Index: include/core/SkCanvas.h |
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h |
index 14f0aa5250920aded9f78b9a541e2b2857cd454b..6be13f2a5278a1b2b3cf6ba3766bb3249796b759 100644 |
--- a/include/core/SkCanvas.h |
+++ b/include/core/SkCanvas.h |
@@ -911,19 +911,6 @@ |
void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst, |
const SkPaint* paint = NULL); |
- /** Draw the specified bitmap, with its top/left corner at (x,y), |
- NOT transformed by the current matrix. Note: if the paint |
- contains a maskfilter that generates a mask which extends beyond the |
- bitmap's original width/height, then the bitmap will be drawn as if it |
- were in a Shader with CLAMP mode. Thus the color outside of the original |
- width/height will be the edge color replicated. |
- @param bitmap The bitmap to be drawn |
- @param left The position of the left side of the bitmap being drawn |
- @param top The position of the top side of the bitmap being drawn |
- @param paint The paint used to draw the bitmap, or NULL |
- */ |
- void drawSprite(const SkBitmap& bitmap, int left, int top, const SkPaint* paint = NULL); |
- |
/** Draw the text, with origin at (x,y), using the specified paint. |
The origin is interpreted based on the Align setting in the paint. |
@param text The text to be drawn |
@@ -1292,7 +1279,9 @@ |
SrcRectConstraint); |
virtual void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst, |
const SkPaint*); |
- virtual void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*); |
+#ifdef SK_SUPPORT_LEGACY_ONDRAWSPRITE |
+ virtual void onDrawSprite(const SkBitmap&, int left, int top, const SkPaint*) {} |
+#endif |
enum ClipEdgeStyle { |
kHard_ClipEdgeStyle, |