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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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37 typedef void(GL_BINDING_CALL* glBindFragDataLocationProc)(GLuint program, | 37 typedef void(GL_BINDING_CALL* glBindFragDataLocationProc)(GLuint program, |
38 GLuint colorNumber, | 38 GLuint colorNumber, |
39 const char* name); | 39 const char* name); |
40 typedef void(GL_BINDING_CALL* glBindFragDataLocationIndexedProc)( | 40 typedef void(GL_BINDING_CALL* glBindFragDataLocationIndexedProc)( |
41 GLuint program, | 41 GLuint program, |
42 GLuint colorNumber, | 42 GLuint colorNumber, |
43 GLuint index, | 43 GLuint index, |
44 const char* name); | 44 const char* name); |
45 typedef void(GL_BINDING_CALL* glBindFramebufferEXTProc)(GLenum target, | 45 typedef void(GL_BINDING_CALL* glBindFramebufferEXTProc)(GLenum target, |
46 GLuint framebuffer); | 46 GLuint framebuffer); |
| 47 typedef void(GL_BINDING_CALL* glBindImageTextureEXTProc)(GLuint index, |
| 48 GLuint texture, |
| 49 GLint level, |
| 50 GLboolean layered, |
| 51 GLint layer, |
| 52 GLenum access, |
| 53 GLint format); |
47 typedef void(GL_BINDING_CALL* glBindRenderbufferEXTProc)(GLenum target, | 54 typedef void(GL_BINDING_CALL* glBindRenderbufferEXTProc)(GLenum target, |
48 GLuint renderbuffer); | 55 GLuint renderbuffer); |
49 typedef void(GL_BINDING_CALL* glBindSamplerProc)(GLuint unit, GLuint sampler); | 56 typedef void(GL_BINDING_CALL* glBindSamplerProc)(GLuint unit, GLuint sampler); |
50 typedef void(GL_BINDING_CALL* glBindTextureProc)(GLenum target, GLuint texture); | 57 typedef void(GL_BINDING_CALL* glBindTextureProc)(GLenum target, GLuint texture); |
51 typedef void(GL_BINDING_CALL* glBindTransformFeedbackProc)(GLenum target, | 58 typedef void(GL_BINDING_CALL* glBindTransformFeedbackProc)(GLenum target, |
52 GLuint id); | 59 GLuint id); |
53 typedef void(GL_BINDING_CALL* glBindVertexArrayOESProc)(GLuint array); | 60 typedef void(GL_BINDING_CALL* glBindVertexArrayOESProc)(GLuint array); |
54 typedef void(GL_BINDING_CALL* glBlendBarrierKHRProc)(void); | 61 typedef void(GL_BINDING_CALL* glBlendBarrierKHRProc)(void); |
55 typedef void(GL_BINDING_CALL* glBlendColorProc)(GLclampf red, | 62 typedef void(GL_BINDING_CALL* glBlendColorProc)(GLclampf red, |
56 GLclampf green, | 63 GLclampf green, |
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600 typedef void(GL_BINDING_CALL* glLineWidthProc)(GLfloat width); | 607 typedef void(GL_BINDING_CALL* glLineWidthProc)(GLfloat width); |
601 typedef void(GL_BINDING_CALL* glLinkProgramProc)(GLuint program); | 608 typedef void(GL_BINDING_CALL* glLinkProgramProc)(GLuint program); |
602 typedef void*(GL_BINDING_CALL* glMapBufferProc)(GLenum target, GLenum access); | 609 typedef void*(GL_BINDING_CALL* glMapBufferProc)(GLenum target, GLenum access); |
603 typedef void*(GL_BINDING_CALL* glMapBufferRangeProc)(GLenum target, | 610 typedef void*(GL_BINDING_CALL* glMapBufferRangeProc)(GLenum target, |
604 GLintptr offset, | 611 GLintptr offset, |
605 GLsizeiptr length, | 612 GLsizeiptr length, |
606 GLbitfield access); | 613 GLbitfield access); |
607 typedef void(GL_BINDING_CALL* glMatrixLoadfEXTProc)(GLenum matrixMode, | 614 typedef void(GL_BINDING_CALL* glMatrixLoadfEXTProc)(GLenum matrixMode, |
608 const GLfloat* m); | 615 const GLfloat* m); |
609 typedef void(GL_BINDING_CALL* glMatrixLoadIdentityEXTProc)(GLenum matrixMode); | 616 typedef void(GL_BINDING_CALL* glMatrixLoadIdentityEXTProc)(GLenum matrixMode); |
| 617 typedef void(GL_BINDING_CALL* glMemoryBarrierEXTProc)(GLbitfield barriers); |
610 typedef void(GL_BINDING_CALL* glPathCommandsNVProc)(GLuint path, | 618 typedef void(GL_BINDING_CALL* glPathCommandsNVProc)(GLuint path, |
611 GLsizei numCommands, | 619 GLsizei numCommands, |
612 const GLubyte* commands, | 620 const GLubyte* commands, |
613 GLsizei numCoords, | 621 GLsizei numCoords, |
614 GLenum coordType, | 622 GLenum coordType, |
615 const GLvoid* coords); | 623 const GLvoid* coords); |
616 typedef void(GL_BINDING_CALL* glPathParameterfNVProc)(GLuint path, | 624 typedef void(GL_BINDING_CALL* glPathParameterfNVProc)(GLuint path, |
617 GLenum pname, | 625 GLenum pname, |
618 GLfloat value); | 626 GLfloat value); |
619 typedef void(GL_BINDING_CALL* glPathParameteriNVProc)(GLuint path, | 627 typedef void(GL_BINDING_CALL* glPathParameteriNVProc)(GLuint path, |
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1035 bool b_GL_APPLE_vertex_array_object; | 1043 bool b_GL_APPLE_vertex_array_object; |
1036 bool b_GL_ARB_blend_func_extended; | 1044 bool b_GL_ARB_blend_func_extended; |
1037 bool b_GL_ARB_draw_buffers; | 1045 bool b_GL_ARB_draw_buffers; |
1038 bool b_GL_ARB_draw_instanced; | 1046 bool b_GL_ARB_draw_instanced; |
1039 bool b_GL_ARB_get_program_binary; | 1047 bool b_GL_ARB_get_program_binary; |
1040 bool b_GL_ARB_instanced_arrays; | 1048 bool b_GL_ARB_instanced_arrays; |
1041 bool b_GL_ARB_map_buffer_range; | 1049 bool b_GL_ARB_map_buffer_range; |
1042 bool b_GL_ARB_occlusion_query; | 1050 bool b_GL_ARB_occlusion_query; |
1043 bool b_GL_ARB_program_interface_query; | 1051 bool b_GL_ARB_program_interface_query; |
1044 bool b_GL_ARB_robustness; | 1052 bool b_GL_ARB_robustness; |
| 1053 bool b_GL_ARB_shader_image_load_store; |
1045 bool b_GL_ARB_sync; | 1054 bool b_GL_ARB_sync; |
1046 bool b_GL_ARB_texture_storage; | 1055 bool b_GL_ARB_texture_storage; |
1047 bool b_GL_ARB_timer_query; | 1056 bool b_GL_ARB_timer_query; |
1048 bool b_GL_ARB_vertex_array_object; | 1057 bool b_GL_ARB_vertex_array_object; |
1049 bool b_GL_CHROMIUM_gles_depth_binding_hack; | 1058 bool b_GL_CHROMIUM_gles_depth_binding_hack; |
1050 bool b_GL_CHROMIUM_glgetstringi_hack; | 1059 bool b_GL_CHROMIUM_glgetstringi_hack; |
1051 bool b_GL_EXT_blend_func_extended; | 1060 bool b_GL_EXT_blend_func_extended; |
1052 bool b_GL_EXT_debug_marker; | 1061 bool b_GL_EXT_debug_marker; |
1053 bool b_GL_EXT_direct_state_access; | 1062 bool b_GL_EXT_direct_state_access; |
1054 bool b_GL_EXT_discard_framebuffer; | 1063 bool b_GL_EXT_discard_framebuffer; |
1055 bool b_GL_EXT_disjoint_timer_query; | 1064 bool b_GL_EXT_disjoint_timer_query; |
1056 bool b_GL_EXT_draw_buffers; | 1065 bool b_GL_EXT_draw_buffers; |
1057 bool b_GL_EXT_framebuffer_blit; | 1066 bool b_GL_EXT_framebuffer_blit; |
1058 bool b_GL_EXT_framebuffer_multisample; | 1067 bool b_GL_EXT_framebuffer_multisample; |
1059 bool b_GL_EXT_framebuffer_object; | 1068 bool b_GL_EXT_framebuffer_object; |
1060 bool b_GL_EXT_gpu_shader4; | 1069 bool b_GL_EXT_gpu_shader4; |
1061 bool b_GL_EXT_map_buffer_range; | 1070 bool b_GL_EXT_map_buffer_range; |
1062 bool b_GL_EXT_multisampled_render_to_texture; | 1071 bool b_GL_EXT_multisampled_render_to_texture; |
1063 bool b_GL_EXT_occlusion_query_boolean; | 1072 bool b_GL_EXT_occlusion_query_boolean; |
1064 bool b_GL_EXT_robustness; | 1073 bool b_GL_EXT_robustness; |
| 1074 bool b_GL_EXT_shader_image_load_store; |
1065 bool b_GL_EXT_texture_storage; | 1075 bool b_GL_EXT_texture_storage; |
1066 bool b_GL_EXT_timer_query; | 1076 bool b_GL_EXT_timer_query; |
1067 bool b_GL_IMG_multisampled_render_to_texture; | 1077 bool b_GL_IMG_multisampled_render_to_texture; |
1068 bool b_GL_INTEL_framebuffer_CMAA; | 1078 bool b_GL_INTEL_framebuffer_CMAA; |
1069 bool b_GL_KHR_blend_equation_advanced; | 1079 bool b_GL_KHR_blend_equation_advanced; |
1070 bool b_GL_KHR_robustness; | 1080 bool b_GL_KHR_robustness; |
1071 bool b_GL_NV_blend_equation_advanced; | 1081 bool b_GL_NV_blend_equation_advanced; |
1072 bool b_GL_NV_fence; | 1082 bool b_GL_NV_fence; |
1073 bool b_GL_NV_path_rendering; | 1083 bool b_GL_NV_path_rendering; |
1074 bool b_GL_OES_EGL_image; | 1084 bool b_GL_OES_EGL_image; |
1075 bool b_GL_OES_get_program_binary; | 1085 bool b_GL_OES_get_program_binary; |
1076 bool b_GL_OES_mapbuffer; | 1086 bool b_GL_OES_mapbuffer; |
1077 bool b_GL_OES_vertex_array_object; | 1087 bool b_GL_OES_vertex_array_object; |
1078 }; | 1088 }; |
1079 | 1089 |
1080 struct ProcsGL { | 1090 struct ProcsGL { |
1081 glActiveTextureProc glActiveTextureFn; | 1091 glActiveTextureProc glActiveTextureFn; |
1082 glApplyFramebufferAttachmentCMAAINTELProc | 1092 glApplyFramebufferAttachmentCMAAINTELProc |
1083 glApplyFramebufferAttachmentCMAAINTELFn; | 1093 glApplyFramebufferAttachmentCMAAINTELFn; |
1084 glAttachShaderProc glAttachShaderFn; | 1094 glAttachShaderProc glAttachShaderFn; |
1085 glBeginQueryProc glBeginQueryFn; | 1095 glBeginQueryProc glBeginQueryFn; |
1086 glBeginTransformFeedbackProc glBeginTransformFeedbackFn; | 1096 glBeginTransformFeedbackProc glBeginTransformFeedbackFn; |
1087 glBindAttribLocationProc glBindAttribLocationFn; | 1097 glBindAttribLocationProc glBindAttribLocationFn; |
1088 glBindBufferProc glBindBufferFn; | 1098 glBindBufferProc glBindBufferFn; |
1089 glBindBufferBaseProc glBindBufferBaseFn; | 1099 glBindBufferBaseProc glBindBufferBaseFn; |
1090 glBindBufferRangeProc glBindBufferRangeFn; | 1100 glBindBufferRangeProc glBindBufferRangeFn; |
1091 glBindFragDataLocationProc glBindFragDataLocationFn; | 1101 glBindFragDataLocationProc glBindFragDataLocationFn; |
1092 glBindFragDataLocationIndexedProc glBindFragDataLocationIndexedFn; | 1102 glBindFragDataLocationIndexedProc glBindFragDataLocationIndexedFn; |
1093 glBindFramebufferEXTProc glBindFramebufferEXTFn; | 1103 glBindFramebufferEXTProc glBindFramebufferEXTFn; |
| 1104 glBindImageTextureEXTProc glBindImageTextureEXTFn; |
1094 glBindRenderbufferEXTProc glBindRenderbufferEXTFn; | 1105 glBindRenderbufferEXTProc glBindRenderbufferEXTFn; |
1095 glBindSamplerProc glBindSamplerFn; | 1106 glBindSamplerProc glBindSamplerFn; |
1096 glBindTextureProc glBindTextureFn; | 1107 glBindTextureProc glBindTextureFn; |
1097 glBindTransformFeedbackProc glBindTransformFeedbackFn; | 1108 glBindTransformFeedbackProc glBindTransformFeedbackFn; |
1098 glBindVertexArrayOESProc glBindVertexArrayOESFn; | 1109 glBindVertexArrayOESProc glBindVertexArrayOESFn; |
1099 glBlendBarrierKHRProc glBlendBarrierKHRFn; | 1110 glBlendBarrierKHRProc glBlendBarrierKHRFn; |
1100 glBlendColorProc glBlendColorFn; | 1111 glBlendColorProc glBlendColorFn; |
1101 glBlendEquationProc glBlendEquationFn; | 1112 glBlendEquationProc glBlendEquationFn; |
1102 glBlendEquationSeparateProc glBlendEquationSeparateFn; | 1113 glBlendEquationSeparateProc glBlendEquationSeparateFn; |
1103 glBlendFuncProc glBlendFuncFn; | 1114 glBlendFuncProc glBlendFuncFn; |
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1274 glIsSyncProc glIsSyncFn; | 1285 glIsSyncProc glIsSyncFn; |
1275 glIsTextureProc glIsTextureFn; | 1286 glIsTextureProc glIsTextureFn; |
1276 glIsTransformFeedbackProc glIsTransformFeedbackFn; | 1287 glIsTransformFeedbackProc glIsTransformFeedbackFn; |
1277 glIsVertexArrayOESProc glIsVertexArrayOESFn; | 1288 glIsVertexArrayOESProc glIsVertexArrayOESFn; |
1278 glLineWidthProc glLineWidthFn; | 1289 glLineWidthProc glLineWidthFn; |
1279 glLinkProgramProc glLinkProgramFn; | 1290 glLinkProgramProc glLinkProgramFn; |
1280 glMapBufferProc glMapBufferFn; | 1291 glMapBufferProc glMapBufferFn; |
1281 glMapBufferRangeProc glMapBufferRangeFn; | 1292 glMapBufferRangeProc glMapBufferRangeFn; |
1282 glMatrixLoadfEXTProc glMatrixLoadfEXTFn; | 1293 glMatrixLoadfEXTProc glMatrixLoadfEXTFn; |
1283 glMatrixLoadIdentityEXTProc glMatrixLoadIdentityEXTFn; | 1294 glMatrixLoadIdentityEXTProc glMatrixLoadIdentityEXTFn; |
| 1295 glMemoryBarrierEXTProc glMemoryBarrierEXTFn; |
1284 glPathCommandsNVProc glPathCommandsNVFn; | 1296 glPathCommandsNVProc glPathCommandsNVFn; |
1285 glPathParameterfNVProc glPathParameterfNVFn; | 1297 glPathParameterfNVProc glPathParameterfNVFn; |
1286 glPathParameteriNVProc glPathParameteriNVFn; | 1298 glPathParameteriNVProc glPathParameteriNVFn; |
1287 glPathStencilFuncNVProc glPathStencilFuncNVFn; | 1299 glPathStencilFuncNVProc glPathStencilFuncNVFn; |
1288 glPauseTransformFeedbackProc glPauseTransformFeedbackFn; | 1300 glPauseTransformFeedbackProc glPauseTransformFeedbackFn; |
1289 glPixelStoreiProc glPixelStoreiFn; | 1301 glPixelStoreiProc glPixelStoreiFn; |
1290 glPointParameteriProc glPointParameteriFn; | 1302 glPointParameteriProc glPointParameteriFn; |
1291 glPolygonOffsetProc glPolygonOffsetFn; | 1303 glPolygonOffsetProc glPolygonOffsetFn; |
1292 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; | 1304 glPopGroupMarkerEXTProc glPopGroupMarkerEXTFn; |
1293 glProgramBinaryProc glProgramBinaryFn; | 1305 glProgramBinaryProc glProgramBinaryFn; |
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1423 GLintptr offset, | 1435 GLintptr offset, |
1424 GLsizeiptr size) = 0; | 1436 GLsizeiptr size) = 0; |
1425 virtual void glBindFragDataLocationFn(GLuint program, | 1437 virtual void glBindFragDataLocationFn(GLuint program, |
1426 GLuint colorNumber, | 1438 GLuint colorNumber, |
1427 const char* name) = 0; | 1439 const char* name) = 0; |
1428 virtual void glBindFragDataLocationIndexedFn(GLuint program, | 1440 virtual void glBindFragDataLocationIndexedFn(GLuint program, |
1429 GLuint colorNumber, | 1441 GLuint colorNumber, |
1430 GLuint index, | 1442 GLuint index, |
1431 const char* name) = 0; | 1443 const char* name) = 0; |
1432 virtual void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) = 0; | 1444 virtual void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) = 0; |
| 1445 virtual void glBindImageTextureEXTFn(GLuint index, |
| 1446 GLuint texture, |
| 1447 GLint level, |
| 1448 GLboolean layered, |
| 1449 GLint layer, |
| 1450 GLenum access, |
| 1451 GLint format) = 0; |
1433 virtual void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) = 0; | 1452 virtual void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) = 0; |
1434 virtual void glBindSamplerFn(GLuint unit, GLuint sampler) = 0; | 1453 virtual void glBindSamplerFn(GLuint unit, GLuint sampler) = 0; |
1435 virtual void glBindTextureFn(GLenum target, GLuint texture) = 0; | 1454 virtual void glBindTextureFn(GLenum target, GLuint texture) = 0; |
1436 virtual void glBindTransformFeedbackFn(GLenum target, GLuint id) = 0; | 1455 virtual void glBindTransformFeedbackFn(GLenum target, GLuint id) = 0; |
1437 virtual void glBindVertexArrayOESFn(GLuint array) = 0; | 1456 virtual void glBindVertexArrayOESFn(GLuint array) = 0; |
1438 virtual void glBlendBarrierKHRFn(void) = 0; | 1457 virtual void glBlendBarrierKHRFn(void) = 0; |
1439 virtual void glBlendColorFn(GLclampf red, | 1458 virtual void glBlendColorFn(GLclampf red, |
1440 GLclampf green, | 1459 GLclampf green, |
1441 GLclampf blue, | 1460 GLclampf blue, |
1442 GLclampf alpha) = 0; | 1461 GLclampf alpha) = 0; |
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1916 virtual GLboolean glIsVertexArrayOESFn(GLuint array) = 0; | 1935 virtual GLboolean glIsVertexArrayOESFn(GLuint array) = 0; |
1917 virtual void glLineWidthFn(GLfloat width) = 0; | 1936 virtual void glLineWidthFn(GLfloat width) = 0; |
1918 virtual void glLinkProgramFn(GLuint program) = 0; | 1937 virtual void glLinkProgramFn(GLuint program) = 0; |
1919 virtual void* glMapBufferFn(GLenum target, GLenum access) = 0; | 1938 virtual void* glMapBufferFn(GLenum target, GLenum access) = 0; |
1920 virtual void* glMapBufferRangeFn(GLenum target, | 1939 virtual void* glMapBufferRangeFn(GLenum target, |
1921 GLintptr offset, | 1940 GLintptr offset, |
1922 GLsizeiptr length, | 1941 GLsizeiptr length, |
1923 GLbitfield access) = 0; | 1942 GLbitfield access) = 0; |
1924 virtual void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) = 0; | 1943 virtual void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) = 0; |
1925 virtual void glMatrixLoadIdentityEXTFn(GLenum matrixMode) = 0; | 1944 virtual void glMatrixLoadIdentityEXTFn(GLenum matrixMode) = 0; |
| 1945 virtual void glMemoryBarrierEXTFn(GLbitfield barriers) = 0; |
1926 virtual void glPathCommandsNVFn(GLuint path, | 1946 virtual void glPathCommandsNVFn(GLuint path, |
1927 GLsizei numCommands, | 1947 GLsizei numCommands, |
1928 const GLubyte* commands, | 1948 const GLubyte* commands, |
1929 GLsizei numCoords, | 1949 GLsizei numCoords, |
1930 GLenum coordType, | 1950 GLenum coordType, |
1931 const GLvoid* coords) = 0; | 1951 const GLvoid* coords) = 0; |
1932 virtual void glPathParameterfNVFn(GLuint path, | 1952 virtual void glPathParameterfNVFn(GLuint path, |
1933 GLenum pname, | 1953 GLenum pname, |
1934 GLfloat value) = 0; | 1954 GLfloat value) = 0; |
1935 virtual void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) = 0; | 1955 virtual void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) = 0; |
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2309 ::gfx::g_current_gl_context->glBeginTransformFeedbackFn | 2329 ::gfx::g_current_gl_context->glBeginTransformFeedbackFn |
2310 #define glBindAttribLocation ::gfx::g_current_gl_context->glBindAttribLocationFn | 2330 #define glBindAttribLocation ::gfx::g_current_gl_context->glBindAttribLocationFn |
2311 #define glBindBuffer ::gfx::g_current_gl_context->glBindBufferFn | 2331 #define glBindBuffer ::gfx::g_current_gl_context->glBindBufferFn |
2312 #define glBindBufferBase ::gfx::g_current_gl_context->glBindBufferBaseFn | 2332 #define glBindBufferBase ::gfx::g_current_gl_context->glBindBufferBaseFn |
2313 #define glBindBufferRange ::gfx::g_current_gl_context->glBindBufferRangeFn | 2333 #define glBindBufferRange ::gfx::g_current_gl_context->glBindBufferRangeFn |
2314 #define glBindFragDataLocation \ | 2334 #define glBindFragDataLocation \ |
2315 ::gfx::g_current_gl_context->glBindFragDataLocationFn | 2335 ::gfx::g_current_gl_context->glBindFragDataLocationFn |
2316 #define glBindFragDataLocationIndexed \ | 2336 #define glBindFragDataLocationIndexed \ |
2317 ::gfx::g_current_gl_context->glBindFragDataLocationIndexedFn | 2337 ::gfx::g_current_gl_context->glBindFragDataLocationIndexedFn |
2318 #define glBindFramebufferEXT ::gfx::g_current_gl_context->glBindFramebufferEXTFn | 2338 #define glBindFramebufferEXT ::gfx::g_current_gl_context->glBindFramebufferEXTFn |
| 2339 #define glBindImageTextureEXT \ |
| 2340 ::gfx::g_current_gl_context->glBindImageTextureEXTFn |
2319 #define glBindRenderbufferEXT \ | 2341 #define glBindRenderbufferEXT \ |
2320 ::gfx::g_current_gl_context->glBindRenderbufferEXTFn | 2342 ::gfx::g_current_gl_context->glBindRenderbufferEXTFn |
2321 #define glBindSampler ::gfx::g_current_gl_context->glBindSamplerFn | 2343 #define glBindSampler ::gfx::g_current_gl_context->glBindSamplerFn |
2322 #define glBindTexture ::gfx::g_current_gl_context->glBindTextureFn | 2344 #define glBindTexture ::gfx::g_current_gl_context->glBindTextureFn |
2323 #define glBindTransformFeedback \ | 2345 #define glBindTransformFeedback \ |
2324 ::gfx::g_current_gl_context->glBindTransformFeedbackFn | 2346 ::gfx::g_current_gl_context->glBindTransformFeedbackFn |
2325 #define glBindVertexArrayOES ::gfx::g_current_gl_context->glBindVertexArrayOESFn | 2347 #define glBindVertexArrayOES ::gfx::g_current_gl_context->glBindVertexArrayOESFn |
2326 #define glBlendBarrierKHR ::gfx::g_current_gl_context->glBlendBarrierKHRFn | 2348 #define glBlendBarrierKHR ::gfx::g_current_gl_context->glBlendBarrierKHRFn |
2327 #define glBlendColor ::gfx::g_current_gl_context->glBlendColorFn | 2349 #define glBlendColor ::gfx::g_current_gl_context->glBlendColorFn |
2328 #define glBlendEquation ::gfx::g_current_gl_context->glBlendEquationFn | 2350 #define glBlendEquation ::gfx::g_current_gl_context->glBlendEquationFn |
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2554 #define glIsTransformFeedback \ | 2576 #define glIsTransformFeedback \ |
2555 ::gfx::g_current_gl_context->glIsTransformFeedbackFn | 2577 ::gfx::g_current_gl_context->glIsTransformFeedbackFn |
2556 #define glIsVertexArrayOES ::gfx::g_current_gl_context->glIsVertexArrayOESFn | 2578 #define glIsVertexArrayOES ::gfx::g_current_gl_context->glIsVertexArrayOESFn |
2557 #define glLineWidth ::gfx::g_current_gl_context->glLineWidthFn | 2579 #define glLineWidth ::gfx::g_current_gl_context->glLineWidthFn |
2558 #define glLinkProgram ::gfx::g_current_gl_context->glLinkProgramFn | 2580 #define glLinkProgram ::gfx::g_current_gl_context->glLinkProgramFn |
2559 #define glMapBuffer ::gfx::g_current_gl_context->glMapBufferFn | 2581 #define glMapBuffer ::gfx::g_current_gl_context->glMapBufferFn |
2560 #define glMapBufferRange ::gfx::g_current_gl_context->glMapBufferRangeFn | 2582 #define glMapBufferRange ::gfx::g_current_gl_context->glMapBufferRangeFn |
2561 #define glMatrixLoadfEXT ::gfx::g_current_gl_context->glMatrixLoadfEXTFn | 2583 #define glMatrixLoadfEXT ::gfx::g_current_gl_context->glMatrixLoadfEXTFn |
2562 #define glMatrixLoadIdentityEXT \ | 2584 #define glMatrixLoadIdentityEXT \ |
2563 ::gfx::g_current_gl_context->glMatrixLoadIdentityEXTFn | 2585 ::gfx::g_current_gl_context->glMatrixLoadIdentityEXTFn |
| 2586 #define glMemoryBarrierEXT ::gfx::g_current_gl_context->glMemoryBarrierEXTFn |
2564 #define glPathCommandsNV ::gfx::g_current_gl_context->glPathCommandsNVFn | 2587 #define glPathCommandsNV ::gfx::g_current_gl_context->glPathCommandsNVFn |
2565 #define glPathParameterfNV ::gfx::g_current_gl_context->glPathParameterfNVFn | 2588 #define glPathParameterfNV ::gfx::g_current_gl_context->glPathParameterfNVFn |
2566 #define glPathParameteriNV ::gfx::g_current_gl_context->glPathParameteriNVFn | 2589 #define glPathParameteriNV ::gfx::g_current_gl_context->glPathParameteriNVFn |
2567 #define glPathStencilFuncNV ::gfx::g_current_gl_context->glPathStencilFuncNVFn | 2590 #define glPathStencilFuncNV ::gfx::g_current_gl_context->glPathStencilFuncNVFn |
2568 #define glPauseTransformFeedback \ | 2591 #define glPauseTransformFeedback \ |
2569 ::gfx::g_current_gl_context->glPauseTransformFeedbackFn | 2592 ::gfx::g_current_gl_context->glPauseTransformFeedbackFn |
2570 #define glPixelStorei ::gfx::g_current_gl_context->glPixelStoreiFn | 2593 #define glPixelStorei ::gfx::g_current_gl_context->glPixelStoreiFn |
2571 #define glPointParameteri ::gfx::g_current_gl_context->glPointParameteriFn | 2594 #define glPointParameteri ::gfx::g_current_gl_context->glPointParameteriFn |
2572 #define glPolygonOffset ::gfx::g_current_gl_context->glPolygonOffsetFn | 2595 #define glPolygonOffset ::gfx::g_current_gl_context->glPolygonOffsetFn |
2573 #define glPopGroupMarkerEXT ::gfx::g_current_gl_context->glPopGroupMarkerEXTFn | 2596 #define glPopGroupMarkerEXT ::gfx::g_current_gl_context->glPopGroupMarkerEXTFn |
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2693 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn | 2716 #define glVertexAttribI4ui ::gfx::g_current_gl_context->glVertexAttribI4uiFn |
2694 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn | 2717 #define glVertexAttribI4uiv ::gfx::g_current_gl_context->glVertexAttribI4uivFn |
2695 #define glVertexAttribIPointer \ | 2718 #define glVertexAttribIPointer \ |
2696 ::gfx::g_current_gl_context->glVertexAttribIPointerFn | 2719 ::gfx::g_current_gl_context->glVertexAttribIPointerFn |
2697 #define glVertexAttribPointer \ | 2720 #define glVertexAttribPointer \ |
2698 ::gfx::g_current_gl_context->glVertexAttribPointerFn | 2721 ::gfx::g_current_gl_context->glVertexAttribPointerFn |
2699 #define glViewport ::gfx::g_current_gl_context->glViewportFn | 2722 #define glViewport ::gfx::g_current_gl_context->glViewportFn |
2700 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn | 2723 #define glWaitSync ::gfx::g_current_gl_context->glWaitSyncFn |
2701 | 2724 |
2702 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ | 2725 #endif // UI_GFX_GL_GL_BINDINGS_AUTOGEN_GL_H_ |
OLD | NEW |