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| 1 /* | 1 /* |
| 2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. | 2 * Copyright (C) 2008, 2011 Apple Inc. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 26 #ifndef ScrollableArea_h | 26 #ifndef ScrollableArea_h |
| 27 #define ScrollableArea_h | 27 #define ScrollableArea_h |
| 28 | 28 |
| 29 #include "platform/PlatformExport.h" | 29 #include "platform/PlatformExport.h" |
| 30 #include "platform/RuntimeEnabledFeatures.h" | 30 #include "platform/RuntimeEnabledFeatures.h" |
| 31 #include "platform/geometry/DoublePoint.h" | 31 #include "platform/geometry/DoublePoint.h" |
| 32 #include "platform/heap/Handle.h" | 32 #include "platform/heap/Handle.h" |
| 33 #include "platform/scroll/ScrollAnimatorBase.h" | 33 #include "platform/scroll/ScrollAnimatorBase.h" |
| 34 #include "platform/scroll/ScrollTypes.h" | 34 #include "platform/scroll/ScrollTypes.h" |
| 35 #include "platform/scroll/Scrollbar.h" | 35 #include "platform/scroll/Scrollbar.h" |
| 36 #include "wtf/MathExtras.h" |
| 36 #include "wtf/Noncopyable.h" | 37 #include "wtf/Noncopyable.h" |
| 37 #include "wtf/Vector.h" | 38 #include "wtf/Vector.h" |
| 38 | 39 |
| 39 namespace blink { | 40 namespace blink { |
| 40 | 41 |
| 41 class DoubleRect; | 42 class DoubleRect; |
| 42 class FloatPoint; | 43 class FloatPoint; |
| 43 class GraphicsLayer; | 44 class GraphicsLayer; |
| 44 class HostWindow; | 45 class HostWindow; |
| 45 class PlatformWheelEvent; | 46 class PlatformWheelEvent; |
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| 224 // Returns true if the GraphicsLayer tree needs to be rebuilt. | 225 // Returns true if the GraphicsLayer tree needs to be rebuilt. |
| 225 virtual bool updateAfterCompositingChange() { return false; } | 226 virtual bool updateAfterCompositingChange() { return false; } |
| 226 | 227 |
| 227 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; | 228 virtual bool userInputScrollable(ScrollbarOrientation) const = 0; |
| 228 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; | 229 virtual bool shouldPlaceVerticalScrollbarOnLeft() const = 0; |
| 229 | 230 |
| 230 // Convenience functions | 231 // Convenience functions |
| 231 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } | 232 int scrollPosition(ScrollbarOrientation orientation) { return orientation ==
HorizontalScrollbar ? scrollPosition().x() : scrollPosition().y(); } |
| 232 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } | 233 int minimumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? minimumScrollPosition().x() : minimumScrollPositio
n().y(); } |
| 233 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } | 234 int maximumScrollPosition(ScrollbarOrientation orientation) { return orienta
tion == HorizontalScrollbar ? maximumScrollPosition().x() : maximumScrollPositio
n().y(); } |
| 234 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
std::max(std::min(pos, maximumScrollPosition(orientation)), minimumScrollPositi
on(orientation)); } | 235 int clampScrollPosition(ScrollbarOrientation orientation, int pos) { return
clampTo(pos, minimumScrollPosition(orientation), maximumScrollPosition(orientat
ion)); } |
| 235 | 236 |
| 236 virtual GraphicsLayer* layerForContainer() const; | 237 virtual GraphicsLayer* layerForContainer() const; |
| 237 virtual GraphicsLayer* layerForScrolling() const { return 0; } | 238 virtual GraphicsLayer* layerForScrolling() const { return 0; } |
| 238 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } | 239 virtual GraphicsLayer* layerForHorizontalScrollbar() const { return 0; } |
| 239 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } | 240 virtual GraphicsLayer* layerForVerticalScrollbar() const { return 0; } |
| 240 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } | 241 virtual GraphicsLayer* layerForScrollCorner() const { return 0; } |
| 241 bool hasLayerForHorizontalScrollbar() const; | 242 bool hasLayerForHorizontalScrollbar() const; |
| 242 bool hasLayerForVerticalScrollbar() const; | 243 bool hasLayerForVerticalScrollbar() const; |
| 243 bool hasLayerForScrollCorner() const; | 244 bool hasLayerForScrollCorner() const; |
| 244 | 245 |
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| 352 // vertical-lr / ltr NO NO | 353 // vertical-lr / ltr NO NO |
| 353 // vertical-lr / rtl NO YES | 354 // vertical-lr / rtl NO YES |
| 354 // vertical-rl / ltr YES NO | 355 // vertical-rl / ltr YES NO |
| 355 // vertical-rl / rtl YES YES | 356 // vertical-rl / rtl YES YES |
| 356 IntPoint m_scrollOrigin; | 357 IntPoint m_scrollOrigin; |
| 357 }; | 358 }; |
| 358 | 359 |
| 359 } // namespace blink | 360 } // namespace blink |
| 360 | 361 |
| 361 #endif // ScrollableArea_h | 362 #endif // ScrollableArea_h |
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