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Unified Diff: third_party/WebKit/Source/core/html/HTMLMediaElement.cpp

Issue 1522463003: Refactor resource load and resource selection algorithms as per spec (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update per spec as per review comments Created 5 years ago
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Index: third_party/WebKit/Source/core/html/HTMLMediaElement.cpp
diff --git a/third_party/WebKit/Source/core/html/HTMLMediaElement.cpp b/third_party/WebKit/Source/core/html/HTMLMediaElement.cpp
index b7232536c0f2f395ea56279a99c7895630bab6df..7903b5c6311e6aa5137994d2c1cbc6d2a250c8ce 100644
--- a/third_party/WebKit/Source/core/html/HTMLMediaElement.cpp
+++ b/third_party/WebKit/Source/core/html/HTMLMediaElement.cpp
@@ -471,8 +471,10 @@ void HTMLMediaElement::didMoveToNewDocument(Document& oldDocument)
// A proper fix would provide a mechanism to allow this object to refresh
// the MediaPlayer's LocalFrame and FrameLoader references on
// document changes so that playback can be resumed properly.
- clearMediaPlayer(LoadMediaResource);
- scheduleDelayedAction(LoadMediaResource);
+ invokeLoadAlgorith();
+ m_pendingActionFlags |= LoadMediaResource;
+ if (!m_loadTimer.isActive())
+ m_loadTimer.startOneShot(0, BLINK_FROM_HERE);
// Decrement the load event delay count on oldDocument now that m_webMediaPlayer has been destroyed
// and there is no risk of dispatching a load event from within the destructor.
@@ -501,8 +503,10 @@ void HTMLMediaElement::parseAttribute(const QualifiedName& name, const AtomicStr
if (name == srcAttr) {
// Trigger a reload, as long as the 'src' attribute is present.
if (!value.isNull()) {
- clearMediaPlayer(LoadMediaResource);
- scheduleDelayedAction(LoadMediaResource);
+ invokeLoadAlgorith();
+ m_pendingActionFlags |= LoadMediaResource;
Srirama 2015/12/16 07:33:43 May be we can move this as well inside, probably w
philipj_slow 2015/12/16 15:51:07 Yes, unless all of this could be moved inside the
+ if (!m_loadTimer.isActive())
+ m_loadTimer.startOneShot(0, BLINK_FROM_HERE);
}
} else if (name == controlsAttr) {
configureMediaControls();
@@ -580,7 +584,7 @@ void HTMLMediaElement::scheduleDelayedAction(DelayedActionType actionType)
WTF_LOG(Media, "HTMLMediaElement::scheduleDelayedAction(%p)", this);
if ((actionType & LoadMediaResource) && !(m_pendingActionFlags & LoadMediaResource)) {
- prepareForLoad();
+ invokeLoadAlgorith();
m_pendingActionFlags |= LoadMediaResource;
}
@@ -593,7 +597,7 @@ void HTMLMediaElement::scheduleDelayedAction(DelayedActionType actionType)
void HTMLMediaElement::scheduleNextSourceChild()
{
- // Schedule the timer to try the next <source> element WITHOUT resetting state ala prepareForLoad.
+ // Schedule the timer to try the next <source> element WITHOUT resetting state ala invokeLoadAlgorith.
m_pendingActionFlags |= LoadMediaResource;
m_loadTimer.startOneShot(0, BLINK_FROM_HERE);
}
@@ -706,27 +710,18 @@ void HTMLMediaElement::load()
m_autoplayMediaCounted = true;
}
- prepareForLoad();
+ invokeLoadAlgorith();
philipj_slow 2015/12/16 15:51:07 In fact, I would keep the name prepareForLoad() fo
loadInternal();
prepareToPlay();
}
-void HTMLMediaElement::prepareForLoad()
+// 4.8.13.5 Loading the media resource
+void HTMLMediaElement::invokeLoadAlgorith()
{
- WTF_LOG(Media, "HTMLMediaElement::prepareForLoad(%p)", this);
+ WTF_LOG(Media, "HTMLMediaElement::invokeLoadAlgorith(%p)", this);
- // Perform the cleanup required for the resource load algorithm to run.
- stopPeriodicTimers();
- m_loadTimer.stop();
- cancelDeferredLoad();
- // FIXME: Figure out appropriate place to reset LoadTextTrackResource if necessary and set m_pendingActionFlags to 0 here.
- m_pendingActionFlags &= ~LoadMediaResource;
- m_sentEndEvent = false;
- m_sentStalledEvent = false;
- m_haveFiredLoadedData = false;
- m_completelyLoaded = false;
- m_havePreparedToPlay = false;
- m_displayMode = Unknown;
+ NetworkState networkState = m_networkState;
+ resetMediaElement(LoadMediaResource);
// 1 - Abort any already-running instance of the resource selection algorithm for this element.
m_loadState = WaitingForSource;
@@ -738,13 +733,11 @@ void HTMLMediaElement::prepareForLoad()
// 3 - If the media element's networkState is set to NETWORK_LOADING or NETWORK_IDLE, queue
// a task to fire a simple event named abort at the media element.
- if (m_networkState == NETWORK_LOADING || m_networkState == NETWORK_IDLE)
+ if (networkState == NETWORK_LOADING || networkState == NETWORK_IDLE)
scheduleEvent(EventTypeNames::abort);
- resetMediaPlayerAndMediaSource();
-
// 4 - If the media element's networkState is not set to NETWORK_EMPTY, then run these substeps
- if (m_networkState != NETWORK_EMPTY) {
+ if (networkState != NETWORK_EMPTY) {
Srirama 2015/12/16 07:33:43 Most of this section is covered in resetMediaEleme
// 4.1 - Queue a task to fire a simple event named emptied at the media element.
scheduleEvent(EventTypeNames::emptied);
@@ -2986,7 +2979,7 @@ void HTMLMediaElement::clearMediaPlayerAndAudioSourceProviderClientWithoutLockin
}
}
-void HTMLMediaElement::clearMediaPlayer(int flags)
+void HTMLMediaElement::resetMediaElement(int flags)
{
forgetResourceSpecificTracks();
@@ -2999,6 +2992,11 @@ void HTMLMediaElement::clearMediaPlayer(int flags)
clearMediaPlayerAndAudioSourceProviderClientWithoutLocking();
}
+#if ENABLE(WEB_AUDIO)
+ if (m_audioSourceNode)
+ audioSourceProvider().setClient(m_audioSourceNode);
+#endif
+
stopPeriodicTimers();
m_loadTimer.stop();
@@ -3008,6 +3006,26 @@ void HTMLMediaElement::clearMediaPlayer(int flags)
// We can't cast if we don't have a media player.
m_remoteRoutesAvailable = false;
m_playingRemotely = false;
+
+ // FIXME: Figure out appropriate place to reset LoadTextTrackResource if necessary and set m_pendingActionFlags to 0 here.
+ m_sentEndEvent = false;
+ m_sentStalledEvent = false;
+ m_haveFiredLoadedData = false;
+ m_completelyLoaded = false;
+ m_havePreparedToPlay = false;
+ m_displayMode = Unknown;
+
+ m_readyState = HAVE_NOTHING;
+ m_readyStateMaximum = HAVE_NOTHING;
+ setNetworkState(NETWORK_EMPTY);
+ setShouldDelayLoadEvent(false);
+ m_currentSourceNode = nullptr;
+ invalidateCachedTime();
+ cueTimeline().updateActiveCues(0);
+ m_playing = false;
+ m_paused = true;
+ m_seeking = false;
+
if (mediaControls())
mediaControls()->refreshCastButtonVisibilityWithoutUpdate();
@@ -3025,24 +3043,12 @@ void HTMLMediaElement::stop()
cancelPendingEventsAndCallbacks();
m_asyncEventQueue->close();
- // Stop the playback without generating events
- clearMediaPlayer(-1);
- m_readyState = HAVE_NOTHING;
- m_readyStateMaximum = HAVE_NOTHING;
- setNetworkState(NETWORK_EMPTY);
- setShouldDelayLoadEvent(false);
- m_currentSourceNode = nullptr;
- invalidateCachedTime();
- cueTimeline().updateActiveCues(0);
- m_playing = false;
- m_paused = true;
- m_seeking = false;
+ // Clear everything in the Media Element
+ resetMediaElement(-1);
if (layoutObject())
layoutObject()->updateFromElement();
- stopPeriodicTimers();
-
// Ensure that hasPendingActivity() is not preventing garbage collection, since otherwise this
// media element will simply leak.
ASSERT(!hasPendingActivity());
@@ -3391,7 +3397,7 @@ void* HTMLMediaElement::preDispatchEventHandler(Event* event)
return nullptr;
}
-// TODO(srirama.m): Refactor this and clearMediaPlayer to the extent possible.
+// TODO(srirama.m): Merge it to resetMediaElement if possible and remove it.
void HTMLMediaElement::resetMediaPlayerAndMediaSource()
{
closeMediaSource();
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