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Side by Side Diff: ui/gl/gl_bindings_autogen_mock.h

Issue 1523233003: Add bindings for GL_[ARB/EXT]_shader_image_load_store (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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40 const char* name); 40 const char* name);
41 static void GL_BINDING_CALL 41 static void GL_BINDING_CALL
42 Mock_glBindFragDataLocationIndexedEXT(GLuint program, 42 Mock_glBindFragDataLocationIndexedEXT(GLuint program,
43 GLuint colorNumber, 43 GLuint colorNumber,
44 GLuint index, 44 GLuint index,
45 const char* name); 45 const char* name);
46 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target, 46 static void GL_BINDING_CALL Mock_glBindFramebuffer(GLenum target,
47 GLuint framebuffer); 47 GLuint framebuffer);
48 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target, 48 static void GL_BINDING_CALL Mock_glBindFramebufferEXT(GLenum target,
49 GLuint framebuffer); 49 GLuint framebuffer);
50 static void GL_BINDING_CALL Mock_glBindImageTexture(GLuint index,
51 GLuint texture,
52 GLint level,
53 GLboolean layered,
54 GLint layer,
55 GLenum access,
56 GLint format);
57 static void GL_BINDING_CALL Mock_glBindImageTextureEXT(GLuint index,
58 GLuint texture,
59 GLint level,
60 GLboolean layered,
61 GLint layer,
62 GLenum access,
63 GLint format);
50 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target, 64 static void GL_BINDING_CALL Mock_glBindRenderbuffer(GLenum target,
51 GLuint renderbuffer); 65 GLuint renderbuffer);
52 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target, 66 static void GL_BINDING_CALL Mock_glBindRenderbufferEXT(GLenum target,
53 GLuint renderbuffer); 67 GLuint renderbuffer);
54 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler); 68 static void GL_BINDING_CALL Mock_glBindSampler(GLuint unit, GLuint sampler);
55 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture); 69 static void GL_BINDING_CALL Mock_glBindTexture(GLenum target, GLuint texture);
56 static void GL_BINDING_CALL Mock_glBindTransformFeedback(GLenum target, 70 static void GL_BINDING_CALL Mock_glBindTransformFeedback(GLenum target,
57 GLuint id); 71 GLuint id);
58 static void GL_BINDING_CALL Mock_glBindVertexArray(GLuint array); 72 static void GL_BINDING_CALL Mock_glBindVertexArray(GLuint array);
59 static void GL_BINDING_CALL Mock_glBindVertexArrayAPPLE(GLuint array); 73 static void GL_BINDING_CALL Mock_glBindVertexArrayAPPLE(GLuint array);
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701 GLintptr offset, 715 GLintptr offset,
702 GLsizeiptr length, 716 GLsizeiptr length,
703 GLbitfield access); 717 GLbitfield access);
704 static void* GL_BINDING_CALL Mock_glMapBufferRangeEXT(GLenum target, 718 static void* GL_BINDING_CALL Mock_glMapBufferRangeEXT(GLenum target,
705 GLintptr offset, 719 GLintptr offset,
706 GLsizeiptr length, 720 GLsizeiptr length,
707 GLbitfield access); 721 GLbitfield access);
708 static void GL_BINDING_CALL Mock_glMatrixLoadIdentityEXT(GLenum matrixMode); 722 static void GL_BINDING_CALL Mock_glMatrixLoadIdentityEXT(GLenum matrixMode);
709 static void GL_BINDING_CALL Mock_glMatrixLoadfEXT(GLenum matrixMode, 723 static void GL_BINDING_CALL Mock_glMatrixLoadfEXT(GLenum matrixMode,
710 const GLfloat* m); 724 const GLfloat* m);
725 static void GL_BINDING_CALL Mock_glMemoryBarrier(GLbitfield barriers);
726 static void GL_BINDING_CALL Mock_glMemoryBarrierEXT(GLbitfield barriers);
711 static void GL_BINDING_CALL Mock_glPathCommandsNV(GLuint path, 727 static void GL_BINDING_CALL Mock_glPathCommandsNV(GLuint path,
712 GLsizei numCommands, 728 GLsizei numCommands,
713 const GLubyte* commands, 729 const GLubyte* commands,
714 GLsizei numCoords, 730 GLsizei numCoords,
715 GLenum coordType, 731 GLenum coordType,
716 const GLvoid* coords); 732 const GLvoid* coords);
717 static void GL_BINDING_CALL Mock_glPathParameterfNV(GLuint path, 733 static void GL_BINDING_CALL Mock_glPathParameterfNV(GLuint path,
718 GLenum pname, 734 GLenum pname,
719 GLfloat value); 735 GLfloat value);
720 static void GL_BINDING_CALL Mock_glPathParameteriNV(GLuint path, 736 static void GL_BINDING_CALL Mock_glPathParameteriNV(GLuint path,
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1115 GLboolean normalized, 1131 GLboolean normalized,
1116 GLsizei stride, 1132 GLsizei stride,
1117 const void* ptr); 1133 const void* ptr);
1118 static void GL_BINDING_CALL Mock_glViewport(GLint x, 1134 static void GL_BINDING_CALL Mock_glViewport(GLint x,
1119 GLint y, 1135 GLint y,
1120 GLsizei width, 1136 GLsizei width,
1121 GLsizei height); 1137 GLsizei height);
1122 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync, 1138 static GLenum GL_BINDING_CALL Mock_glWaitSync(GLsync sync,
1123 GLbitfield flags, 1139 GLbitfield flags,
1124 GLuint64 timeout); 1140 GLuint64 timeout);
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