| Index: src/core/SkBitmapProcState.h
|
| diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
|
| index 342da78c052ff933378058dd2f3ffa77ab72e0d1..bd2a344eca07a3586367620fea3d5647d2898936 100644
|
| --- a/src/core/SkBitmapProcState.h
|
| +++ b/src/core/SkBitmapProcState.h
|
| @@ -32,11 +32,9 @@ struct SkBitmapProcState {
|
| SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy);
|
| ~SkBitmapProcState();
|
|
|
| - typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y,
|
| - SkPMColor[], int count);
|
| + typedef void (*ShaderProc32)(const void* ctx, int x, int y, SkPMColor[], int count);
|
|
|
| - typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y,
|
| - uint16_t[], int count);
|
| + typedef void (*ShaderProc16)(const void* ctx, int x, int y, uint16_t[], int count);
|
|
|
| typedef void (*MatrixProc)(const SkBitmapProcState&,
|
| uint32_t bitmapXY[],
|
|
|