| Index: packages/charted/lib/layout/src/treemap_layout.dart | 
| diff --git a/packages/charted/lib/layout/src/treemap_layout.dart b/packages/charted/lib/layout/src/treemap_layout.dart | 
| index 8f118ba22c81965765721ebf68bf9a4f6ce74668..601d0d48c1661a4127c7a75d7ac4fd355b51e684 100644 | 
| --- a/packages/charted/lib/layout/src/treemap_layout.dart | 
| +++ b/packages/charted/lib/layout/src/treemap_layout.dart | 
| @@ -20,7 +20,7 @@ class TreeMapLayout extends HierarchyLayout { | 
| static const TREEMAP_LAYOUT_SQUARIFY = 0; | 
|  | 
| /// Horizontal subdivision. | 
| -  static const TREEMAP_LAYOUT_SLICE= 1; | 
| +  static const TREEMAP_LAYOUT_SLICE = 1; | 
|  | 
| /// Vertical subdivision. | 
| static const TREEMAP_LAYOUT_DICE = 2; | 
| @@ -49,14 +49,14 @@ class TreeMapLayout extends HierarchyLayout { | 
|  | 
| /// TODO(midoringo): Implement sticky related feature. | 
| get sticky => _sticky; | 
| -  set sticky (bool sticky) { | 
| +  set sticky(bool sticky) { | 
| _sticky = sticky; | 
| } | 
|  | 
| // TODO (midoringo): handle the sticky case. | 
| @override | 
| -  List<TreeMapNode> layout(List rows, int parentColumn, int labelColumn, | 
| -      int valueColumn) { | 
| +  List<TreeMapNode> layout( | 
| +      List rows, int parentColumn, int labelColumn, int valueColumn) { | 
| var nodes = super.layout(rows, parentColumn, labelColumn, valueColumn); | 
| var root = nodes[0]; | 
| root.x = 0; | 
| @@ -71,9 +71,9 @@ class TreeMapLayout extends HierarchyLayout { | 
| @override | 
| TreeMapNode createNode(label, value, depth) { | 
| return new TreeMapNode() | 
| -        ..label = label | 
| -        ..value = value | 
| -        ..depth = depth; | 
| +      ..label = label | 
| +      ..value = value | 
| +      ..depth = depth; | 
| } | 
|  | 
| void _position(List<TreeMapNode> nodes, num length, MutableRect rect, | 
| @@ -87,8 +87,8 @@ class TreeMapLayout extends HierarchyLayout { | 
| node.x = x; | 
| node.y = y; | 
| node.dy = v; | 
| -        x += node.dx = math.min(rect.x + rect.width - x, v > 0 ? | 
| -            (node.area / v).round() : 0); | 
| +        x += node.dx = math.min( | 
| +            rect.x + rect.width - x, v > 0 ? (node.area / v).round() : 0); | 
| } | 
| nodes.last.sticky = true; | 
| nodes.last.dx += rect.x + rect.width - x; | 
| @@ -100,8 +100,8 @@ class TreeMapLayout extends HierarchyLayout { | 
| node.x = x; | 
| node.y = y; | 
| node.dx = v; | 
| -        y += node.dy = math.min(rect.y + rect.height - y, v > 0 ? | 
| -            (node.area / v).round() : 0); | 
| +        y += node.dy = math.min( | 
| +            rect.y + rect.height - y, v > 0 ? (node.area / v).round() : 0); | 
| } | 
| nodes.last.sticky = false; | 
| nodes.last.dy += rect.y + rect.height - y; | 
| @@ -149,8 +149,10 @@ class TreeMapLayout extends HierarchyLayout { | 
| } | 
| pArea *= pArea; | 
| length *= length; | 
| -    return (pArea > 0) ? math.max(length * rmax * ratio / pArea, | 
| -        pArea / (length * rmin * ratio)) : double.INFINITY; | 
| +    return (pArea > 0) | 
| +        ? math.max( | 
| +            length * rmax * ratio / pArea, pArea / (length * rmin * ratio)) | 
| +        : double.INFINITY; | 
| } | 
|  | 
| /// Recursively compute each nodes (and its children nodes) position and size | 
| @@ -162,12 +164,16 @@ class TreeMapLayout extends HierarchyLayout { | 
| List<TreeMapNode> nodes = []; | 
| var area = 0; | 
| var remaining = new List.from(children); | 
| -      var score, n, | 
| -      best = double.INFINITY, | 
| -      length = (mode == TREEMAP_LAYOUT_SLICE) ? rect.width : | 
| -          (mode == TREEMAP_LAYOUT_DICE) ? rect.height : | 
| -          (mode == TREEMAP_LAYOUT_SLICE_DICE) ? (node.depth & 1 == 1) ? | 
| -              rect.height : rect.width : math.min(rect.width, rect.height); | 
| +      var score, | 
| +          n, | 
| +          best = double.INFINITY, | 
| +          length = (mode == TREEMAP_LAYOUT_SLICE) | 
| +              ? rect.width | 
| +              : (mode == TREEMAP_LAYOUT_DICE) | 
| +                  ? rect.height | 
| +                  : (mode == TREEMAP_LAYOUT_SLICE_DICE) | 
| +                      ? (node.depth & 1 == 1) ? rect.height : rect.width | 
| +                      : math.min(rect.width, rect.height); | 
| _scale(remaining, rect.width * rect.height / node.value); | 
| while ((n = remaining.length) > 0) { | 
| var child = remaining[n - 1]; | 
|  |