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Issue 1527383003: Generate a table of config->glformat info. Precursor to lifting this to caps. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "ktx.h" 9 #include "ktx.h"
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
11 #include "SkStream.h" 11 #include "SkStream.h"
12 #include "SkEndian.h" 12 #include "SkEndian.h"
13 13
14 #include "gl/GrGLDefines.h" 14 #include "gl/GrGLDefines.h"
15 #include "GrConfig.h" 15 #include "GrConfig.h"
16 16
17 #include "etc1.h" 17 #include "etc1.h"
18 18
19 static inline uint32_t compressed_fmt_to_gl_define(SkTextureCompressor::Format f mt) { 19 static inline uint32_t compressed_fmt_to_gl_define(SkTextureCompressor::Format f mt) {
20 static const uint32_t kGLDefineMap[SkTextureCompressor::kFormatCnt] = { 20 static const uint32_t kGLDefineMap[SkTextureCompressor::kFormatCnt] = {
21 GR_GL_COMPRESSED_LUMINANCE_LATC1, // kLATC_Format 21 GR_GL_COMPRESSED_LUMINANCE_LATC1, // kLATC_Format
22 GR_GL_COMPRESSED_R11_EAC, // kR11_EAC_Format 22 GR_GL_COMPRESSED_R11_EAC, // kR11_EAC_Format
23 GR_GL_COMPRESSED_ETC1_RGB8, // kETC1_Format 23 GR_GL_COMPRESSED_ETC1_RGB8, // kETC1_Format
24 GR_GL_COMPRESSED_RGBA_ASTC_4x4_KHR, // kASTC_4x4_Format 24 GR_GL_COMPRESSED_RGBA_ASTC_4x4, // kASTC_4x4_Format
25 GR_GL_COMPRESSED_RGBA_ASTC_5x4_KHR, // kASTC_5x4_Format 25 GR_GL_COMPRESSED_RGBA_ASTC_5x4, // kASTC_5x4_Format
26 GR_GL_COMPRESSED_RGBA_ASTC_5x5_KHR, // kASTC_5x5_Format 26 GR_GL_COMPRESSED_RGBA_ASTC_5x5, // kASTC_5x5_Format
27 GR_GL_COMPRESSED_RGBA_ASTC_6x5_KHR, // kASTC_6x5_Format 27 GR_GL_COMPRESSED_RGBA_ASTC_6x5, // kASTC_6x5_Format
28 GR_GL_COMPRESSED_RGBA_ASTC_6x6_KHR, // kASTC_6x6_Format 28 GR_GL_COMPRESSED_RGBA_ASTC_6x6, // kASTC_6x6_Format
29 GR_GL_COMPRESSED_RGBA_ASTC_8x5_KHR, // kASTC_8x5_Format 29 GR_GL_COMPRESSED_RGBA_ASTC_8x5, // kASTC_8x5_Format
30 GR_GL_COMPRESSED_RGBA_ASTC_8x6_KHR, // kASTC_8x6_Format 30 GR_GL_COMPRESSED_RGBA_ASTC_8x6, // kASTC_8x6_Format
31 GR_GL_COMPRESSED_RGBA_ASTC_8x8_KHR, // kASTC_8x8_Format 31 GR_GL_COMPRESSED_RGBA_ASTC_8x8, // kASTC_8x8_Format
32 GR_GL_COMPRESSED_RGBA_ASTC_10x5_KHR, // kASTC_10x5_Format 32 GR_GL_COMPRESSED_RGBA_ASTC_10x5, // kASTC_10x5_Format
33 GR_GL_COMPRESSED_RGBA_ASTC_10x6_KHR, // kASTC_10x6_Format 33 GR_GL_COMPRESSED_RGBA_ASTC_10x6, // kASTC_10x6_Format
34 GR_GL_COMPRESSED_RGBA_ASTC_10x8_KHR, // kASTC_10x8_Format 34 GR_GL_COMPRESSED_RGBA_ASTC_10x8, // kASTC_10x8_Format
35 GR_GL_COMPRESSED_RGBA_ASTC_10x10_KHR, // kASTC_10x10_Format 35 GR_GL_COMPRESSED_RGBA_ASTC_10x10, // kASTC_10x10_Format
36 GR_GL_COMPRESSED_RGBA_ASTC_12x10_KHR, // kASTC_12x10_Format 36 GR_GL_COMPRESSED_RGBA_ASTC_12x10, // kASTC_12x10_Format
37 GR_GL_COMPRESSED_RGBA_ASTC_12x12_KHR, // kASTC_12x12_Format 37 GR_GL_COMPRESSED_RGBA_ASTC_12x12, // kASTC_12x12_Format
38 }; 38 };
39 39
40 GR_STATIC_ASSERT(0 == SkTextureCompressor::kLATC_Format); 40 GR_STATIC_ASSERT(0 == SkTextureCompressor::kLATC_Format);
41 GR_STATIC_ASSERT(1 == SkTextureCompressor::kR11_EAC_Format); 41 GR_STATIC_ASSERT(1 == SkTextureCompressor::kR11_EAC_Format);
42 GR_STATIC_ASSERT(2 == SkTextureCompressor::kETC1_Format); 42 GR_STATIC_ASSERT(2 == SkTextureCompressor::kETC1_Format);
43 GR_STATIC_ASSERT(3 == SkTextureCompressor::kASTC_4x4_Format); 43 GR_STATIC_ASSERT(3 == SkTextureCompressor::kASTC_4x4_Format);
44 GR_STATIC_ASSERT(4 == SkTextureCompressor::kASTC_5x4_Format); 44 GR_STATIC_ASSERT(4 == SkTextureCompressor::kASTC_5x4_Format);
45 GR_STATIC_ASSERT(5 == SkTextureCompressor::kASTC_5x5_Format); 45 GR_STATIC_ASSERT(5 == SkTextureCompressor::kASTC_5x5_Format);
46 GR_STATIC_ASSERT(6 == SkTextureCompressor::kASTC_6x5_Format); 46 GR_STATIC_ASSERT(6 == SkTextureCompressor::kASTC_6x5_Format);
47 GR_STATIC_ASSERT(7 == SkTextureCompressor::kASTC_6x6_Format); 47 GR_STATIC_ASSERT(7 == SkTextureCompressor::kASTC_6x6_Format);
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550 for (int i = 0; i < height; ++i) { 550 for (int i = 0; i < height; ++i) {
551 if (!stream->write(rowPtr, bpp*width)) { 551 if (!stream->write(rowPtr, bpp*width)) {
552 return false; 552 return false;
553 } 553 }
554 rowPtr += bitmap.rowBytes(); 554 rowPtr += bitmap.rowBytes();
555 } 555 }
556 } 556 }
557 557
558 return true; 558 return true;
559 } 559 }
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