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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkImage.h" | 10 #include "SkImage.h" |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
55 } | 55 } |
56 | 56 |
57 private: | 57 private: |
58 SkString fName; | 58 SkString fName; |
59 SkAutoTUnref<SkImage> fImage; | 59 SkAutoTUnref<SkImage> fImage; |
60 SkAutoTUnref<SkSurface> fRasterSurface; | 60 SkAutoTUnref<SkSurface> fRasterSurface; |
61 | 61 |
62 typedef Benchmark INHERITED; | 62 typedef Benchmark INHERITED; |
63 }; | 63 }; |
64 DEF_BENCH( return new Image2RasterBench; ) | 64 DEF_BENCH( return new Image2RasterBench; ) |
65 | |
66 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | |
67 | |
68 #include "SkOffsetImageFilter.h" | |
69 | |
70 #if SK_SUPPORT_GPU | |
71 #include "SkGrPixelRef.h" | |
72 #endif | |
73 | |
74 enum MyDrawType { | |
75 kSprite_Type, | |
76 kBitmap_Type, | |
77 kImage_Type, | |
78 }; | |
79 | |
80 /* | |
81 * Want to time drawing images/bitmaps via drawSprite, and via drawBitmap/drawI
mage but with | |
82 * a non-scaling matrix and a clip that is tight to the image bounds. In this s
cenario, we | |
83 * should be able to match the speed of drawSprite. | |
84 * | |
85 * An optimal result should be that all three types: sprite/bitmap/image draw a
t the same speed. | |
86 */ | |
87 class ImageFilterSpriteBench : public Benchmark { | |
88 SkAutoTUnref<SkImage> fImage; | |
89 SkBitmap fBitmap; | |
90 SkString fName; | |
91 MyDrawType fType; | |
92 | |
93 public: | |
94 ImageFilterSpriteBench(MyDrawType dt, const char suffix[]) : fType(dt) { | |
95 fName.printf("image-filter-sprite-draw-%s", suffix); | |
96 } | |
97 | |
98 bool isSuitableFor(Backend backend) override { | |
99 return kGPU_Backend == backend || kRaster_Backend == backend; | |
100 } | |
101 | |
102 protected: | |
103 bool isVisual() override { | |
104 return true; | |
105 } | |
106 | |
107 const char* onGetName() override { | |
108 return fName.c_str(); | |
109 } | |
110 | |
111 void onPerCanvasPreDraw(SkCanvas* canvas) override { | |
112 const SkImageInfo info = SkImageInfo::MakeN32Premul(500, 500); | |
113 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); | |
114 | |
115 surface->getCanvas()->drawColor(SK_ColorRED); | |
116 fImage.reset(surface->newImageSnapshot()); | |
117 | |
118 fBitmap.setInfo(info); | |
119 if (fImage->getTexture()) { | |
120 #if SK_SUPPORT_GPU | |
121 fBitmap.setPixelRef(new SkGrPixelRef(info, fImage->getTexture()))->u
nref(); | |
122 #endif | |
123 } else { | |
124 SkPixmap pmap; | |
125 if (!fImage->peekPixels(&pmap)) { | |
126 sk_throw(); | |
127 } | |
128 fBitmap.installPixels(pmap); | |
129 } | |
130 } | |
131 | |
132 void onPerCanvasPostDraw(SkCanvas*) override { | |
133 // Release the image and raster surface here to prevent out of order des
truction | |
134 // between these and the gpu interface. | |
135 fImage.reset(nullptr); | |
136 fBitmap.reset(); | |
137 } | |
138 | |
139 void onDraw(int loops, SkCanvas* canvas) override { | |
140 // This clip is important; it allows the drawImage/drawBitmap code to fa
ll into the | |
141 // fast (sprite) case, since the imagefilter's output should match. | |
142 // | |
143 // When we address skbug.com/4526 we should be able to remove the need f
or this clip. | |
144 // | |
145 canvas->clipRect(SkRect::MakeIWH(fImage->width(), fImage->height())); | |
146 | |
147 const SkScalar kDelta = 10; | |
148 SkPaint paint; | |
149 for (int i = 0; i < loops; i++) { | |
150 for (int inner = 0; inner < 10; ++inner) { | |
151 // build the filter everytime, so we don't accidentally draw a c
ached version, | |
152 // since the point of this bench is to time the actual imagefilt
er | |
153 // handling/overhead. | |
154 SkAutoTUnref<SkImageFilter> filter(SkOffsetImageFilter::Create(k
Delta, kDelta)); | |
155 paint.setImageFilter(filter); | |
156 | |
157 switch (fType) { | |
158 case kSprite_Type: | |
159 canvas->drawSprite(fBitmap, 0, 0, &paint); | |
160 break; | |
161 case kBitmap_Type: | |
162 canvas->drawBitmap(fBitmap, 0, 0, &paint); | |
163 break; | |
164 case kImage_Type: | |
165 canvas->drawImage(fImage, 0, 0, &paint); | |
166 break; | |
167 } | |
168 } | |
169 } | |
170 } | |
171 | |
172 private: | |
173 typedef Benchmark INHERITED; | |
174 }; | |
175 DEF_BENCH( return new ImageFilterSpriteBench(kSprite_Type, "sprite"); ) | |
176 DEF_BENCH( return new ImageFilterSpriteBench(kBitmap_Type, "bitmap"); ) | |
177 DEF_BENCH( return new ImageFilterSpriteBench(kImage_Type, "image"); ) | |
178 | |
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