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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ | 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ |
| 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ | 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ |
| 7 | 7 |
| 8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
| 9 #include "src/compiler/graph.h" | 9 #include "src/compiler/graph.h" |
| 10 | 10 |
| (...skipping 89 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 100 | 100 |
| 101 // EscapeObjectAnalysis simulates stores to determine values of loads if | 101 // EscapeObjectAnalysis simulates stores to determine values of loads if |
| 102 // an object is virtual and eliminated. | 102 // an object is virtual and eliminated. |
| 103 class EscapeAnalysis { | 103 class EscapeAnalysis { |
| 104 public: | 104 public: |
| 105 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); | 105 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); |
| 106 ~EscapeAnalysis(); | 106 ~EscapeAnalysis(); |
| 107 | 107 |
| 108 void Run(); | 108 void Run(); |
| 109 | 109 |
| 110 Node* GetReplacement(Node* at, NodeId id); | 110 Node* GetReplacement(NodeId id); |
|
Michael Starzinger
2015/12/14 13:38:32
nit/suggestion: For the public interface it might
sigurds
2015/12/14 13:48:00
I agree, I changed the interface.
| |
| 111 bool IsVirtual(Node* node); | 111 bool IsVirtual(Node* node); |
| 112 bool IsEscaped(Node* node); | 112 bool IsEscaped(Node* node); |
| 113 | 113 |
| 114 private: | 114 private: |
| 115 void RunObjectAnalysis(); | 115 void RunObjectAnalysis(); |
| 116 bool Process(Node* node); | 116 bool Process(Node* node); |
| 117 void ProcessLoadField(Node* node); | 117 void ProcessLoadField(Node* node); |
| 118 void ProcessStoreField(Node* node); | 118 void ProcessStoreField(Node* node); |
| 119 void ProcessLoadElement(Node* node); | 119 void ProcessLoadElement(Node* node); |
| 120 void ProcessStoreElement(Node* node); | 120 void ProcessStoreElement(Node* node); |
| 121 void ProcessAllocationUsers(Node* node); | 121 void ProcessAllocationUsers(Node* node); |
| 122 void ProcessAllocation(Node* node); | 122 void ProcessAllocation(Node* node); |
| 123 void ProcessFinishRegion(Node* node); | 123 void ProcessFinishRegion(Node* node); |
| 124 void ProcessCall(Node* node); | 124 void ProcessCall(Node* node); |
| 125 void ProcessStart(Node* node); | 125 void ProcessStart(Node* node); |
| 126 bool ProcessEffectPhi(Node* node); | 126 bool ProcessEffectPhi(Node* node); |
| 127 void ProcessLoadFromPhi(int offset, Node* from, Node* node, | 127 void ProcessLoadFromPhi(int offset, Node* from, Node* node, |
| 128 VirtualState* states); | 128 VirtualState* states); |
| 129 | 129 |
| 130 void ForwardVirtualState(Node* node); | 130 void ForwardVirtualState(Node* node); |
| 131 | 131 |
| 132 bool IsEffectBranchPoint(Node* node); | 132 bool IsEffectBranchPoint(Node* node); |
| 133 bool IsDanglingEffectNode(Node* node); | 133 bool IsDanglingEffectNode(Node* node); |
| 134 int OffsetFromAccess(Node* node); | 134 int OffsetFromAccess(Node* node); |
| 135 | 135 |
| 136 VirtualObject* GetVirtualObject(Node* at, NodeId id); | 136 VirtualObject* GetVirtualObject(Node* at, NodeId id); |
| 137 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node); | |
| 138 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs); | |
| 137 | 139 |
| 138 bool SetEscaped(Node* node); | 140 bool SetEscaped(Node* node); |
| 141 Node* replacement(NodeId id); | |
| 142 Node* replacement(Node* node); | |
| 143 Node* ResolveReplacement(Node* node); | |
| 144 bool SetReplacement(Node* node, Node* rep); | |
| 145 bool UpdateReplacement(VirtualState* state, Node* node, Node* rep); | |
| 139 | 146 |
| 140 void DebugPrint(); | 147 void DebugPrint(); |
| 141 void DebugPrintState(VirtualState* state); | 148 void DebugPrintState(VirtualState* state); |
| 142 void DebugPrintObject(VirtualObject* state, NodeId id); | 149 void DebugPrintObject(VirtualObject* state, NodeId id); |
| 143 | 150 |
| 144 Graph* graph() const { return graph_; } | 151 Graph* graph() const { return graph_; } |
| 145 CommonOperatorBuilder* common() const { return common_; } | 152 CommonOperatorBuilder* common() const { return common_; } |
| 146 Zone* zone() const { return zone_; } | 153 Zone* zone() const { return zone_; } |
| 147 | 154 |
| 148 Graph* const graph_; | 155 Graph* const graph_; |
| 149 CommonOperatorBuilder* const common_; | 156 CommonOperatorBuilder* const common_; |
| 150 Zone* const zone_; | 157 Zone* const zone_; |
| 151 ZoneVector<VirtualState*> virtual_states_; | 158 ZoneVector<VirtualState*> virtual_states_; |
| 159 ZoneVector<Node*> replacements_; | |
| 152 EscapeStatusAnalysis escape_status_; | 160 EscapeStatusAnalysis escape_status_; |
| 153 MergeCache cache_; | 161 MergeCache cache_; |
| 154 | 162 |
| 155 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); | 163 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); |
| 156 }; | 164 }; |
| 157 | 165 |
| 158 } // namespace compiler | 166 } // namespace compiler |
| 159 } // namespace internal | 167 } // namespace internal |
| 160 } // namespace v8 | 168 } // namespace v8 |
| 161 | 169 |
| 162 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ | 170 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ |
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