Index: ui/gfx/render_text_harfbuzz.cc |
diff --git a/ui/gfx/render_text_harfbuzz.cc b/ui/gfx/render_text_harfbuzz.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..05732c00d69efbf7cb3f66b89e95df86bfab74b7 |
--- /dev/null |
+++ b/ui/gfx/render_text_harfbuzz.cc |
@@ -0,0 +1,945 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/gfx/render_text_harfbuzz.h" |
+ |
+#include <map> |
+ |
+#include "base/i18n/break_iterator.h" |
+#include "base/i18n/char_iterator.h" |
+#include "third_party/harfbuzz-ng/src/hb-icu.h" |
+#include "third_party/harfbuzz-ng/src/hb.h" |
+#include "third_party/icu/source/common/unicode/ubidi.h" |
+#include "third_party/skia/include/core/SkColor.h" |
+#include "third_party/skia/include/core/SkTypeface.h" |
+#include "ui/gfx/canvas.h" |
+#include "ui/gfx/utf16_indexing.h" |
+ |
+#if defined(OS_WIN) |
+#include "ui/gfx/font_smoothing_win.h" |
+#endif |
+ |
+namespace gfx { |
+ |
+namespace { |
+ |
+// The maximum number of scripts a Unicode character can belong to. This value |
+// is arbitrarily chosen to be a good limit because it is unlikely for a single |
+// character to belong to more scripts. |
+const size_t kMaxScripts = 5; |
+ |
+// Maps from code points to glyph indices in a font. |
+typedef std::map<uint32_t, uint16_t> GlyphCache; |
+ |
+// Font data provider for HarfBuzz using Skia. Copied from Blink. |
+// TODO(ckocagil): Eliminate the duplication. http://crbug.com/368375 |
+struct FontData { |
+ FontData(GlyphCache* glyph_cache) : glyph_cache_(glyph_cache) {} |
+ |
+ SkPaint paint_; |
+ GlyphCache* glyph_cache_; |
+}; |
+ |
+hb_position_t SkiaScalarToHarfBuzzPosition(SkScalar value) { |
+ return SkScalarToFixed(value); |
+} |
+ |
+// Deletes the object at the given pointer after casting it to the given type. |
+template<typename Type> |
+void DeleteByType(void* data) { |
+ Type* typed_data = reinterpret_cast<Type*>(data); |
+ delete typed_data; |
+} |
+ |
+template<typename Type> |
+void DeleteArrayByType(void* data) { |
+ Type* typed_data = reinterpret_cast<Type*>(data); |
+ delete[] typed_data; |
+} |
+ |
+// Outputs the |width| and |extents| of the glyph with index |codepoint| in |
+// |paint|'s font. |
+void GetGlyphWidthAndExtents(SkPaint* paint, |
+ hb_codepoint_t codepoint, |
+ hb_position_t* width, |
+ hb_glyph_extents_t* extents) { |
+ DCHECK_LE(codepoint, 0xFFFFU); |
+ paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding); |
+ |
+ SkScalar sk_width; |
+ SkRect sk_bounds; |
+ uint16_t glyph = codepoint; |
+ |
+ paint->getTextWidths(&glyph, sizeof(glyph), &sk_width, &sk_bounds); |
+ if (width) |
+ *width = SkiaScalarToHarfBuzzPosition(sk_width); |
+ if (extents) { |
+ // Invert y-axis because Skia is y-grows-down but we set up HarfBuzz to be |
+ // y-grows-up. |
+ extents->x_bearing = SkiaScalarToHarfBuzzPosition(sk_bounds.fLeft); |
+ extents->y_bearing = SkiaScalarToHarfBuzzPosition(-sk_bounds.fTop); |
+ extents->width = SkiaScalarToHarfBuzzPosition(sk_bounds.width()); |
+ extents->height = SkiaScalarToHarfBuzzPosition(-sk_bounds.height()); |
+ } |
+} |
+ |
+// Writes the |glyph| index for the given |unicode| code point. Returns whether |
+// the glyph exists, i.e. it is not a missing glyph. |
+hb_bool_t GetGlyph(hb_font_t* font, |
+ void* data, |
+ hb_codepoint_t unicode, |
+ hb_codepoint_t variation_selector, |
+ hb_codepoint_t* glyph, |
+ void* user_data) { |
+ FontData* font_data = reinterpret_cast<FontData*>(data); |
+ GlyphCache* cache = font_data->glyph_cache_; |
+ |
+ bool exists = cache->count(unicode) != 0; |
+ if (!exists) { |
+ SkPaint* paint = &font_data->paint_; |
+ paint->setTextEncoding(SkPaint::kUTF32_TextEncoding); |
+ paint->textToGlyphs(&unicode, sizeof(hb_codepoint_t), &(*cache)[unicode]); |
+ } |
+ *glyph = (*cache)[unicode]; |
+ return !!*glyph; |
+} |
+ |
+// Returns the horizontal advance value of the |glyph|. |
+hb_position_t GetGlyphHorizontalAdvance(hb_font_t* font, |
+ void* data, |
+ hb_codepoint_t glyph, |
+ void* user_data) { |
+ FontData* font_data = reinterpret_cast<FontData*>(data); |
+ hb_position_t advance = 0; |
+ |
+ GetGlyphWidthAndExtents(&font_data->paint_, glyph, &advance, 0); |
+ return advance; |
+} |
+ |
+hb_bool_t GetGlyphHorizontalOrigin(hb_font_t* font, |
+ void* data, |
+ hb_codepoint_t glyph, |
+ hb_position_t* x, |
+ hb_position_t* y, |
+ void* user_data) { |
+ // Just return true, like the HarfBuzz-FreeType implementation. |
+ return true; |
+} |
+ |
+// Writes the |extents| of |glyph|. |
+hb_bool_t GetGlyphExtents(hb_font_t* font, |
+ void* data, |
+ hb_codepoint_t glyph, |
+ hb_glyph_extents_t* extents, |
+ void* user_data) { |
+ FontData* font_data = reinterpret_cast<FontData*>(data); |
+ |
+ GetGlyphWidthAndExtents(&font_data->paint_, glyph, 0, extents); |
+ return true; |
+} |
+ |
+// Returns a HarfBuzz font data provider that uses Skia. |
+hb_font_funcs_t* GetFontFuncs() { |
+ static hb_font_funcs_t* font_funcs = 0; |
+ |
+ // We don't set callback functions which we can't support. |
+ // HarfBuzz will use the fallback implementation if they aren't set. |
+ // TODO(ckocagil): Merge Blink's kerning funcs. |
+ if (!font_funcs) { |
+ // The object created by |hb_font_funcs_create()| below lives indefinitely |
+ // and is intentionally leaked. |
+ font_funcs = hb_font_funcs_create(); |
+ hb_font_funcs_set_glyph_func(font_funcs, GetGlyph, 0, 0); |
+ hb_font_funcs_set_glyph_h_advance_func( |
+ font_funcs, GetGlyphHorizontalAdvance, 0, 0); |
+ hb_font_funcs_set_glyph_h_origin_func( |
+ font_funcs, GetGlyphHorizontalOrigin, 0, 0); |
+ hb_font_funcs_set_glyph_extents_func( |
+ font_funcs, GetGlyphExtents, 0, 0); |
+ hb_font_funcs_make_immutable(font_funcs); |
+ } |
+ return font_funcs; |
+} |
+ |
+// Returns the raw data of the font table |tag|. |
+hb_blob_t* GetFontTable(hb_face_t* face, hb_tag_t tag, void* user_data) { |
+ SkTypeface* typeface = reinterpret_cast<SkTypeface*>(user_data); |
+ |
+ const size_t table_size = typeface->getTableSize(tag); |
+ if (!table_size) |
+ return 0; |
+ |
+ scoped_ptr<char[]> buffer(new char[table_size]); |
+ if (!buffer) |
+ return 0; |
+ size_t actual_size = typeface->getTableData(tag, 0, table_size, buffer.get()); |
+ if (table_size != actual_size) |
+ return 0; |
+ |
+ char* buffer_raw = buffer.release(); |
+ return hb_blob_create(buffer_raw, table_size, HB_MEMORY_MODE_WRITABLE, |
+ buffer_raw, DeleteArrayByType<char>); |
+} |
+ |
+void UnrefSkTypeface(void* data) { |
+ SkTypeface* skia_face = reinterpret_cast<SkTypeface*>(data); |
+ SkSafeUnref(skia_face); |
+} |
+ |
+// Creates a HarfBuzz face from the given Skia face. |
+hb_face_t* CreateHarfBuzzFace(SkTypeface* skia_face) { |
+ SkSafeRef(skia_face); |
+ hb_face_t* face = hb_face_create_for_tables(GetFontTable, skia_face, |
+ UnrefSkTypeface); |
+ DCHECK(face); |
+ return face; |
+} |
+ |
+// Creates a HarfBuzz font from the given Skia face and text size. |
+hb_font_t* CreateHarfBuzzFont(SkTypeface* skia_face, int text_size) { |
+ typedef std::pair<hb_face_t*, GlyphCache> FaceCache; |
+ |
+ // TODO(ckocagil): This shouldn't grow indefinitely. Maybe use base::MRUCache? |
+ static std::map<SkFontID, FaceCache> face_caches; |
+ |
+ FaceCache* face_cache = &face_caches[skia_face->uniqueID()]; |
+ if (face_cache->first == 0) { |
+ hb_face_t* harfbuzz_face = CreateHarfBuzzFace(skia_face); |
+ *face_cache = FaceCache(harfbuzz_face, GlyphCache()); |
+ } |
+ |
+ hb_font_t* harfbuzz_font = hb_font_create(face_cache->first); |
+ // TODO(ckocagil): Investigate whether disabling hinting here has any effect |
+ // on text quality. |
+ int upem = hb_face_get_upem(face_cache->first); |
+ hb_font_set_scale(harfbuzz_font, upem, upem); |
+ FontData* hb_font_data = new FontData(&face_cache->second); |
+ hb_font_data->paint_.setTypeface(skia_face); |
+ hb_font_data->paint_.setTextSize(text_size); |
+ hb_font_set_funcs(harfbuzz_font, GetFontFuncs(), hb_font_data, |
+ DeleteByType<FontData>); |
+ hb_font_make_immutable(harfbuzz_font); |
+ return harfbuzz_font; |
+} |
+ |
+// Returns true if characters of |block_code| may trigger font fallback. |
+bool IsUnusualBlockCode(UBlockCode block_code) { |
+ return block_code == UBLOCK_GEOMETRIC_SHAPES || |
+ block_code == UBLOCK_MISCELLANEOUS_SYMBOLS; |
+} |
+ |
+// If the given scripts match, returns the one that isn't USCRIPT_COMMON or |
+// USCRIPT_INHERITED, i.e. the more specific one. Otherwise returns |
+// USCRIPT_INVALID_CODE. |
+UScriptCode ScriptIntersect(UScriptCode first, UScriptCode second) { |
+ if (first == second || |
+ (second > USCRIPT_INVALID_CODE && second <= USCRIPT_INHERITED)) { |
+ return first; |
+ } |
+ if (first > USCRIPT_INVALID_CODE && first <= USCRIPT_INHERITED) |
+ return second; |
+ return USCRIPT_INVALID_CODE; |
+} |
+ |
+// Writes the script and the script extensions of the character with the |
+// Unicode |codepoint|. Returns the number of written scripts. |
+int GetScriptExtensions(UChar32 codepoint, UScriptCode* scripts) { |
+ UErrorCode icu_error = U_ZERO_ERROR; |
+ // ICU documentation incorrectly states that the result of |
+ // |uscript_getScriptExtensions| will contain the regular script property. |
+ // Write the character's script property to the first element. |
+ scripts[0] = uscript_getScript(codepoint, &icu_error); |
+ if (U_FAILURE(icu_error)) |
+ return 0; |
+ // Fill the rest of |scripts| with the extensions. |
+ int count = uscript_getScriptExtensions(codepoint, scripts + 1, |
+ kMaxScripts - 1, &icu_error); |
+ if (U_FAILURE(icu_error)) |
+ count = 0; |
+ return count + 1; |
+} |
+ |
+// Intersects the script extensions set of |codepoint| with |result| and writes |
+// to |result|, reading and updating |result_size|. |
+void ScriptSetIntersect(UChar32 codepoint, |
+ UScriptCode* result, |
+ size_t* result_size) { |
+ UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; |
+ int count = GetScriptExtensions(codepoint, scripts); |
+ |
+ size_t out_size = 0; |
+ |
+ for (size_t i = 0; i < *result_size; ++i) { |
+ for (int j = 0; j < count; ++j) { |
+ UScriptCode intersection = ScriptIntersect(result[i], scripts[j]); |
+ if (intersection != USCRIPT_INVALID_CODE) { |
+ result[out_size++] = intersection; |
+ break; |
+ } |
+ } |
+ } |
+ |
+ *result_size = out_size; |
+} |
+ |
+// Find the longest sequence of characters from 0 and up to |length| that |
+// have at least one common UScriptCode value. Writes the common script value to |
+// |script| and returns the length of the sequence. Takes the characters' script |
+// extensions into account. http://www.unicode.org/reports/tr24/#ScriptX |
+// |
+// Consider 3 characters with the script values {Kana}, {Hira, Kana}, {Kana}. |
+// Without script extensions only the first script in each set would be taken |
+// into account, resulting in 3 runs where 1 would be enough. |
+// TODO(ckocagil): Write a unit test for the case above. |
+int ScriptInterval(const base::string16& text, |
+ size_t start, |
+ size_t length, |
+ UScriptCode* script) { |
+ DCHECK_GT(length, 0U); |
+ |
+ UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; |
+ |
+ base::i18n::UTF16CharIterator char_iterator(text.c_str() + start, length); |
+ size_t scripts_size = GetScriptExtensions(char_iterator.get(), scripts); |
+ *script = scripts[0]; |
+ |
+ while (char_iterator.Advance()) { |
+ ScriptSetIntersect(char_iterator.get(), scripts, &scripts_size); |
+ if (scripts_size == 0U) |
+ return char_iterator.array_pos(); |
+ *script = scripts[0]; |
+ } |
+ |
+ return length; |
+} |
+ |
+} // namespace |
+ |
+namespace internal { |
+ |
+TextRunHarfBuzz::TextRunHarfBuzz() |
+ : width(0), |
+ preceding_run_widths(0), |
+ direction(UBIDI_LTR), |
+ level(0), |
+ script(USCRIPT_INVALID_CODE), |
+ glyph_count(-1), |
+ font_size(0), |
+ font_style(0), |
+ strike(false), |
+ diagonal_strike(false), |
+ underline(false) {} |
+ |
+TextRunHarfBuzz::~TextRunHarfBuzz() {} |
+ |
+size_t TextRunHarfBuzz::CharToGlyph(size_t pos) const { |
+ DCHECK(range.start() <= pos && pos < range.end()); |
+ |
+ if (direction == UBIDI_LTR) { |
+ for (size_t i = 0; i < glyph_count - 1; ++i) { |
+ if (pos < glyph_to_char[i + 1]) |
+ return i; |
+ } |
+ return glyph_count - 1; |
+ } |
+ |
+ for (size_t i = 0; i < glyph_count; ++i) { |
+ if (pos >= glyph_to_char[i]) |
+ return i; |
+ } |
+ NOTREACHED(); |
+ return 0; |
+} |
+ |
+Range TextRunHarfBuzz::CharRangeToGlyphRange(const Range& range) const { |
+ DCHECK(range.Contains(range)); |
+ DCHECK(!range.is_reversed()); |
+ DCHECK(!range.is_empty()); |
+ |
+ const size_t first = CharToGlyph(range.start()); |
+ const size_t last = CharToGlyph(range.end() - 1); |
+ // TODO(ckocagil): What happens when the character has zero or multiple |
+ // glyphs? Is the "+ 1" below correct then? |
+ return Range(std::min(first, last), std::max(first, last) + 1); |
+} |
+ |
+// Returns whether the given shaped run contains any missing glyphs. |
+bool TextRunHarfBuzz::HasMissingGlyphs() const { |
+ static const int kMissingGlyphId = 0; |
+ for (size_t i = 0; i < glyph_count; ++i) { |
+ if (glyphs[i] == kMissingGlyphId) |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+int TextRunHarfBuzz::GetGlyphXBoundary(size_t text_index, bool trailing) const { |
+ int x = preceding_run_widths; |
+ Range glyph_range; |
+ if (text_index == range.end()) { |
+ trailing = true; |
+ glyph_range = direction == UBIDI_LTR ? |
+ Range(glyph_count - 1, glyph_count) : Range(0, 1); |
+ } else { |
+ glyph_range = CharRangeToGlyphRange(Range(text_index, text_index + 1)); |
+ } |
+ const int trailing_step = trailing ? 1 : 0; |
+ const size_t glyph_pos = glyph_range.start() + |
+ (direction == UBIDI_LTR ? trailing_step : (1 - trailing_step)); |
+ x += glyph_pos < glyph_count ? |
+ SkScalarRoundToInt(positions[glyph_pos].x()) : width; |
+ return x; |
+} |
+ |
+} // namespace internal |
+ |
+RenderTextHarfBuzz::RenderTextHarfBuzz() |
+ : RenderText(), |
+ needs_layout_(false) {} |
+ |
+RenderTextHarfBuzz::~RenderTextHarfBuzz() {} |
+ |
+Size RenderTextHarfBuzz::GetStringSize() { |
+ EnsureLayout(); |
+ return Size(lines()[0].size.width(), font_list().GetHeight()); |
+} |
+ |
+SelectionModel RenderTextHarfBuzz::FindCursorPosition(const Point& point) { |
+ EnsureLayout(); |
+ |
+ int x = ToTextPoint(point).x(); |
+ int offset = 0; |
+ size_t run_index = GetRunContainingXCoord(x, &offset); |
+ if (run_index >= runs_.size()) |
+ return EdgeSelectionModel((x < 0) ? CURSOR_LEFT : CURSOR_RIGHT); |
+ const internal::TextRunHarfBuzz& run = *runs_[run_index]; |
+ |
+ for (size_t i = 0; i < run.glyph_count; ++i) { |
+ const SkScalar end = |
+ i + 1 == run.glyph_count ? run.width : run.positions[i + 1].x(); |
+ const SkScalar middle = (end + run.positions[i].x()) / 2; |
+ const bool is_rtl = run.direction == UBIDI_RTL; |
+ if (offset < middle) { |
+ return SelectionModel(LayoutIndexToTextIndex( |
+ run.glyph_to_char[i] + (is_rtl ? 1 : 0)), |
+ (is_rtl ? CURSOR_BACKWARD : CURSOR_FORWARD)); |
+ } |
+ if (offset < end) { |
+ return SelectionModel(LayoutIndexToTextIndex( |
+ run.glyph_to_char[i] + (is_rtl ? 0 : 1)), |
+ (is_rtl ? CURSOR_FORWARD : CURSOR_BACKWARD)); |
+ } |
+ } |
+ return EdgeSelectionModel(CURSOR_RIGHT); |
+} |
+ |
+std::vector<RenderText::FontSpan> RenderTextHarfBuzz::GetFontSpansForTesting() { |
+ NOTIMPLEMENTED(); |
+ return std::vector<RenderText::FontSpan>(); |
+} |
+ |
+int RenderTextHarfBuzz::GetLayoutTextBaseline() { |
+ EnsureLayout(); |
+ return lines()[0].baseline; |
+} |
+ |
+SelectionModel RenderTextHarfBuzz::AdjacentCharSelectionModel( |
+ const SelectionModel& selection, |
+ VisualCursorDirection direction) { |
+ DCHECK(!needs_layout_); |
+ internal::TextRunHarfBuzz* run; |
+ size_t run_index = GetRunContainingCaret(selection); |
+ if (run_index >= runs_.size()) { |
+ // The cursor is not in any run: we're at the visual and logical edge. |
+ SelectionModel edge = EdgeSelectionModel(direction); |
+ if (edge.caret_pos() == selection.caret_pos()) |
+ return edge; |
+ int visual_index = (direction == CURSOR_RIGHT) ? 0 : runs_.size() - 1; |
+ run = runs_[visual_to_logical_[visual_index]]; |
+ } else { |
+ // If the cursor is moving within the current run, just move it by one |
+ // grapheme in the appropriate direction. |
+ run = runs_[run_index]; |
+ size_t caret = selection.caret_pos(); |
+ bool forward_motion = |
+ (run->direction == UBIDI_RTL) == (direction == CURSOR_LEFT); |
+ if (forward_motion) { |
+ if (caret < LayoutIndexToTextIndex(run->range.end())) { |
+ caret = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD); |
+ return SelectionModel(caret, CURSOR_BACKWARD); |
+ } |
+ } else { |
+ if (caret > LayoutIndexToTextIndex(run->range.start())) { |
+ caret = IndexOfAdjacentGrapheme(caret, CURSOR_BACKWARD); |
+ return SelectionModel(caret, CURSOR_FORWARD); |
+ } |
+ } |
+ // The cursor is at the edge of a run; move to the visually adjacent run. |
+ int visual_index = logical_to_visual_[run_index]; |
+ visual_index += (direction == CURSOR_LEFT) ? -1 : 1; |
+ if (visual_index < 0 || visual_index >= static_cast<int>(runs_.size())) |
+ return EdgeSelectionModel(direction); |
+ run = runs_[visual_to_logical_[visual_index]]; |
+ } |
+ bool forward_motion = |
+ (run->direction == UBIDI_RTL) == (direction == CURSOR_LEFT); |
+ return forward_motion ? FirstSelectionModelInsideRun(run) : |
+ LastSelectionModelInsideRun(run); |
+} |
+ |
+SelectionModel RenderTextHarfBuzz::AdjacentWordSelectionModel( |
+ const SelectionModel& selection, |
+ VisualCursorDirection direction) { |
+ // TODO(ckocagil): This implementation currently matches RenderTextWin, but it |
+ // should match the native behavior on other platforms. |
+ if (obscured()) |
+ return EdgeSelectionModel(direction); |
+ |
+ base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); |
+ bool success = iter.Init(); |
+ DCHECK(success); |
+ if (!success) |
+ return selection; |
+ |
+ size_t pos; |
+ if (direction == CURSOR_RIGHT) { |
+ pos = std::min(selection.caret_pos() + 1, text().length()); |
+ while (iter.Advance()) { |
+ pos = iter.pos(); |
+ if (iter.IsWord() && pos > selection.caret_pos()) |
+ break; |
+ } |
+ } else { // direction == CURSOR_LEFT |
+ // Notes: We always iterate words from the beginning. |
+ // This is probably fast enough for our usage, but we may |
+ // want to modify WordIterator so that it can start from the |
+ // middle of string and advance backwards. |
+ pos = std::max<int>(selection.caret_pos() - 1, 0); |
+ while (iter.Advance()) { |
+ if (iter.IsWord()) { |
+ size_t begin = iter.pos() - iter.GetString().length(); |
+ if (begin == selection.caret_pos()) { |
+ // The cursor is at the beginning of a word. |
+ // Move to previous word. |
+ break; |
+ } else if (iter.pos() >= selection.caret_pos()) { |
+ // The cursor is in the middle or at the end of a word. |
+ // Move to the top of current word. |
+ pos = begin; |
+ break; |
+ } |
+ pos = iter.pos() - iter.GetString().length(); |
+ } |
+ } |
+ } |
+ return SelectionModel(pos, CURSOR_FORWARD); |
+} |
+ |
+Range RenderTextHarfBuzz::GetGlyphBounds(size_t index) { |
+ const size_t run_index = |
+ GetRunContainingCaret(SelectionModel(index, CURSOR_FORWARD)); |
+ // Return edge bounds if the index is invalid or beyond the layout text size. |
+ if (run_index >= runs_.size()) |
+ return Range(GetStringSize().width()); |
+ const size_t layout_index = TextIndexToLayoutIndex(index); |
+ return Range(runs_[run_index]->GetGlyphXBoundary(layout_index, false), |
+ runs_[run_index]->GetGlyphXBoundary(layout_index, true)); |
+} |
+ |
+std::vector<Rect> RenderTextHarfBuzz::GetSubstringBounds(const Range& range) { |
+ DCHECK(!needs_layout_); |
+ DCHECK(Range(0, text().length()).Contains(range)); |
+ Range layout_range(TextIndexToLayoutIndex(range.start()), |
+ TextIndexToLayoutIndex(range.end())); |
+ DCHECK(Range(0, GetLayoutText().length()).Contains(layout_range)); |
+ |
+ std::vector<Rect> rects; |
+ if (layout_range.is_empty()) |
+ return rects; |
+ std::vector<Range> bounds; |
+ |
+ // Add a Range for each run/selection intersection. |
+ // TODO(msw): The bounds should probably not always be leading the range ends. |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
+ const internal::TextRunHarfBuzz* run = runs_[visual_to_logical_[i]]; |
+ Range intersection = run->range.Intersect(layout_range); |
+ if (intersection.IsValid()) { |
+ DCHECK(!intersection.is_reversed()); |
+ Range range_x(run->GetGlyphXBoundary(intersection.start(), false), |
+ run->GetGlyphXBoundary(intersection.end(), false)); |
+ if (range_x.is_empty()) |
+ continue; |
+ range_x = Range(range_x.GetMin(), range_x.GetMax()); |
+ // Union this with the last range if they're adjacent. |
+ DCHECK(bounds.empty() || bounds.back().GetMax() <= range_x.GetMin()); |
+ if (!bounds.empty() && bounds.back().GetMax() == range_x.GetMin()) { |
+ range_x = Range(bounds.back().GetMin(), range_x.GetMax()); |
+ bounds.pop_back(); |
+ } |
+ bounds.push_back(range_x); |
+ } |
+ } |
+ for (size_t i = 0; i < bounds.size(); ++i) { |
+ std::vector<Rect> current_rects = TextBoundsToViewBounds(bounds[i]); |
+ rects.insert(rects.end(), current_rects.begin(), current_rects.end()); |
+ } |
+ return rects; |
+} |
+ |
+size_t RenderTextHarfBuzz::TextIndexToLayoutIndex(size_t index) const { |
+ DCHECK_LE(index, text().length()); |
+ ptrdiff_t i = obscured() ? UTF16IndexToOffset(text(), 0, index) : index; |
+ CHECK_GE(i, 0); |
+ // Clamp layout indices to the length of the text actually used for layout. |
+ return std::min<size_t>(GetLayoutText().length(), i); |
+} |
+ |
+size_t RenderTextHarfBuzz::LayoutIndexToTextIndex(size_t index) const { |
+ if (!obscured()) |
+ return index; |
+ |
+ DCHECK_LE(index, GetLayoutText().length()); |
+ const size_t text_index = UTF16OffsetToIndex(text(), 0, index); |
+ DCHECK_LE(text_index, text().length()); |
+ return text_index; |
+} |
+ |
+bool RenderTextHarfBuzz::IsValidCursorIndex(size_t index) { |
+ if (index == 0 || index == text().length()) |
+ return true; |
+ if (!IsValidLogicalIndex(index)) |
+ return false; |
+ EnsureLayout(); |
+ // Disallow indices amid multi-character graphemes by checking glyph bounds. |
+ // These characters are not surrogate-pairs, but may yield a single glyph: |
+ // \x0915\x093f - (ki) - one of many Devanagari biconsonantal conjuncts. |
+ // \x0e08\x0e33 - (cho chan + sara am) - a Thai consonant and vowel pair. |
+ return GetGlyphBounds(index) != GetGlyphBounds(index - 1); |
+} |
+ |
+void RenderTextHarfBuzz::ResetLayout() { |
+ needs_layout_ = true; |
+} |
+ |
+void RenderTextHarfBuzz::EnsureLayout() { |
+ if (needs_layout_) { |
+ runs_.clear(); |
+ |
+ if (!GetLayoutText().empty()) { |
+ ItemizeText(); |
+ |
+ for (size_t i = 0; i < runs_.size(); ++i) |
+ ShapeRun(runs_[i]); |
+ |
+ // Precalculate run width information. |
+ size_t preceding_run_widths = 0; |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
+ internal::TextRunHarfBuzz* run = runs_[visual_to_logical_[i]]; |
+ run->preceding_run_widths = preceding_run_widths; |
+ preceding_run_widths += run->width; |
+ } |
+ } |
+ |
+ needs_layout_ = false; |
+ std::vector<internal::Line> empty_lines; |
+ set_lines(&empty_lines); |
+ } |
+ |
+ if (lines().empty()) { |
+ std::vector<internal::Line> lines; |
+ lines.push_back(internal::Line()); |
+ |
+ int current_x = 0; |
+ SkPaint paint; |
+ |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
+ const internal::TextRunHarfBuzz& run = *runs_[visual_to_logical_[i]]; |
+ internal::LineSegment segment; |
+ segment.x_range = Range(current_x, current_x + run.width); |
+ segment.char_range = run.range; |
+ segment.run = i; |
+ lines[0].segments.push_back(segment); |
+ |
+ paint.setTypeface(run.skia_face.get()); |
+ paint.setTextSize(run.font_size); |
+ SkPaint::FontMetrics metrics; |
+ paint.getFontMetrics(&metrics); |
+ |
+ lines[0].size.set_width(lines[0].size.width() + run.width); |
+ lines[0].size.set_height(std::max(lines[0].size.height(), |
+ SkScalarRoundToInt(metrics.fDescent - metrics.fAscent))); |
+ lines[0].baseline = std::max(lines[0].baseline, |
+ SkScalarRoundToInt(-metrics.fAscent)); |
+ } |
+ |
+ set_lines(&lines); |
+ } |
+} |
+ |
+void RenderTextHarfBuzz::DrawVisualText(Canvas* canvas) { |
+ DCHECK(!needs_layout_); |
+ |
+ int current_x = 0; |
+ |
+ internal::SkiaTextRenderer renderer(canvas); |
+ ApplyFadeEffects(&renderer); |
+ ApplyTextShadows(&renderer); |
+ |
+#if defined(OS_WIN) |
+ bool smoothing_enabled; |
+ bool cleartype_enabled; |
+ GetCachedFontSmoothingSettings(&smoothing_enabled, &cleartype_enabled); |
+ // Note that |cleartype_enabled| corresponds to Skia's |enable_lcd_text|. |
+ renderer.SetFontSmoothingSettings( |
+ smoothing_enabled, cleartype_enabled && !background_is_transparent(), |
+ smoothing_enabled /* subpixel_positioning */); |
+#endif |
+ |
+ ApplyCompositionAndSelectionStyles(); |
+ |
+ const Vector2d line_offset = GetLineOffset(0); |
+ |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
+ const internal::TextRunHarfBuzz& run = *runs_[visual_to_logical_[i]]; |
+ renderer.SetTypeface(run.skia_face.get()); |
+ renderer.SetTextSize(run.font_size); |
+ |
+ canvas->Save(); |
+ Vector2d origin = line_offset + Vector2d(current_x, lines()[0].baseline); |
+ canvas->Translate(origin); |
+ |
+ for (BreakList<SkColor>::const_iterator it = |
+ colors().GetBreak(run.range.start()); |
+ it != colors().breaks().end() && it->first < run.range.end(); |
+ ++it) { |
+ const Range intersection = colors().GetRange(it).Intersect(run.range); |
+ const Range colored_glyphs = run.CharRangeToGlyphRange(intersection); |
+ // The range may be empty if a portion of a multi-character grapheme is |
+ // selected, yielding two colors for a single glyph. For now, this just |
+ // paints the glyph with a single style, but it should paint it twice, |
+ // clipped according to selection bounds. See http://crbug.com/366786 |
+ if (colored_glyphs.is_empty()) |
+ continue; |
+ |
+ renderer.SetForegroundColor(it->second); |
+ renderer.DrawPosText(&run.positions[colored_glyphs.start()], |
+ &run.glyphs[colored_glyphs.start()], |
+ colored_glyphs.length()); |
+ int width = (colored_glyphs.end() == run.glyph_count ? run.width : |
+ run.positions[colored_glyphs.end()].x()) - |
+ run.positions[colored_glyphs.start()].x(); |
+ renderer.DrawDecorations(0, 0, width, run.underline, run.strike, |
+ run.diagonal_strike); |
+ } |
+ |
+ canvas->Restore(); |
+ current_x += run.width; |
+ } |
+ |
+ renderer.EndDiagonalStrike(); |
+ |
+ UndoCompositionAndSelectionStyles(); |
+} |
+ |
+size_t RenderTextHarfBuzz::GetRunContainingCaret( |
+ const SelectionModel& caret) const { |
+ DCHECK(!needs_layout_); |
+ size_t layout_position = TextIndexToLayoutIndex(caret.caret_pos()); |
+ LogicalCursorDirection affinity = caret.caret_affinity(); |
+ for (size_t run = 0; run < runs_.size(); ++run) { |
+ if (RangeContainsCaret(runs_[run]->range, layout_position, affinity)) |
+ return run; |
+ } |
+ return runs_.size(); |
+} |
+ |
+size_t RenderTextHarfBuzz::GetRunContainingXCoord(int x, int* offset) const { |
+ DCHECK(!needs_layout_); |
+ if (x < 0) |
+ return runs_.size(); |
+ // Find the text run containing the argument point (assumed already offset). |
+ int current_x = 0; |
+ for (size_t i = 0; i < runs_.size(); ++i) { |
+ size_t run = visual_to_logical_[i]; |
+ current_x += runs_[run]->width; |
+ if (x < current_x) { |
+ *offset = x - (current_x - runs_[run]->width); |
+ return run; |
+ } |
+ } |
+ return runs_.size(); |
+} |
+ |
+SelectionModel RenderTextHarfBuzz::FirstSelectionModelInsideRun( |
+ const internal::TextRunHarfBuzz* run) { |
+ size_t position = LayoutIndexToTextIndex(run->range.start()); |
+ position = IndexOfAdjacentGrapheme(position, CURSOR_FORWARD); |
+ return SelectionModel(position, CURSOR_BACKWARD); |
+} |
+ |
+SelectionModel RenderTextHarfBuzz::LastSelectionModelInsideRun( |
+ const internal::TextRunHarfBuzz* run) { |
+ size_t position = LayoutIndexToTextIndex(run->range.end()); |
+ position = IndexOfAdjacentGrapheme(position, CURSOR_BACKWARD); |
+ return SelectionModel(position, CURSOR_FORWARD); |
+} |
+ |
+void RenderTextHarfBuzz::ItemizeText() { |
+ const base::string16& text = GetLayoutText(); |
+ const bool is_rtl = GetTextDirection() == base::i18n::RIGHT_TO_LEFT; |
+ DCHECK_NE(0U, text.length()); |
+ |
+ // If ICU fails to itemize the text, we set |fake_runs| and create a run that |
+ // spans the entire text. This is needed because early returning and leaving |
+ // the runs set empty causes some clients to crash/misbehave since they expect |
+ // non-zero text metrics from a non-empty text. |
+ bool fake_runs = false; |
+ UErrorCode result = U_ZERO_ERROR; |
+ |
+ UBiDi* line = ubidi_openSized(text.length(), 0, &result); |
+ if (U_FAILURE(result)) { |
+ NOTREACHED(); |
+ fake_runs = true; |
+ } else { |
+ ubidi_setPara(line, text.c_str(), text.length(), |
+ is_rtl ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, NULL, |
+ &result); |
+ if (U_FAILURE(result)) { |
+ NOTREACHED(); |
+ fake_runs = true; |
+ } |
+ } |
+ |
+ // Temporarily apply composition underlines and selection colors. |
+ ApplyCompositionAndSelectionStyles(); |
+ |
+ // Build the list of runs from the script items and ranged styles. Use an |
+ // empty color BreakList to avoid breaking runs at color boundaries. |
+ BreakList<SkColor> empty_colors; |
+ empty_colors.SetMax(text.length()); |
+ internal::StyleIterator style(empty_colors, styles()); |
+ |
+ for (size_t run_break = 0; run_break < text.length();) { |
+ internal::TextRunHarfBuzz* run = new internal::TextRunHarfBuzz; |
+ run->range.set_start(run_break); |
+ run->font_style = (style.style(BOLD) ? Font::BOLD : 0) | |
+ (style.style(ITALIC) ? Font::ITALIC : 0); |
+ run->strike = style.style(STRIKE); |
+ run->diagonal_strike = style.style(DIAGONAL_STRIKE); |
+ run->underline = style.style(UNDERLINE); |
+ |
+ if (fake_runs) { |
+ run_break = text.length(); |
+ } else { |
+ int32 script_item_break = 0; |
+ ubidi_getLogicalRun(line, run_break, &script_item_break, &run->level); |
+ // Find the length and script of this script run. |
+ script_item_break = ScriptInterval(text, run_break, |
+ script_item_break - run_break, &run->script) + run_break; |
+ |
+ // Find the next break and advance the iterators as needed. |
+ run_break = std::min(static_cast<size_t>(script_item_break), |
+ TextIndexToLayoutIndex(style.GetRange().end())); |
+ |
+ // Break runs adjacent to character substrings in certain code blocks. |
+ // This avoids using their fallback fonts for more characters than needed, |
+ // in cases like "\x25B6 Media Title", etc. http://crbug.com/278913 |
+ if (run_break > run->range.start()) { |
+ const size_t run_start = run->range.start(); |
+ const int32 run_length = static_cast<int32>(run_break - run_start); |
+ base::i18n::UTF16CharIterator iter(text.c_str() + run_start, |
+ run_length); |
+ const UBlockCode first_block_code = ublock_getCode(iter.get()); |
+ const bool first_block_unusual = IsUnusualBlockCode(first_block_code); |
+ while (iter.Advance() && iter.array_pos() < run_length) { |
+ const UBlockCode current_block_code = ublock_getCode(iter.get()); |
+ if (current_block_code != first_block_code && |
+ (first_block_unusual || IsUnusualBlockCode(current_block_code))) { |
+ run_break = run_start + iter.array_pos(); |
+ break; |
+ } |
+ } |
+ } |
+ } |
+ |
+ DCHECK(IsValidCodePointIndex(text, run_break)); |
+ style.UpdatePosition(LayoutIndexToTextIndex(run_break)); |
+ run->range.set_end(run_break); |
+ const UChar* uchar_start = ubidi_getText(line); |
+ // TODO(ckocagil): Add |ubidi_getBaseDirection| to i18n::BiDiLineIterator |
+ // and remove the bare ICU use here. |
+ run->direction = ubidi_getBaseDirection(uchar_start + run->range.start(), |
+ run->range.length()); |
+ if (run->direction == UBIDI_NEUTRAL) |
+ run->direction = is_rtl ? UBIDI_RTL : UBIDI_LTR; |
+ runs_.push_back(run); |
+ } |
+ |
+ ubidi_close(line); |
+ |
+ // Undo the temporarily applied composition underlines and selection colors. |
+ UndoCompositionAndSelectionStyles(); |
+ |
+ const size_t num_runs = runs_.size(); |
+ std::vector<UBiDiLevel> levels(num_runs); |
+ for (size_t i = 0; i < num_runs; ++i) |
+ levels[i] = runs_[i]->level; |
+ visual_to_logical_.resize(num_runs); |
+ ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]); |
+ logical_to_visual_.resize(num_runs); |
+ ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]); |
+} |
+ |
+void RenderTextHarfBuzz::ShapeRun(internal::TextRunHarfBuzz* run) { |
+ const base::string16& text = GetLayoutText(); |
+ // TODO(ckocagil|yukishiino): Implement font fallback. |
+ const Font& primary_font = font_list().GetPrimaryFont(); |
+ run->skia_face = internal::CreateSkiaTypeface(primary_font.GetFontName(), |
+ run->font_style); |
+ run->font_size = primary_font.GetFontSize(); |
+ |
+ hb_font_t* harfbuzz_font = CreateHarfBuzzFont(run->skia_face.get(), |
+ run->font_size); |
+ |
+ // Create a HarfBuzz buffer and add the string to be shaped. The HarfBuzz |
+ // buffer holds our text, run information to be used by the shaping engine, |
+ // and the resulting glyph data. |
+ hb_buffer_t* buffer = hb_buffer_create(); |
+ hb_buffer_add_utf16(buffer, reinterpret_cast<const uint16*>(text.c_str()), |
+ text.length(), run->range.start(), run->range.length()); |
+ hb_buffer_set_script(buffer, hb_icu_script_to_script(run->script)); |
+ hb_buffer_set_direction(buffer, |
+ run->direction == UBIDI_LTR ? HB_DIRECTION_LTR : HB_DIRECTION_RTL); |
+ // TODO(ckocagil): Should we determine the actual language? |
+ hb_buffer_set_language(buffer, hb_language_get_default()); |
+ |
+ // Shape the text. |
+ hb_shape(harfbuzz_font, buffer, NULL, 0); |
+ |
+ // Populate the run fields with the resulting glyph data in the buffer. |
+ unsigned int glyph_count = 0; |
+ hb_glyph_info_t* infos = hb_buffer_get_glyph_infos(buffer, &glyph_count); |
+ hb_glyph_position_t* hb_positions = hb_buffer_get_glyph_positions(buffer, |
+ NULL); |
+ run->glyph_count = glyph_count; |
+ run->glyphs.reset(new uint16[run->glyph_count]); |
+ run->glyph_to_char.reset(new uint32[run->glyph_count]); |
+ run->positions.reset(new SkPoint[run->glyph_count]); |
+ for (size_t i = 0; i < run->glyph_count; ++i) { |
+ run->glyphs[i] = infos[i].codepoint; |
+ run->glyph_to_char[i] = infos[i].cluster; |
+ const int x_offset = |
+ SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_offset)); |
+ const int y_offset = |
+ SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].y_offset)); |
+ run->positions[i].set(run->width + x_offset, y_offset); |
+ run->width += |
+ SkScalarRoundToInt(SkFixedToScalar(hb_positions[i].x_advance)); |
+ } |
+ |
+ hb_buffer_destroy(buffer); |
+ hb_font_destroy(harfbuzz_font); |
+} |
+ |
+} // namespace gfx |