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1 // Copyright 2009 The RE2 Authors. All Rights Reserved. | 1 // Copyright 2009 The RE2 Authors. All Rights Reserved. |
2 // Use of this source code is governed by a BSD-style | 2 // Use of this source code is governed by a BSD-style |
3 // license that can be found in the LICENSE file. | 3 // license that can be found in the LICENSE file. |
4 | 4 |
5 #include "util/util.h" | 5 #include "util/util.h" |
6 #ifndef _WIN32 | |
7 #include "util/valgrind.h" | 6 #include "util/valgrind.h" |
8 #endif | |
9 | 7 |
10 namespace re2 { | 8 namespace re2 { |
11 | 9 |
12 bool RunningOnValgrind() { | 10 int RunningOnValgrind() { |
13 #ifdef RUNNING_ON_VALGRIND | 11 #ifdef RUNNING_ON_VALGRIND |
14 return RUNNING_ON_VALGRIND != 0; | 12 » return RUNNING_ON_VALGRIND; |
15 #else | 13 #else |
16 return false; | 14 » return 0; |
17 #endif | 15 #endif |
18 } | 16 } |
19 | 17 |
20 } // namespace re2 | 18 } // namespace re2 |
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