Index: ui/gfx/render_text.h |
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h |
index 52564fb25731bf92cbb6e94e8d4c35087cca3427..aeaaf98ff687d9741944194694652381a27e476a 100644 |
--- a/ui/gfx/render_text.h |
+++ b/ui/gfx/render_text.h |
@@ -79,6 +79,8 @@ class SkiaTextRenderer { |
void DrawUnderline(int x, int y, int width); |
void DrawStrike(int x, int y, int width) const; |
+ SkPaint paint() const { return paint_; } |
Alexei Svitkine (slow)
2014/05/12 15:58:31
Is this used somewhere?
ckocagil
2014/05/13 15:03:48
Not anymore, removed.
|
+ |
private: |
// Helper class to draw a diagonal line with multiple pieces of different |
// lengths and colors; to support text selection appearances. |
@@ -94,6 +96,7 @@ class SkiaTextRenderer { |
typedef std::pair<int, SkColor> Piece; |
Canvas* canvas_; |
+ SkMatrix matrix_; |
const Point start_; |
SkPaint paint_; |
int total_length_; |
@@ -176,6 +179,10 @@ struct Line { |
int baseline; |
}; |
+// Creates an SkTypeface from a font |family| name and a |gfx::Font::FontStyle|. |
+skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family, |
+ int style); |
+ |
} // namespace internal |
// RenderText represents an abstract model of styled text and its corresponding |
@@ -186,7 +193,7 @@ class GFX_EXPORT RenderText { |
public: |
virtual ~RenderText(); |
- // Creates a platform-specific RenderText instance. |
+ // Creates a platform-specific or cross-platform RenderText instance. |
static RenderText* CreateInstance(); |
const base::string16& text() const { return text_; } |
@@ -569,6 +576,9 @@ class GFX_EXPORT RenderText { |
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_SufficientWidth); |
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_Newline); |
+ // Creates a platform-specific RenderText instance. |
+ static RenderText* CreateNativeInstance(); |
+ |
// Set the cursor to |position|, with the caret trailing the previous |
// grapheme, or if there is no previous grapheme, leading the cursor position. |
// If |select| is false, the selection start is moved to the same position. |