bitmap())); |
| 174 current_canvas_ = current_framebuffer_canvas_.get(); |
| 175 return true; |
| 176 } |
| 177 |
| 178 void SoftwareRenderer::SetScissorTestRect(const gfx::Rect& scissor_rect) { |
| 179 is_scissor_enabled_ = true; |
| 180 scissor_rect_ = scissor_rect; |
| 181 SetClipRect(scissor_rect); |
| 182 } |
| 183 |
| 184 void SoftwareRenderer::SetClipRect(const gfx::Rect& rect) { |
| 185 // Skia applies the current matrix to clip rects so we reset it temporary. |
| 186 SkMatrix current_matrix = current_canvas_->getTotalMatrix(); |
| 187 current_canvas_->resetMatrix(); |
| 188 current_canvas_->clipRect(gfx::RectToSkRect(rect), SkRegion::kReplace_Op); |
| 189 current_canvas_->setMatrix(current_matrix); |
| 190 } |
| 191 |
| 192 void SoftwareRenderer::ClearCanvas(SkColor color) { |
| 193 // SkCanvas::clear doesn't respect the current clipping region |
| 194 // so we SkCanvas::drawColor instead if scissoring is active. |
| 195 if (is_scissor_enabled_) |
| 196 current_canvas_->drawColor(color, SkXfermode::kSrc_Mode); |
| 197 else |
| 198 current_canvas_->clear(color); |
| 199 } |
| 200 |
| 201 void SoftwareRenderer::ClearFramebuffer(DrawingFrame* frame) { |
| 202 if (frame->current_render_pass->has_transparent_background) { |
| 203 ClearCanvas(SkColorSetARGB(0, 0, 0, 0)); |
| 204 } else { |
| 205 #ifndef NDEBUG |
| 206 // On DEBUG builds, opaque render passes are cleared to blue |
| 207 // to easily see regions that were not drawn on the screen. |
| 208 ClearCanvas(SkColorSetARGB(255, 0, 0, 255)); |
| 209 #endif |
| 210 } |
| 211 } |
| 212 |
| 213 void SoftwareRenderer::PrepareSurfaceForPass( |
| 214 DrawingFrame* frame, |
| 215 SurfaceInitializationMode initialization_mode, |
| 216 const gfx::Rect& render_pass_scissor) { |
| 217 switch (initialization_mode) { |
| 218 case SURFACE_INITIALIZATION_MODE_PRESERVE: |
| 219 EnsureScissorTestDisabled(); |
| 220 return; |
| 221 case SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR: |
| 222 EnsureScissorTestDisabled(); |
| 223 ClearFramebuffer(frame); |
| 224 break; |
| 225 case SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR: |
| 226 SetScissorTestRect(render_pass_scissor); |
| 227 ClearFramebuffer(frame); |
| 228 break; |
| 229 } |
| 230 } |
| 231 |
| 232 void SoftwareRenderer::SetDrawViewport( |
| 233 const gfx::Rect& window_space_viewport) {} |
| 234 |
| 235 bool SoftwareRenderer::IsSoftwareResource( |
| 236 ResourceProvider::ResourceId resource_id) const { |
| 237 switch (resource_provider_->GetResourceType(resource_id)) { |
| 238 case ResourceProvider::RESOURCE_TYPE_GL_TEXTURE: |
| 239 return false; |
| 240 case ResourceProvider::RESOURCE_TYPE_BITMAP: |
| 241 return true; |
| 242 case ResourceProvider::RESOURCE_TYPE_INVALID: |
| 243 break; |
| 244 } |
| 245 |
| 246 LOG(FATAL) << "Invalid resource type."; |
| 247 return false; |
| 248 } |
| 249 |
| 250 void SoftwareRenderer::DoDrawQuad(DrawingFrame* frame, |
| 251 const DrawQuad* quad, |
| 252 const gfx::QuadF* draw_region) { |
| 253 if (draw_region) { |
| 254 current_canvas_->save(); |
| 255 } |
| 256 |
| 257 TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad"); |
| 258 gfx::Transform quad_rect_matrix; |
| 259 QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect); |
| 260 gfx::Transform contents_device_transform = |
| 261 frame->window_matrix * frame->projection_matrix * quad_rect_matrix; |
| 262 contents_device_transform.FlattenTo2d(); |
| 263 SkMatrix sk_device_matrix; |
| 264 gfx::TransformToFlattenedSkMatrix(contents_device_transform, |
| 265 &sk_device_matrix); |
| 266 current_canvas_->setMatrix(sk_device_matrix); |
| 267 |
| 268 current_paint_.reset(); |
| 269 if (settings_->force_antialiasing || |
| 270 !IsScaleAndIntegerTranslate(sk_device_matrix)) { |
| 271 // TODO(danakj): Until we can enable AA only on exterior edges of the |
| 272 // layer, disable AA if any interior edges are present. crbug.com/248175 |
| 273 bool all_four_edges_are_exterior = quad->IsTopEdge() && |
| 274 quad->IsLeftEdge() && |
| 275 quad->IsBottomEdge() && |
| 276 quad->IsRightEdge(); |
| 277 if (settings_->allow_antialiasing && |
| 278 (settings_->force_antialiasing || all_four_edges_are_exterior)) |
| 279 current_paint_.setAntiAlias(true); |
| 280 current_paint_.setFilterQuality(kLow_SkFilterQuality); |
| 281 } |
| 282 |
| 283 if (quad->ShouldDrawWithBlending() || |
| 284 quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) { |
| 285 current_paint_.setAlpha(quad->opacity() * 255); |
| 286 current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode); |
| 287 } else { |
| 288 current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode); |
| 289 } |
| 290 |
| 291 if (draw_region) { |
| 292 gfx::QuadF local_draw_region(*draw_region); |
| 293 SkPath draw_region_clip_path; |
| 294 local_draw_region -= |
| 295 gfx::Vector2dF(quad->visible_rect.x(), quad->visible_rect.y()); |
| 296 local_draw_region.Scale(1.0f / quad->visible_rect.width(), |
| 297 1.0f / quad->visible_rect.height()); |
| 298 local_draw_region -= gfx::Vector2dF(0.5f, 0.5f); |
| 299 |
| 300 SkPoint clip_points[4]; |
| 301 QuadFToSkPoints(local_draw_region, clip_points); |
| 302 draw_region_clip_path.addPoly(clip_points, 4, true); |
| 303 |
| 304 current_canvas_->clipPath(draw_region_clip_path, SkRegion::kIntersect_Op, |
| 305 false); |
| 306 } |
| 307 |
| 308 switch (quad->material) { |
| 309 case DrawQuad::CHECKERBOARD: |
| 310 // TODO(enne) For now since checkerboards shouldn't be part of a 3D |
| 311 // context, clipping regions aren't supported so we skip drawing them |
| 312 // if this becomes the case. |
| 313 if (!draw_region) { |
| 314 DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad)); |
| 315 } |
| 316 break; |
| 317 case DrawQuad::DEBUG_BORDER: |
| 318 DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad)); |
| 319 break; |
| 320 case DrawQuad::RENDER_PASS: |
| 321 DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad)); |
| 322 break; |
| 323 case DrawQuad::SOLID_COLOR: |
| 324 DrawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad)); |
| 325 break; |
| 326 case DrawQuad::TEXTURE_CONTENT: |
| 327 DrawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad)); |
| 328 break; |
| 329 case DrawQuad::TILED_CONTENT: |
| 330 DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad)); |
| 331 break; |
| 332 case DrawQuad::SURFACE_CONTENT: |
| 333 // Surface content should be fully resolved to other quad types before |
| 334 // reaching a direct renderer. |
| 335 NOTREACHED(); |
| 336 break; |
| 337 case DrawQuad::INVALID: |
| 338 case DrawQuad::IO_SURFACE_CONTENT: |
| 339 case DrawQuad::YUV_VIDEO_CONTENT: |
| 340 case DrawQuad::STREAM_VIDEO_CONTENT: |
| 341 case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT: |
| 342 DrawUnsupportedQuad(frame, quad); |
| 343 NOTREACHED(); |
| 344 break; |
| 345 } |
| 346 |
| 347 current_canvas_->resetMatrix(); |
| 348 if (draw_region) { |
| 349 current_canvas_->restore(); |
| 350 } |
| 351 } |
| 352 |
| 353 void SoftwareRenderer::DrawCheckerboardQuad(const DrawingFrame* frame, |
| 354 const CheckerboardDrawQuad* quad) { |
| 355 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 356 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 357 current_paint_.setColor(quad->color); |
| 358 current_paint_.setAlpha(quad->opacity()); |
| 359 current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), |
| 360 current_paint_); |
| 361 } |
| 362 |
| 363 void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame* frame, |
| 364 const DebugBorderDrawQuad* quad) { |
| 365 // We need to apply the matrix manually to have pixel-sized stroke width. |
| 366 SkPoint vertices[4]; |
| 367 gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices); |
| 368 SkPoint transformed_vertices[4]; |
| 369 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, |
| 370 vertices, |
| 371 4); |
| 372 current_canvas_->resetMatrix(); |
| 373 |
| 374 current_paint_.setColor(quad->color); |
| 375 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
| 376 current_paint_.setStyle(SkPaint::kStroke_Style); |
| 377 current_paint_.setStrokeWidth(quad->width); |
| 378 current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode, |
| 379 4, transformed_vertices, current_paint_); |
| 380 } |
| 381 |
| 382 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, |
| 383 const SolidColorDrawQuad* quad) { |
| 384 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 385 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 386 current_paint_.setColor(quad->color); |
| 387 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
| 388 current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), |
| 389 current_paint_); |
| 390 } |
| 391 |
| 392 void SoftwareRenderer::DrawTextureQuad(const DrawingFrame* frame, |
| 393 const TextureDrawQuad* quad) { |
| 394 if (!IsSoftwareResource(quad->resource_id)) { |
| 395 DrawUnsupportedQuad(frame, quad); |
| 396 return; |
| 397 } |
| 398 |
| 399 // TODO(skaslev): Add support for non-premultiplied alpha. |
| 400 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
| 401 quad->resource_id); |
| 402 if (!lock.valid()) |
| 403 return; |
| 404 const SkBitmap* bitmap = lock.sk_bitmap(); |
| 405 gfx::RectF uv_rect = gfx::ScaleRect(gfx::BoundingRect(quad->uv_top_left, |
| 406 quad->uv_bottom_right), |
| 407 bitmap->width(), |
| 408 bitmap->height()); |
| 409 gfx::RectF visible_uv_rect = |
| 410 MathUtil::ScaleRectProportional(uv_rect, quad->rect, quad->visible_rect); |
| 411 SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect); |
| 412 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 413 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 414 SkRect quad_rect = gfx::RectFToSkRect(visible_quad_vertex_rect); |
| 415 |
| 416 if (quad->flipped) |
| 417 current_canvas_->scale(1, -1); |
| 418 |
| 419 bool blend_background = quad->background_color != SK_ColorTRANSPARENT && |
| 420 !bitmap->isOpaque(); |
| 421 bool needs_layer = blend_background && (current_paint_.getAlpha() != 0xFF); |
| 422 if (needs_layer) { |
| 423 current_canvas_->saveLayerAlpha(&quad_rect, current_paint_.getAlpha()); |
| 424 current_paint_.setAlpha(0xFF); |
| 425 } |
| 426 if (blend_background) { |
| 427 SkPaint background_paint; |
| 428 background_paint.setColor(quad->background_color); |
| 429 current_canvas_->drawRect(quad_rect, background_paint); |
| 430 } |
| 431 SkShader::TileMode tile_mode = WrapModeToTileMode(lock.wrap_mode()); |
| 432 if (tile_mode != SkShader::kClamp_TileMode) { |
| 433 SkMatrix matrix; |
| 434 matrix.setRectToRect(sk_uv_rect, quad_rect, SkMatrix::kFill_ScaleToFit); |
| 435 skia::RefPtr<SkShader> shader = skia::AdoptRef( |
| 436 SkShader::CreateBitmapShader(*bitmap, tile_mode, tile_mode, &matrix)); |
| 437 SkPaint paint; |
| 438 paint.setStyle(SkPaint::kFill_Style); |
| 439 paint.setShader(shader.get()); |
| 440 current_canvas_->drawRect(quad_rect, paint); |
| 441 } else { |
| 442 current_canvas_->drawBitmapRect(*bitmap, sk_uv_rect, quad_rect, |
| 443 ¤t_paint_); |
| 444 } |
| 445 |
| 446 if (needs_layer) |
| 447 current_canvas_->restore(); |
| 448 } |
| 449 |
| 450 void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame, |
| 451 const TileDrawQuad* quad) { |
| 452 // |resource_provider_| can be NULL in resourceless software draws, which |
| 453 // should never produce tile quads in the first place. |
| 454 DCHECK(resource_provider_); |
| 455 DCHECK(IsSoftwareResource(quad->resource_id)); |
| 456 |
| 457 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
| 458 quad->resource_id); |
| 459 if (!lock.valid()) |
| 460 return; |
| 461 DCHECK_EQ(GL_CLAMP_TO_EDGE, lock.wrap_mode()); |
| 462 |
| 463 gfx::RectF visible_tex_coord_rect = MathUtil::ScaleRectProportional( |
| 464 quad->tex_coord_rect, quad->rect, quad->visible_rect); |
| 465 gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
| 466 QuadVertexRect(), quad->rect, quad->visible_rect); |
| 467 |
| 468 SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); |
| 469 current_paint_.setFilterQuality( |
| 470 quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality); |
| 471 current_canvas_->drawBitmapRect(*lock.sk_bitmap(), uv_rect, |
| 472 gfx::RectFToSkRect(visible_quad_vertex_rect), |
| 473 ¤t_paint_); |
| 474 } |
| 475 |
| 476 void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame, |
| 477 const RenderPassDrawQuad* quad) { |
| 478 ScopedResource* content_texture = |
| 479 render_pass_textures_.get(quad->render_pass_id); |
| 480 if (!content_texture || !content_texture->id()) |
| 481 return; |
| 482 |
| 483 DCHECK(IsSoftwareResource(content_texture->id())); |
| 484 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
| 485 content_texture->id()); |
| 486 if (!lock.valid()) |
| 487 return; |
| 488 SkShader::TileMode content_tile_mode = WrapModeToTileMode(lock.wrap_mode()); |
| 489 |
| 490 SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect()); |
| 491 SkRect dest_visible_rect = gfx::RectFToSkRect(MathUtil::ScaleRectProportional( |
| 492 QuadVertexRect(), quad->rect, quad->visible_rect)); |
| 493 SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height()); |
| 494 |
| 495 SkMatrix content_mat; |
| 496 content_mat.setRectToRect(content_rect, dest_rect, |
| 497 SkMatrix::kFill_ScaleToFit); |
| 498 |
| 499 const SkBitmap* content = lock.sk_bitmap(); |
| 500 |
| 501 SkBitmap filter_bitmap; |
| 502 if (!quad->filters.IsEmpty()) { |
| 503 skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
| 504 quad->filters, content_texture->size()); |
| 505 // TODO(ajuma): Apply the filter in the same pass as the content where |
| 506 // possible (e.g. when there's no origin offset). See crbug.com/308201. |
| 507 if (filter) { |
| 508 SkImageInfo info = SkImageInfo::MakeN32Premul( |
| 509 content_texture->size().width(), content_texture->size().height()); |
| 510 if (filter_bitmap.tryAllocPixels(info)) { |
| 511 SkCanvas canvas(filter_bitmap); |
| 512 SkPaint paint; |
| 513 paint.setImageFilter(filter.get()); |
| 514 canvas.clear(SK_ColorTRANSPARENT); |
| 515 canvas.translate(SkIntToScalar(-quad->rect.origin().x()), |
| 516 SkIntToScalar(-quad->rect.origin().y())); |
| 517 canvas.scale(quad->filters_scale.x(), quad->filters_scale.y()); |
| 518 canvas.drawSprite(*content, 0, 0, &paint); |
| 519 } |
| 520 } |
| 521 } |
| 522 |
| 523 skia::RefPtr<SkShader> shader; |
| 524 if (filter_bitmap.isNull()) { |
| 525 shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
| 526 *content, content_tile_mode, content_tile_mode, &content_mat)); |
| 527 } else { |
| 528 shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
| 529 filter_bitmap, content_tile_mode, content_tile_mode, &content_mat)); |
| 530 } |
| 531 current_paint_.setShader(shader.get()); |
| 532 |
| 533 if (quad->mask_resource_id) { |
| 534 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, |
| 535 quad->mask_resource_id); |
| 536 if (!lock.valid()) |
| 537 return; |
| 538 SkShader::TileMode mask_tile_mode = WrapModeToTileMode( |
| 539 mask_lock.wrap_mode()); |
| 540 |
| 541 const SkBitmap* mask = mask_lock.sk_bitmap(); |
| 542 |
| 543 // Scale normalized uv rect into absolute texel coordinates. |
| 544 SkRect mask_rect = |
| 545 gfx::RectFToSkRect(gfx::ScaleRect(quad->MaskUVRect(), |
| 546 quad->mask_texture_size.width(), |
| 547 quad->mask_texture_size.height())); |
| 548 |
| 549 SkMatrix mask_mat; |
| 550 mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit); |
| 551 |
| 552 skia::RefPtr<SkShader> mask_shader = |
| 553 skia::AdoptRef(SkShader::CreateBitmapShader( |
| 554 *mask, mask_tile_mode, mask_tile_mode, &mask_mat)); |
| 555 |
| 556 SkPaint mask_paint; |
| 557 mask_paint.setShader(mask_shader.get()); |
| 558 |
| 559 SkLayerRasterizer::Builder builder; |
| 560 builder.addLayer(mask_paint); |
| 561 |
| 562 skia::RefPtr<SkLayerRasterizer> mask_rasterizer = |
| 563 skia::AdoptRef(builder.detachRasterizer()); |
| 564 |
| 565 current_paint_.setRasterizer(mask_rasterizer.get()); |
| 566 current_canvas_->drawRect(dest_visible_rect, current_paint_); |
| 567 } else { |
| 568 // TODO(skaslev): Apply background filters |
| 569 current_canvas_->drawRect(dest_visible_rect, current_paint_); |
| 570 } |
| 571 } |
| 572 |
| 573 void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame, |
| 574 const DrawQuad* quad) { |
| 575 #ifdef NDEBUG |
| 576 current_paint_.setColor(SK_ColorWHITE); |
| 577 #else |
| 578 current_paint_.setColor(SK_ColorMAGENTA); |
| 579 #endif |
| 580 current_paint_.setAlpha(quad->opacity() * 255); |
| 581 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), |
| 582 current_paint_); |
| 583 } |
| 584 |
| 585 void SoftwareRenderer::CopyCurrentRenderPassToBitmap( |
| 586 DrawingFrame* frame, |
| 587 scoped_ptr<CopyOutputRequest> request) { |
| 588 gfx::Rect copy_rect = frame->current_render_pass->output_rect; |
| 589 if (request->has_area()) |
| 590 copy_rect.Intersect(request->area()); |
| 591 gfx::Rect window_copy_rect = MoveFromDrawToWindowSpace(frame, copy_rect); |
| 592 |
| 593 scoped_ptr<SkBitmap> bitmap(new SkBitmap); |
| 594 bitmap->setInfo(SkImageInfo::MakeN32Premul(window_copy_rect.width(), |
| 595 window_copy_rect.height())); |
| 596 current_canvas_->readPixels( |
| 597 bitmap.get(), window_copy_rect.x(), window_copy_rect.y()); |
| 598 |
| 599 request->SendBitmapResult(bitmap.Pass()); |
| 600 } |
| 601 |
| 602 void SoftwareRenderer::DiscardBackbuffer() { |
| 603 if (is_backbuffer_discarded_) |
| 604 return; |
| 605 |
| 606 output_surface_->DiscardBackbuffer(); |
| 607 |
| 608 is_backbuffer_discarded_ = true; |
| 609 |
| 610 // Damage tracker needs a full reset every time framebuffer is discarded. |
| 611 client_->SetFullRootLayerDamage(); |
| 612 } |
| 613 |
| 614 void SoftwareRenderer::EnsureBackbuffer() { |
| 615 if (!is_backbuffer_discarded_) |
| 616 return; |
| 617 |
| 618 output_surface_->EnsureBackbuffer(); |
| 619 is_backbuffer_discarded_ = false; |
| 620 } |
| 621 |
| 622 void SoftwareRenderer::DidChangeVisibility() { |
| 623 if (visible()) |
| 624 EnsureBackbuffer(); |
| 625 else |
| 626 DiscardBackbuffer(); |
| 627 } |
| 628 |
| 629 } // namespace cc |
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