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Side by Side Diff: ui/gl/gl_bindings_api_autogen_gl.h

Issue 1523233003: Add bindings for GL_[ARB/EXT]_shader_image_load_store (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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24 GLintptr offset, 24 GLintptr offset,
25 GLsizeiptr size) override; 25 GLsizeiptr size) override;
26 void glBindFragDataLocationFn(GLuint program, 26 void glBindFragDataLocationFn(GLuint program,
27 GLuint colorNumber, 27 GLuint colorNumber,
28 const char* name) override; 28 const char* name) override;
29 void glBindFragDataLocationIndexedFn(GLuint program, 29 void glBindFragDataLocationIndexedFn(GLuint program,
30 GLuint colorNumber, 30 GLuint colorNumber,
31 GLuint index, 31 GLuint index,
32 const char* name) override; 32 const char* name) override;
33 void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override; 33 void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override;
34 void glBindImageTextureEXTFn(GLuint index,
35 GLuint texture,
36 GLint level,
37 GLboolean layered,
38 GLint layer,
39 GLenum access,
40 GLint format) override;
34 void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override; 41 void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override;
35 void glBindSamplerFn(GLuint unit, GLuint sampler) override; 42 void glBindSamplerFn(GLuint unit, GLuint sampler) override;
36 void glBindTextureFn(GLenum target, GLuint texture) override; 43 void glBindTextureFn(GLenum target, GLuint texture) override;
37 void glBindTransformFeedbackFn(GLenum target, GLuint id) override; 44 void glBindTransformFeedbackFn(GLenum target, GLuint id) override;
38 void glBindVertexArrayOESFn(GLuint array) override; 45 void glBindVertexArrayOESFn(GLuint array) override;
39 void glBlendBarrierKHRFn(void) override; 46 void glBlendBarrierKHRFn(void) override;
40 void glBlendColorFn(GLclampf red, 47 void glBlendColorFn(GLclampf red,
41 GLclampf green, 48 GLclampf green,
42 GLclampf blue, 49 GLclampf blue,
43 GLclampf alpha) override; 50 GLclampf alpha) override;
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496 GLboolean glIsVertexArrayOESFn(GLuint array) override; 503 GLboolean glIsVertexArrayOESFn(GLuint array) override;
497 void glLineWidthFn(GLfloat width) override; 504 void glLineWidthFn(GLfloat width) override;
498 void glLinkProgramFn(GLuint program) override; 505 void glLinkProgramFn(GLuint program) override;
499 void* glMapBufferFn(GLenum target, GLenum access) override; 506 void* glMapBufferFn(GLenum target, GLenum access) override;
500 void* glMapBufferRangeFn(GLenum target, 507 void* glMapBufferRangeFn(GLenum target,
501 GLintptr offset, 508 GLintptr offset,
502 GLsizeiptr length, 509 GLsizeiptr length,
503 GLbitfield access) override; 510 GLbitfield access) override;
504 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override; 511 void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override;
505 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override; 512 void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override;
513 void glMemoryBarrierEXTFn(GLbitfield barriers) override;
506 void glPathCommandsNVFn(GLuint path, 514 void glPathCommandsNVFn(GLuint path,
507 GLsizei numCommands, 515 GLsizei numCommands,
508 const GLubyte* commands, 516 const GLubyte* commands,
509 GLsizei numCoords, 517 GLsizei numCoords,
510 GLenum coordType, 518 GLenum coordType,
511 const GLvoid* coords) override; 519 const GLvoid* coords) override;
512 void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override; 520 void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override;
513 void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override; 521 void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override;
514 void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override; 522 void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override;
515 void glPauseTransformFeedbackFn(void) override; 523 void glPauseTransformFeedbackFn(void) override;
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815 GLsizei stride, 823 GLsizei stride,
816 const void* ptr) override; 824 const void* ptr) override;
817 void glVertexAttribPointerFn(GLuint indx, 825 void glVertexAttribPointerFn(GLuint indx,
818 GLint size, 826 GLint size,
819 GLenum type, 827 GLenum type,
820 GLboolean normalized, 828 GLboolean normalized,
821 GLsizei stride, 829 GLsizei stride,
822 const void* ptr) override; 830 const void* ptr) override;
823 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; 831 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
824 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; 832 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override;
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