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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 15 matching lines...) Expand all Loading... |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "platform/fonts/Character.h" | 31 #include "platform/fonts/Character.h" |
| 32 | 32 |
| 33 #include "wtf/StdLibExtras.h" | 33 #include "wtf/StdLibExtras.h" |
| 34 #include "wtf/text/StringBuilder.h" | 34 #include "wtf/text/StringBuilder.h" |
| 35 #include <algorithm> | 35 #include <algorithm> |
| 36 #include <unicode/uscript.h> |
| 36 | 37 |
| 37 using namespace WTF; | 38 using namespace WTF; |
| 38 using namespace Unicode; | 39 using namespace Unicode; |
| 39 | 40 |
| 40 namespace blink { | 41 namespace blink { |
| 41 | 42 |
| 42 static const UChar32 cjkIsolatedSymbolsArray[] = { | 43 static const UChar32 cjkIsolatedSymbolsArray[] = { |
| 43 // 0x2C7 Caron, Mandarin Chinese 3rd Tone | 44 // 0x2C7 Caron, Mandarin Chinese 3rd Tone |
| 44 0x2C7, | 45 0x2C7, |
| 45 // 0x2CA Modifier Letter Acute Accent, Mandarin Chinese 2nd Tone | 46 // 0x2CA Modifier Letter Acute Accent, Mandarin Chinese 2nd Tone |
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| 504 String Character::normalizeSpaces(const LChar* characters, unsigned length) | 505 String Character::normalizeSpaces(const LChar* characters, unsigned length) |
| 505 { | 506 { |
| 506 return normalizeSpacesInternal(characters, length); | 507 return normalizeSpacesInternal(characters, length); |
| 507 } | 508 } |
| 508 | 509 |
| 509 String Character::normalizeSpaces(const UChar* characters, unsigned length) | 510 String Character::normalizeSpaces(const UChar* characters, unsigned length) |
| 510 { | 511 { |
| 511 return normalizeSpacesInternal(characters, length); | 512 return normalizeSpacesInternal(characters, length); |
| 512 } | 513 } |
| 513 | 514 |
| 515 bool Character::isCommonOrInheritedScript(UChar32 character) |
| 516 { |
| 517 UErrorCode status = U_ZERO_ERROR; |
| 518 UScriptCode script = uscript_getScript(character, &status); |
| 519 return U_SUCCESS(status) && (script == USCRIPT_COMMON || script == USCRIPT_I
NHERITED); |
| 520 } |
| 521 |
| 514 } // namespace blink | 522 } // namespace blink |
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