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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Flags: --expose-debug-as debug | 5 // Flags: --expose-debug-as debug |
6 | 6 |
7 // This test ensures that IC learning doesn't interfere with stepping into | 7 // This test ensures that IC learning doesn't interfere with stepping into |
8 // property accessor. f1()'s ICs are allowed to learn to a monomorphic state, | 8 // property accessor. f1()'s ICs are allowed to learn to a monomorphic state, |
9 // and the breakpoints flooding get() are allowed to expire, then we ensure | 9 // and the breakpoints flooding get() are allowed to expire, then we ensure |
10 // that we can step into get() again later (when k == 1). | 10 // that we can step into get() again later (when k == 1). |
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41 try { | 41 try { |
42 var line = exec_state.frame(0).sourceLineText(); | 42 var line = exec_state.frame(0).sourceLineText(); |
43 print(line); | 43 print(line); |
44 var match = line.match(/\/\/ Break (\d+)$/); | 44 var match = line.match(/\/\/ Break (\d+)$/); |
45 assertEquals(2, match.length); | 45 assertEquals(2, match.length); |
46 var match_value = parseInt(match[1]); | 46 var match_value = parseInt(match[1]); |
47 | 47 |
48 if (break_count >= 0 && break_count < 2) { | 48 if (break_count >= 0 && break_count < 2) { |
49 // 0, 1: Keep stepping through frames. | 49 // 0, 1: Keep stepping through frames. |
50 assertEquals(break_count, match_value); | 50 assertEquals(break_count, match_value); |
51 exec_state.prepareStep(Debug.StepAction.StepFrame, 1); | 51 exec_state.prepareStep(Debug.StepAction.StepFrame); |
52 } else if (break_count === 2) { | 52 } else if (break_count === 2) { |
53 // 2: let the code run to a breakpoint we set. The load should | 53 // 2: let the code run to a breakpoint we set. The load should |
54 // go monomorphic. | 54 // go monomorphic. |
55 assertEquals(break_count, match_value); | 55 assertEquals(break_count, match_value); |
56 } else if (break_count === 3) { | 56 } else if (break_count === 3) { |
57 // 3: back to frame stepping. Does the monomorphic slappy accessor | 57 // 3: back to frame stepping. Does the monomorphic slappy accessor |
58 // call still have the ability to break like before? | 58 // call still have the ability to break like before? |
59 assertEquals(break_count, match_value); | 59 assertEquals(break_count, match_value); |
60 Debug.clearBreakPoint(bp_f1_line7); | 60 Debug.clearBreakPoint(bp_f1_line7); |
61 exec_state.prepareStep(Debug.StepAction.StepFrame, 1); | 61 exec_state.prepareStep(Debug.StepAction.StepFrame); |
62 } else { | 62 } else { |
63 assertEquals(4, break_count); | 63 assertEquals(4, break_count); |
64 assertEquals(2, match_value); | 64 assertEquals(2, match_value); |
65 // Apparently we can still stop in the accessor even though we cleared | 65 // Apparently we can still stop in the accessor even though we cleared |
66 // breakpoints earlier and there was a monomorphic step. | 66 // breakpoints earlier and there was a monomorphic step. |
67 // Allow running to completion now. | 67 // Allow running to completion now. |
68 Debug.clearBreakPoint(bp_f1_line9); | 68 Debug.clearBreakPoint(bp_f1_line9); |
69 } | 69 } |
70 | 70 |
71 break_count++; | 71 break_count++; |
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88 bp_f1_line7 = Debug.setBreakPoint(f1, 7); | 88 bp_f1_line7 = Debug.setBreakPoint(f1, 7); |
89 bp_f1_line9 = Debug.setBreakPoint(f1, 9); | 89 bp_f1_line9 = Debug.setBreakPoint(f1, 9); |
90 | 90 |
91 debugger; // Break 0 | 91 debugger; // Break 0 |
92 f1(); | 92 f1(); |
93 Debug.setListener(null); | 93 Debug.setListener(null); |
94 assertTrue(break_count === 5); | 94 assertTrue(break_count === 5); |
95 } | 95 } |
96 | 96 |
97 assertNull(exception); | 97 assertNull(exception); |
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