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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/bytecode-graph-builder.h" | 5 #include "src/compiler/bytecode-graph-builder.h" |
| 6 | 6 |
| 7 #include "src/compiler/linkage.h" | 7 #include "src/compiler/linkage.h" |
| 8 #include "src/compiler/operator-properties.h" | 8 #include "src/compiler/operator-properties.h" |
| 9 #include "src/interpreter/bytecode-array-iterator.h" | 9 #include "src/interpreter/bytecode-array-iterator.h" |
| 10 #include "src/interpreter/bytecodes.h" | 10 #include "src/interpreter/bytecodes.h" |
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| 481 const Operator* op = | 481 const Operator* op = |
| 482 javascript()->StoreContext(0, iterator.GetIndexOperand(1)); | 482 javascript()->StoreContext(0, iterator.GetIndexOperand(1)); |
| 483 Node* context = environment()->LookupRegister(iterator.GetRegisterOperand(0)); | 483 Node* context = environment()->LookupRegister(iterator.GetRegisterOperand(0)); |
| 484 Node* value = environment()->LookupAccumulator(); | 484 Node* value = environment()->LookupAccumulator(); |
| 485 Node* node = NewNode(op, context, value); | 485 Node* node = NewNode(op, context, value); |
| 486 CHECK(node != nullptr); | 486 CHECK(node != nullptr); |
| 487 environment()->BindAccumulator(value); | 487 environment()->BindAccumulator(value); |
| 488 } | 488 } |
| 489 | 489 |
| 490 | 490 |
| 491 void BytecodeGraphBuilder::VisitLdaLookupSlot( |
| 492 const interpreter::BytecodeArrayIterator& iterator) { |
| 493 UNIMPLEMENTED(); |
| 494 } |
| 495 |
| 496 |
| 497 void BytecodeGraphBuilder::VisitLdaLookupSlotInsideTypeof( |
| 498 const interpreter::BytecodeArrayIterator& iterator) { |
| 499 UNIMPLEMENTED(); |
| 500 } |
| 501 |
| 502 |
| 503 void BytecodeGraphBuilder::VisitStaLookupSlotSloppy( |
| 504 const interpreter::BytecodeArrayIterator& iterator) { |
| 505 UNIMPLEMENTED(); |
| 506 } |
| 507 |
| 508 |
| 509 void BytecodeGraphBuilder::VisitStaLookupSlotStrict( |
| 510 const interpreter::BytecodeArrayIterator& iterator) { |
| 511 UNIMPLEMENTED(); |
| 512 } |
| 513 |
| 514 |
| 491 void BytecodeGraphBuilder::BuildNamedLoad( | 515 void BytecodeGraphBuilder::BuildNamedLoad( |
| 492 const interpreter::BytecodeArrayIterator& iterator) { | 516 const interpreter::BytecodeArrayIterator& iterator) { |
| 493 Node* object = environment()->LookupRegister(iterator.GetRegisterOperand(0)); | 517 Node* object = environment()->LookupRegister(iterator.GetRegisterOperand(0)); |
| 494 Handle<Name> name = | 518 Handle<Name> name = |
| 495 Handle<Name>::cast(iterator.GetConstantForIndexOperand(1)); | 519 Handle<Name>::cast(iterator.GetConstantForIndexOperand(1)); |
| 496 VectorSlotPair feedback = CreateVectorSlotPair(iterator.GetIndexOperand(2)); | 520 VectorSlotPair feedback = CreateVectorSlotPair(iterator.GetIndexOperand(2)); |
| 497 | 521 |
| 498 const Operator* op = javascript()->LoadNamed(language_mode(), name, feedback); | 522 const Operator* op = javascript()->LoadNamed(language_mode(), name, feedback); |
| 499 Node* node = NewNode(op, object, BuildLoadFeedbackVector()); | 523 Node* node = NewNode(op, object, BuildLoadFeedbackVector()); |
| 500 AddEmptyFrameStateInputs(node); | 524 AddEmptyFrameStateInputs(node); |
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| 1378 | 1402 |
| 1379 void BytecodeGraphBuilder::UpdateControlDependencyToLeaveFunction(Node* exit) { | 1403 void BytecodeGraphBuilder::UpdateControlDependencyToLeaveFunction(Node* exit) { |
| 1380 if (environment()->IsMarkedAsUnreachable()) return; | 1404 if (environment()->IsMarkedAsUnreachable()) return; |
| 1381 environment()->MarkAsUnreachable(); | 1405 environment()->MarkAsUnreachable(); |
| 1382 exit_controls_.push_back(exit); | 1406 exit_controls_.push_back(exit); |
| 1383 } | 1407 } |
| 1384 | 1408 |
| 1385 } // namespace compiler | 1409 } // namespace compiler |
| 1386 } // namespace internal | 1410 } // namespace internal |
| 1387 } // namespace v8 | 1411 } // namespace v8 |
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