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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/cocoa/base_view.h" | 5 #include "ui/base/cocoa/base_view.h" |
6 | 6 |
7 #include "base/mac/mac_util.h" | 7 #include "base/mac/mac_util.h" |
8 | 8 |
9 NSString* kViewDidBecomeFirstResponder = | 9 NSString* kViewDidBecomeFirstResponder = |
10 @"Chromium.kViewDidBecomeFirstResponder"; | 10 @"Chromium.kViewDidBecomeFirstResponder"; |
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71 // This method left intentionally blank. | 71 // This method left intentionally blank. |
72 } | 72 } |
73 | 73 |
74 - (EventHandled)keyEvent:(NSEvent*)theEvent { | 74 - (EventHandled)keyEvent:(NSEvent*)theEvent { |
75 // The default implementation of this method does not handle any key events. | 75 // The default implementation of this method does not handle any key events. |
76 // Derived classes should return kEventHandled if they handled an event, | 76 // Derived classes should return kEventHandled if they handled an event, |
77 // otherwise it will be forwarded on to |super|. | 77 // otherwise it will be forwarded on to |super|. |
78 return kEventNotHandled; | 78 return kEventNotHandled; |
79 } | 79 } |
80 | 80 |
81 - (void)forceTouchEvent:(NSEvent*)theEvent { | |
82 // This method left intentionally blank. | |
83 } | |
84 | |
81 - (void)mouseDown:(NSEvent*)theEvent { | 85 - (void)mouseDown:(NSEvent*)theEvent { |
82 dragging_ = YES; | 86 dragging_ = YES; |
83 [self mouseEvent:theEvent]; | 87 [self mouseEvent:theEvent]; |
84 } | 88 } |
85 | 89 |
86 - (void)rightMouseDown:(NSEvent*)theEvent { | 90 - (void)rightMouseDown:(NSEvent*)theEvent { |
87 [self mouseEvent:theEvent]; | 91 [self mouseEvent:theEvent]; |
88 } | 92 } |
89 | 93 |
90 - (void)otherMouseDown:(NSEvent*)theEvent { | 94 - (void)otherMouseDown:(NSEvent*)theEvent { |
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159 - (void)keyDown:(NSEvent*)theEvent { | 163 - (void)keyDown:(NSEvent*)theEvent { |
160 if ([self keyEvent:theEvent] != kEventHandled) | 164 if ([self keyEvent:theEvent] != kEventHandled) |
161 [super keyDown:theEvent]; | 165 [super keyDown:theEvent]; |
162 } | 166 } |
163 | 167 |
164 - (void)keyUp:(NSEvent*)theEvent { | 168 - (void)keyUp:(NSEvent*)theEvent { |
165 if ([self keyEvent:theEvent] != kEventHandled) | 169 if ([self keyEvent:theEvent] != kEventHandled) |
166 [super keyUp:theEvent]; | 170 [super keyUp:theEvent]; |
167 } | 171 } |
168 | 172 |
173 - (void)pressureChangeWithEvent:(NSEvent*)theEvent { | |
174 NSInteger newStage = [theEvent stage]; | |
175 if (pressureEventStage_ == newStage) | |
176 return; | |
177 | |
178 // Call the force touch event when the stages reaches | |
179 // 2, which is the value for force touch | |
Robert Sesek
2015/12/21 22:30:21
nit: punctuation.
spqchan
2016/01/06 22:52:31
Done.
| |
180 if (newStage == 2) { | |
181 [self forceTouchEvent:theEvent]; | |
182 } | |
183 pressureEventStage_ = newStage; | |
184 } | |
185 | |
169 - (void)flagsChanged:(NSEvent*)theEvent { | 186 - (void)flagsChanged:(NSEvent*)theEvent { |
170 if ([self keyEvent:theEvent] != kEventHandled) | 187 if ([self keyEvent:theEvent] != kEventHandled) |
171 [super flagsChanged:theEvent]; | 188 [super flagsChanged:theEvent]; |
172 } | 189 } |
173 | 190 |
174 - (gfx::Rect)flipNSRectToRect:(NSRect)rect { | 191 - (gfx::Rect)flipNSRectToRect:(NSRect)rect { |
175 gfx::Rect new_rect(NSRectToCGRect(rect)); | 192 gfx::Rect new_rect(NSRectToCGRect(rect)); |
176 new_rect.set_y(NSHeight([self bounds]) - new_rect.bottom()); | 193 new_rect.set_y(NSHeight([self bounds]) - new_rect.bottom()); |
177 return new_rect; | 194 return new_rect; |
178 } | 195 } |
179 | 196 |
180 - (NSRect)flipRectToNSRect:(gfx::Rect)rect { | 197 - (NSRect)flipRectToNSRect:(gfx::Rect)rect { |
181 NSRect new_rect(NSRectFromCGRect(rect.ToCGRect())); | 198 NSRect new_rect(NSRectFromCGRect(rect.ToCGRect())); |
182 new_rect.origin.y = NSHeight([self bounds]) - NSMaxY(new_rect); | 199 new_rect.origin.y = NSHeight([self bounds]) - NSMaxY(new_rect); |
183 return new_rect; | 200 return new_rect; |
184 } | 201 } |
185 | 202 |
186 @end | 203 @end |
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