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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010-2012. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010-2012. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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24 #include "core/layout/LayoutInline.h" | 24 #include "core/layout/LayoutInline.h" |
25 #include "core/layout/api/LineLayoutSVGInlineText.h" | 25 #include "core/layout/api/LineLayoutSVGInlineText.h" |
26 #include "core/layout/line/InlineFlowBox.h" | 26 #include "core/layout/line/InlineFlowBox.h" |
27 #include "core/layout/svg/LayoutSVGInlineText.h" | 27 #include "core/layout/svg/LayoutSVGInlineText.h" |
28 #include "core/layout/svg/SVGTextFragment.h" | 28 #include "core/layout/svg/SVGTextFragment.h" |
29 #include "core/layout/svg/SVGTextMetrics.h" | 29 #include "core/layout/svg/SVGTextMetrics.h" |
30 #include "core/layout/svg/line/SVGInlineTextBox.h" | 30 #include "core/layout/svg/line/SVGInlineTextBox.h" |
31 #include "platform/FloatConversion.h" | 31 #include "platform/FloatConversion.h" |
32 #include "wtf/MathExtras.h" | 32 #include "wtf/MathExtras.h" |
33 #include "wtf/Vector.h" | 33 #include "wtf/Vector.h" |
| 34 #include <algorithm> |
34 | 35 |
35 namespace blink { | 36 namespace blink { |
36 | 37 |
37 // Base structure for callback user data | 38 // Base structure for callback user data |
38 struct QueryData { | 39 struct QueryData { |
39 QueryData() | 40 QueryData() |
40 : isVerticalText(false) | 41 : isVerticalText(false) |
41 , currentOffset(0) | 42 , currentOffset(0) |
42 , textLineLayout(nullptr) | 43 , textLineLayout(nullptr) |
43 , textBox(nullptr) | 44 , textBox(nullptr) |
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609 } | 610 } |
610 | 611 |
611 int SVGTextQuery::characterNumberAtPosition(const FloatPoint& position) const | 612 int SVGTextQuery::characterNumberAtPosition(const FloatPoint& position) const |
612 { | 613 { |
613 CharacterNumberAtPositionData data(position); | 614 CharacterNumberAtPositionData data(position); |
614 spatialQuery(m_queryRootLayoutObject, &data, characterNumberAtPositionCallba
ck); | 615 spatialQuery(m_queryRootLayoutObject, &data, characterNumberAtPositionCallba
ck); |
615 return data.characterNumberWithin(m_queryRootLayoutObject); | 616 return data.characterNumberWithin(m_queryRootLayoutObject); |
616 } | 617 } |
617 | 618 |
618 } | 619 } |
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