| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "Benchmark.h" | 8 #include "Benchmark.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkNx.h" | 10 #include "SkNx.h" |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 const char* onGetName() override { return "Sk4f_roundtrip"; } | 26 const char* onGetName() override { return "Sk4f_roundtrip"; } |
| 27 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } | 27 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } |
| 28 | 28 |
| 29 void onDraw(int loops, SkCanvas* canvas) override { | 29 void onDraw(int loops, SkCanvas* canvas) override { |
| 30 // Unlike blackhole, junk can and probably will be a register. | 30 // Unlike blackhole, junk can and probably will be a register. |
| 31 uint32_t junk = 0; | 31 uint32_t junk = 0; |
| 32 uint32_t seed = 0; | 32 uint32_t seed = 0; |
| 33 for (int i = 0; i < loops; i++) { | 33 for (int i = 0; i < loops; i++) { |
| 34 uint32_t color = lcg_rand(&seed), | 34 uint32_t color = lcg_rand(&seed), |
| 35 back; | 35 back; |
| 36 auto f = Sk4f::FromBytes((const uint8_t*)&color); | 36 auto f = SkNx_cast<float>(Sk4b::Load((const uint8_t*)&color)); |
| 37 f.toBytes((uint8_t*)&back); | 37 SkNx_cast<uint8_t>(f).store((uint8_t*)&back); |
| 38 junk ^= back; | 38 junk ^= back; |
| 39 } | 39 } |
| 40 blackhole ^= junk; | 40 blackhole ^= junk; |
| 41 } | 41 } |
| 42 }; | 42 }; |
| 43 DEF_BENCH(return new Sk4fBytesRoundtripBench;) | 43 DEF_BENCH(return new Sk4fBytesRoundtripBench;) |
| 44 | 44 |
| 45 struct Sk4fGradientBench : public Benchmark { | 45 struct Sk4fGradientBench : public Benchmark { |
| 46 const char* onGetName() override { return "Sk4f_gradient"; } | 46 const char* onGetName() override { return "Sk4f_gradient"; } |
| 47 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } | 47 bool isSuitableFor(Backend backend) override { return backend == kNonRenderi
ng_Backend; } |
| 48 | 48 |
| 49 SkPMColor fDevice[100]; | 49 SkPMColor fDevice[100]; |
| 50 void onDraw(int loops, SkCanvas*) override { | 50 void onDraw(int loops, SkCanvas*) override { |
| 51 Sk4f c0(0,0,255,255), | 51 Sk4f c0(0,0,255,255), |
| 52 c1(255,0,0,255), | 52 c1(255,0,0,255), |
| 53 dc = c1 - c0, | 53 dc = c1 - c0, |
| 54 fx(0.1f), | 54 fx(0.1f), |
| 55 dx(0.002f), | 55 dx(0.002f), |
| 56 dcdx(dc*dx), | 56 dcdx(dc*dx), |
| 57 dcdx4(dcdx+dcdx+dcdx+dcdx); | 57 dcdx4(dcdx+dcdx+dcdx+dcdx); |
| 58 | 58 |
| 59 for (int n = 0; n < loops; n++) { | 59 for (int n = 0; n < loops; n++) { |
| 60 Sk4f a = c0 + dc*fx + Sk4f(0.5f), // add an extra 0.5f to get round
ing for free. | 60 Sk4f a = c0 + dc*fx + Sk4f(0.5f), // add an extra 0.5f to get round
ing for free. |
| 61 b = a + dcdx, | 61 b = a + dcdx, |
| 62 c = b + dcdx, | 62 c = b + dcdx, |
| 63 d = c + dcdx; | 63 d = c + dcdx; |
| 64 for (size_t i = 0; i < SK_ARRAY_COUNT(fDevice); i += 4) { | 64 for (size_t i = 0; i < SK_ARRAY_COUNT(fDevice); i += 4) { |
| 65 Sk4f::ToBytes((uint8_t*)(fDevice+i), a, b, c, d); | 65 Sk4f_ToBytes((uint8_t*)(fDevice+i), a, b, c, d); |
| 66 a = a + dcdx4; | 66 a = a + dcdx4; |
| 67 b = b + dcdx4; | 67 b = b + dcdx4; |
| 68 c = c + dcdx4; | 68 c = c + dcdx4; |
| 69 d = d + dcdx4; | 69 d = d + dcdx4; |
| 70 } | 70 } |
| 71 } | 71 } |
| 72 } | 72 } |
| 73 }; | 73 }; |
| 74 DEF_BENCH(return new Sk4fGradientBench;) | 74 DEF_BENCH(return new Sk4fGradientBench;) |
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