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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 1527383003: Generate a table of config->glformat info. Precursor to lifting this to caps. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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278 #define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE 278 #define GR_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE
279 279
280 #define GR_GL_COMPRESSED_3DC_X 0x87F9 280 #define GR_GL_COMPRESSED_3DC_X 0x87F9
281 #define GR_GL_COMPRESSED_3DC_XY 0x87FA 281 #define GR_GL_COMPRESSED_3DC_XY 0x87FA
282 282
283 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C 283 #define GR_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
284 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D 284 #define GR_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
285 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E 285 #define GR_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
286 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F 286 #define GR_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
287 287
288 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 288 #define GR_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
bsalomon 2015/12/16 19:10:45 We don't usually include vendor suffixes on extens
289 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 289 #define GR_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
290 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 290 #define GR_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
291 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 291 #define GR_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
292 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 292 #define GR_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
293 #define GR_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 293 #define GR_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
294 #define GR_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 294 #define GR_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
295 #define GR_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 295 #define GR_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
296 #define GR_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 296 #define GR_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
297 #define GR_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 297 #define GR_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
298 #define GR_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 298 #define GR_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
299 #define GR_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 299 #define GR_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
300 #define GR_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 300 #define GR_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
301 #define GR_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 301 #define GR_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
302 302
303 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 303 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
304 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 304 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
305 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 305 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
306 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 306 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
307 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 307 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
308 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 308 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
309 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 309 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
310 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 310 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
311 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 311 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
312 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 312 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
313 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 313 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
314 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 314 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
315 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 315 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
316 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 316 #define GR_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
317 317
318 /* HintMode */ 318 /* HintMode */
319 #define GR_GL_DONT_CARE 0x1100 319 #define GR_GL_DONT_CARE 0x1100
320 #define GR_GL_FASTEST 0x1101 320 #define GR_GL_FASTEST 0x1101
321 #define GR_GL_NICEST 0x1102 321 #define GR_GL_NICEST 0x1102
322 322
323 /* HintTarget */ 323 /* HintTarget */
324 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192 324 #define GR_GL_GENERATE_MIPMAP_HINT 0x8192
325 325
326 /* DataType */ 326 /* DataType */
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944 #define GR_EGL_EXTENSIONS 0x3055 944 #define GR_EGL_EXTENSIONS 0x3055
945 #define GR_EGL_GL_TEXTURE_2D 0x30B1 945 #define GR_EGL_GL_TEXTURE_2D 0x30B1
946 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC 946 #define GR_EGL_GL_TEXTURE_LEVEL 0x30BC
947 #define GR_EGL_IMAGE_PRESERVED 0x30D2 947 #define GR_EGL_IMAGE_PRESERVED 0x30D2
948 #define GR_EGL_FALSE 0x0 948 #define GR_EGL_FALSE 0x0
949 #define GR_EGL_TRUE 0x1 949 #define GR_EGL_TRUE 0x1
950 #define GR_EGL_NONE 0x3038 950 #define GR_EGL_NONE 0x3038
951 #define GR_EGL_NO_IMAGE ((GrEGLImage)0) 951 #define GR_EGL_NO_IMAGE ((GrEGLImage)0)
952 952
953 #endif 953 #endif
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