Index: src/gpu/gl/GrGLProgram.h |
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h |
index 578b4a99cf22eb54a2043503fd00c0e37a34eee7..c9e73423fdb5e8ee840715ca7b521f2526cff11f 100644 |
--- a/src/gpu/gl/GrGLProgram.h |
+++ b/src/gpu/gl/GrGLProgram.h |
@@ -48,7 +48,7 @@ public: |
void abandon(); |
/** |
- * The shader may modify the blend coefficients. Params are in/out |
+ * The shader may modify the blend coefficients. Params are in/out. |
*/ |
void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const; |
@@ -104,12 +104,10 @@ public: |
* This function uploads uniforms and calls each GrGLEffect's setData. It is called before a |
* draw occurs using the program after the program has already been bound. It also uses the |
* GrGpuGL object to bind the textures required by the GrGLEffects. |
- * |
- * The color and coverage params override the GrDrawState's getColor() and getCoverage() values. |
*/ |
void setData(GrGpuGL*, |
- GrColor color, |
- GrColor coverage, |
+ GrDrawState::BlendOptFlags, |
+ const GrEffectStage* stages[], // output of GrGLProgramDesc:Build() |
const GrDeviceCoordTexture* dstCopy, // can be NULL |
SharedGLState*); |
@@ -121,7 +119,8 @@ private: |
bool succeeded() const { return 0 != fProgramID; } |
/** |
- * This is the heavy initialization routine for building a GLProgram. |
+ * This is the heavy initialization routine for building a GLProgram. stages is all the enabled |
robertphillips
2013/05/21 19:22:37
stags -> stages
|
+ * color stags followed by all the enabled coverage stages as output by GrGLProgramDesc::Build() |
*/ |
bool genProgram(const GrEffectStage* stages[]); |