| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "core/paint/TableSectionPainter.h" | 6 #include "core/paint/TableSectionPainter.h" |
| 7 | 7 |
| 8 #include "core/layout/LayoutTable.h" | 8 #include "core/layout/LayoutTable.h" |
| 9 #include "core/layout/LayoutTableCell.h" | 9 #include "core/layout/LayoutTableCell.h" |
| 10 #include "core/layout/LayoutTableCol.h" | 10 #include "core/layout/LayoutTableCol.h" |
| 11 #include "core/layout/LayoutTableRow.h" | 11 #include "core/layout/LayoutTableRow.h" |
| 12 #include "core/paint/BlockPainter.h" | 12 #include "core/paint/BlockPainter.h" |
| 13 #include "core/paint/BoxClipper.h" | 13 #include "core/paint/BoxClipper.h" |
| 14 #include "core/paint/LayoutObjectDrawingRecorder.h" | 14 #include "core/paint/LayoutObjectDrawingRecorder.h" |
| 15 #include "core/paint/ObjectPainter.h" | 15 #include "core/paint/ObjectPainter.h" |
| 16 #include "core/paint/PaintInfo.h" | 16 #include "core/paint/PaintInfo.h" |
| 17 #include "core/paint/TableCellPainter.h" | 17 #include "core/paint/TableCellPainter.h" |
| 18 #include "core/paint/TableRowPainter.h" | 18 #include "core/paint/TableRowPainter.h" |
| 19 #include <algorithm> |
| 19 | 20 |
| 20 namespace blink { | 21 namespace blink { |
| 21 | 22 |
| 22 void TableSectionPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& p
aintOffset) | 23 void TableSectionPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& p
aintOffset) |
| 23 { | 24 { |
| 24 ASSERT(!m_layoutTableSection.needsLayout()); | 25 ASSERT(!m_layoutTableSection.needsLayout()); |
| 25 // avoid crashing on bugs that cause us to paint with dirty layout | 26 // avoid crashing on bugs that cause us to paint with dirty layout |
| 26 if (m_layoutTableSection.needsLayout()) | 27 if (m_layoutTableSection.needsLayout()) |
| 27 return; | 28 return; |
| 28 | 29 |
| (...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 200 // Paint the row next, but only if it doesn't have a layer. If a row has
a layer, it will be responsible for | 201 // Paint the row next, but only if it doesn't have a layer. If a row has
a layer, it will be responsible for |
| 201 // painting the row background for the cell. | 202 // painting the row background for the cell. |
| 202 if (row->hasBackground() && !row->hasSelfPaintingLayer()) | 203 if (row->hasBackground() && !row->hasSelfPaintingLayer()) |
| 203 tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, ro
w, DisplayItem::TableCellBackgroundFromRow); | 204 tableCellPainter.paintBackgroundsBehindCell(paintInfo, cellPoint, ro
w, DisplayItem::TableCellBackgroundFromRow); |
| 204 } | 205 } |
| 205 if ((!cell.hasSelfPaintingLayer() && !row->hasSelfPaintingLayer())) | 206 if ((!cell.hasSelfPaintingLayer() && !row->hasSelfPaintingLayer())) |
| 206 cell.paint(paintInfo, cellPoint); | 207 cell.paint(paintInfo, cellPoint); |
| 207 } | 208 } |
| 208 | 209 |
| 209 } // namespace blink | 210 } // namespace blink |
| OLD | NEW |