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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "data_fetcher_shared_memory.h" | 5 #include "data_fetcher_shared_memory.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/metrics/histogram.h" | 8 #include "base/metrics/histogram.h" |
9 | 9 |
10 namespace { | 10 namespace { |
11 | 11 |
| 12 static bool SetLightBuffer(content::DeviceLightHardwareBuffer* buffer, |
| 13 bool enabled) { |
| 14 if (!buffer) |
| 15 return false; |
| 16 buffer->seqlock.WriteBegin(); |
| 17 buffer->seqlock.WriteEnd(); |
| 18 return true; |
| 19 } |
| 20 |
12 static bool SetMotionBuffer(content::DeviceMotionHardwareBuffer* buffer, | 21 static bool SetMotionBuffer(content::DeviceMotionHardwareBuffer* buffer, |
13 bool enabled) { | 22 bool enabled) { |
14 if (!buffer) | 23 if (!buffer) |
15 return false; | 24 return false; |
16 buffer->seqlock.WriteBegin(); | 25 buffer->seqlock.WriteBegin(); |
17 buffer->data.allAvailableSensorsAreActive = enabled; | 26 buffer->data.allAvailableSensorsAreActive = enabled; |
18 buffer->seqlock.WriteEnd(); | 27 buffer->seqlock.WriteEnd(); |
19 return true; | 28 return true; |
20 } | 29 } |
21 | 30 |
22 static bool SetOrientationBuffer( | 31 static bool SetOrientationBuffer( |
23 content::DeviceOrientationHardwareBuffer* buffer, bool enabled) { | 32 content::DeviceOrientationHardwareBuffer* buffer, bool enabled) { |
24 if (!buffer) | 33 if (!buffer) |
25 return false; | 34 return false; |
26 buffer->seqlock.WriteBegin(); | 35 buffer->seqlock.WriteBegin(); |
27 buffer->data.allAvailableSensorsAreActive = enabled; | 36 buffer->data.allAvailableSensorsAreActive = enabled; |
28 buffer->seqlock.WriteEnd(); | 37 buffer->seqlock.WriteEnd(); |
29 return true; | 38 return true; |
30 } | 39 } |
31 | 40 |
32 } | 41 } // namespace |
33 | 42 |
34 namespace content { | 43 namespace content { |
35 | 44 |
36 DataFetcherSharedMemory::DataFetcherSharedMemory() | 45 DataFetcherSharedMemory::DataFetcherSharedMemory() |
37 : motion_buffer_(NULL), orientation_buffer_(NULL) { | 46 : light_buffer_(NULL), motion_buffer_(NULL), orientation_buffer_(NULL) { |
38 } | 47 } |
39 | 48 |
40 DataFetcherSharedMemory::~DataFetcherSharedMemory() { | 49 DataFetcherSharedMemory::~DataFetcherSharedMemory() { |
41 } | 50 } |
42 | 51 |
43 bool DataFetcherSharedMemory::Start(ConsumerType consumer_type, void* buffer) { | 52 bool DataFetcherSharedMemory::Start(ConsumerType consumer_type, void* buffer) { |
44 DCHECK(buffer); | 53 DCHECK(buffer); |
45 | 54 |
46 switch (consumer_type) { | 55 switch (consumer_type) { |
| 56 case CONSUMER_TYPE_LIGHT: |
| 57 light_buffer_ = static_cast<DeviceLightHardwareBuffer*>(buffer); |
| 58 UMA_HISTOGRAM_BOOLEAN("InertialSensor.LightDefaultAvailable", false); |
| 59 return SetLightBuffer(light_buffer_, true); |
47 case CONSUMER_TYPE_MOTION: | 60 case CONSUMER_TYPE_MOTION: |
48 motion_buffer_ = static_cast<DeviceMotionHardwareBuffer*>(buffer); | 61 motion_buffer_ = static_cast<DeviceMotionHardwareBuffer*>(buffer); |
49 UMA_HISTOGRAM_BOOLEAN("InertialSensor.MotionDefaultAvailable", false); | 62 UMA_HISTOGRAM_BOOLEAN("InertialSensor.MotionDefaultAvailable", false); |
50 return SetMotionBuffer(motion_buffer_, true); | 63 return SetMotionBuffer(motion_buffer_, true); |
51 case CONSUMER_TYPE_ORIENTATION: | 64 case CONSUMER_TYPE_ORIENTATION: |
52 orientation_buffer_ = | 65 orientation_buffer_ = |
53 static_cast<DeviceOrientationHardwareBuffer*>(buffer); | 66 static_cast<DeviceOrientationHardwareBuffer*>(buffer); |
54 UMA_HISTOGRAM_BOOLEAN("InertialSensor.OrientationDefaultAvailable", | 67 UMA_HISTOGRAM_BOOLEAN("InertialSensor.OrientationDefaultAvailable", |
55 false); | 68 false); |
56 return SetOrientationBuffer(orientation_buffer_, true); | 69 return SetOrientationBuffer(orientation_buffer_, true); |
57 default: | 70 default: |
58 NOTREACHED(); | 71 NOTREACHED(); |
59 } | 72 } |
60 return false; | 73 return false; |
61 } | 74 } |
62 | 75 |
63 bool DataFetcherSharedMemory::Stop(ConsumerType consumer_type) { | 76 bool DataFetcherSharedMemory::Stop(ConsumerType consumer_type) { |
64 | |
65 switch (consumer_type) { | 77 switch (consumer_type) { |
| 78 case CONSUMER_TYPE_LIGHT: |
| 79 return SetLightBuffer(light_buffer_, false); |
66 case CONSUMER_TYPE_MOTION: | 80 case CONSUMER_TYPE_MOTION: |
67 return SetMotionBuffer(motion_buffer_, false); | 81 return SetMotionBuffer(motion_buffer_, false); |
68 case CONSUMER_TYPE_ORIENTATION: | 82 case CONSUMER_TYPE_ORIENTATION: |
69 return SetOrientationBuffer(orientation_buffer_, false); | 83 return SetOrientationBuffer(orientation_buffer_, false); |
70 default: | 84 default: |
71 NOTREACHED(); | 85 NOTREACHED(); |
72 } | 86 } |
73 return false; | 87 return false; |
74 } | 88 } |
75 | 89 |
76 } // namespace content | 90 } // namespace content |
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