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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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278 #define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE | 278 #define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE |
279 | 279 |
280 #define GR_GL_COMPRESSED_3DC_X 0x87F9 | 280 #define GR_GL_COMPRESSED_3DC_X 0x87F9 |
281 #define GR_GL_COMPRESSED_3DC_XY 0x87FA | 281 #define GR_GL_COMPRESSED_3DC_XY 0x87FA |
282 | 282 |
283 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C | 283 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C |
284 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D | 284 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D |
285 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E | 285 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E |
286 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F | 286 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F |
287 | 287 |
288 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 | 288 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 |
bsalomon
2015/12/16 19:10:45
We don't usually include vendor suffixes on extens
| |
289 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 | 289 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 |
290 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 | 290 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 |
291 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 | 291 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 |
292 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 | 292 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 |
293 #define GR_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 | 293 #define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 |
294 #define GR_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 | 294 #define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 |
295 #define GR_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 | 295 #define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 |
296 #define GR_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 | 296 #define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 |
297 #define GR_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 | 297 #define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 |
298 #define GR_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA | 298 #define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA |
299 #define GR_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB | 299 #define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB |
300 #define GR_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC | 300 #define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC |
301 #define GR_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD | 301 #define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD |
302 | 302 |
303 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 | 303 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 |
304 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 | 304 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 |
305 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 | 305 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 |
306 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 | 306 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 |
307 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 | 307 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 |
308 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 | 308 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 |
309 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 | 309 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 |
310 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 | 310 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 |
311 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 | 311 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 |
312 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 | 312 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 |
313 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA | 313 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA |
314 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB | 314 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB |
315 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC | 315 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC |
316 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD | 316 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD |
317 | 317 |
318 /* HintMode */ | 318 /* HintMode */ |
319 #define GR_GL_DONT_CARE 0x1100 | 319 #define GR_GL_DONT_CARE 0x1100 |
320 #define GR_GL_FASTEST 0x1101 | 320 #define GR_GL_FASTEST 0x1101 |
321 #define GR_GL_NICEST 0x1102 | 321 #define GR_GL_NICEST 0x1102 |
322 | 322 |
323 /* HintTarget */ | 323 /* HintTarget */ |
324 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 | 324 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 |
325 | 325 |
326 /* DataType */ | 326 /* DataType */ |
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944 #define GR_EGL_EXTENSIONS 0x3055 | 944 #define GR_EGL_EXTENSIONS 0x3055 |
945 #define GR_EGL_GL_TEXTURE_2D 0x30B1 | 945 #define GR_EGL_GL_TEXTURE_2D 0x30B1 |
946 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC | 946 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC |
947 #define GR_EGL_IMAGE_PRESERVED 0x30D2 | 947 #define GR_EGL_IMAGE_PRESERVED 0x30D2 |
948 #define GR_EGL_FALSE 0x0 | 948 #define GR_EGL_FALSE 0x0 |
949 #define GR_EGL_TRUE 0x1 | 949 #define GR_EGL_TRUE 0x1 |
950 #define GR_EGL_NONE 0x3038 | 950 #define GR_EGL_NONE 0x3038 |
951 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) | 951 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) |
952 | 952 |
953 #endif | 953 #endif |
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