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1 // Copyright 2015 The Crashpad Authors. All rights reserved. | |
2 // | |
3 // Licensed under the Apache License, Version 2.0 (the "License"); | |
4 // you may not use this file except in compliance with the License. | |
5 // You may obtain a copy of the License at | |
6 // | |
7 // http://www.apache.org/licenses/LICENSE-2.0 | |
8 // | |
9 // Unless required by applicable law or agreed to in writing, software | |
10 // distributed under the License is distributed on an "AS IS" BASIS, | |
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
12 // See the License for the specific language governing permissions and | |
13 // limitations under the License. | |
14 | |
15 #include "util/thread/worker_thread.h" | |
16 | |
17 #include <time.h> | |
Mark Mentovai
2015/12/15 17:56:59
Don’t use time(), use ClockMonotonicNanoseconds()
Robert Sesek
2015/12/23 19:22:32
Done.
| |
18 | |
19 #include "gtest/gtest.h" | |
20 | |
21 namespace crashpad { | |
22 namespace test { | |
23 namespace { | |
24 | |
25 class WorkDelegate : public WorkerThread::Delegate { | |
26 public: | |
27 WorkDelegate() {} | |
28 ~WorkDelegate() {} | |
29 | |
30 void DoWork(const WorkerThread* thread) override { | |
31 ++work_count_; | |
32 } | |
33 | |
34 int work_count() const { return work_count_; } | |
35 | |
36 private: | |
37 int work_count_ = 0; | |
38 | |
39 DISALLOW_COPY_AND_ASSIGN(WorkDelegate); | |
40 }; | |
41 | |
42 TEST(WorkerThread, DoWork) { | |
43 WorkDelegate delegate; | |
44 WorkerThread thread(0.5, &delegate); | |
Mark Mentovai
2015/12/15 17:56:59
Can you speed this up? If you’re not using 1-secon
Robert Sesek
2015/12/23 19:22:32
Done.
| |
45 | |
46 time_t now = time(nullptr); | |
47 thread.Start(0); | |
48 EXPECT_TRUE(thread.is_running()); | |
49 | |
50 while (delegate.work_count() < 2) {} | |
Mark Mentovai
2015/12/15 17:56:59
Yuck. Can you do something better than a busy-spin
Robert Sesek
2015/12/23 19:22:32
Pfft, done.
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51 thread.Stop(); | |
52 EXPECT_FALSE(thread.is_running()); | |
53 | |
54 EXPECT_GE(2, time(nullptr) - now); | |
Mark Mentovai
2015/12/15 17:56:59
Everything named “now” in this file should be “sta
Robert Sesek
2015/12/23 19:22:32
Done.
| |
55 } | |
56 | |
57 TEST(WorkerThread, StopBeforeDoWork) { | |
58 WorkDelegate delegate; | |
59 WorkerThread thread(1, &delegate); | |
60 | |
61 thread.Start(15); | |
62 thread.Stop(); | |
63 | |
64 EXPECT_EQ(0, delegate.work_count()); | |
65 } | |
66 | |
67 TEST(WorkerThread, Restart) { | |
68 WorkDelegate delegate; | |
69 WorkerThread thread(0.5, &delegate); | |
70 | |
71 thread.Start(0); | |
72 EXPECT_TRUE(thread.is_running()); | |
73 | |
74 while (delegate.work_count() < 1) {} | |
75 thread.Stop(); | |
76 ASSERT_FALSE(thread.is_running()); | |
77 | |
78 thread.Start(0); | |
79 while (delegate.work_count() < 2) {} | |
80 thread.Stop(); | |
81 ASSERT_FALSE(thread.is_running()); | |
82 } | |
83 | |
84 TEST(WorkerThread, DoWorkNow) { | |
85 WorkDelegate delegate; | |
86 WorkerThread thread(100, &delegate); | |
87 | |
88 thread.Start(0); | |
89 EXPECT_TRUE(thread.is_running()); | |
90 | |
91 time_t now = time(nullptr); | |
92 | |
93 while (delegate.work_count() < 1) {} | |
94 EXPECT_EQ(1, delegate.work_count()); | |
95 | |
96 thread.DoWorkNow(); | |
97 while (delegate.work_count() < 2) {} | |
98 thread.Stop(); | |
99 EXPECT_EQ(2, delegate.work_count()); | |
100 | |
101 EXPECT_GE(100, now - time(nullptr)); | |
102 } | |
103 | |
104 TEST(WorkerThread, DoWorkNowAtStart) { | |
105 WorkDelegate delegate; | |
106 WorkerThread thread(100, &delegate); | |
107 | |
108 time_t now = time(nullptr); | |
109 | |
110 thread.Start(100); | |
111 EXPECT_TRUE(thread.is_running()); | |
112 | |
113 thread.DoWorkNow(); | |
114 while (delegate.work_count() < 1) {} | |
115 EXPECT_EQ(1, delegate.work_count()); | |
116 | |
117 EXPECT_GE(100, now - time(nullptr)); | |
118 | |
119 thread.Stop(); | |
120 EXPECT_FALSE(thread.is_running()); | |
121 | |
Mark Mentovai
2015/12/15 17:56:59
Blank line at end of function.
Robert Sesek
2015/12/23 19:22:32
Done.
| |
122 } | |
123 | |
124 } // namespace | |
125 } // namespace test | |
126 } // namespace crashpad | |
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