| Index: src/core/SkPx.h
|
| diff --git a/src/core/SkPx.h b/src/core/SkPx.h
|
| deleted file mode 100644
|
| index 62ec598cd6963afd6d42434a095b81e0f34df7b2..0000000000000000000000000000000000000000
|
| --- a/src/core/SkPx.h
|
| +++ /dev/null
|
| @@ -1,89 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef SkPx_DEFINED
|
| -#define SkPx_DEFINED
|
| -
|
| -#include "SkTypes.h"
|
| -#include "SkColorPriv.h"
|
| -
|
| -// We'll include one of src/opts/SkPx_{sse,neon,none}.h to define a type SkPx.
|
| -//
|
| -// SkPx represents up to SkPx::N 8888 pixels. It's agnostic to whether these
|
| -// are SkColors or SkPMColors; it only assumes that alpha is the high byte.
|
| -static_assert(SK_A32_SHIFT == 24, "For both SkColor and SkPMColor, alpha is always the high byte.");
|
| -//
|
| -// SkPx::Alpha represents up to SkPx::N 8-bit values, usually coverage or alpha.
|
| -// SkPx::Wide represents up to SkPx::N pixels with 16 bits per component.
|
| -//
|
| -// SkPx supports the following methods:
|
| -// static SkPx Dup(uint32_t);
|
| -// static SkPx Load(const uint32_t*);
|
| -// static SkPx Load(const uint32_t*, int n); // where 0<n<SkPx::N
|
| -// void store(uint32_t*) const;
|
| -// void store(uint32_t*, int n) const; // where 0<n<SkPx::N
|
| -//
|
| -// Alpha alpha() const; // argb -> a
|
| -// Wide widenLo() const; // argb -> 0a0r0g0b
|
| -// Wide widenHi() const; // argb -> a0r0g0b0
|
| -// Wide widenLoHi() const; // argb -> aarrggbb
|
| -//
|
| -// SkPx operator+(const SkPx&) const;
|
| -// SkPx operator-(const SkPx&) const;
|
| -// SkPx saturatedAdd(const SkPx&) const;
|
| -//
|
| -// Wide operator*(const Alpha&) const; // argb * A -> (a*A)(r*A)(g*A)(b*A)
|
| -//
|
| -// // Fast approximate (px*a+127)/255.
|
| -// // Never off by more than 1, and always correct when px or a is 0 or 255.
|
| -// // We use the approximation (px*a+px)/256.
|
| -// SkPx approxMulDiv255(const Alpha&) const;
|
| -//
|
| -// SkPx addAlpha(const Alpha&) const; // argb + A -> (a+A)rgb
|
| -//
|
| -// SkPx::Alpha supports the following methods:
|
| -// static Alpha Dup(uint8_t);
|
| -// static Alpha Load(const uint8_t*);
|
| -// static Alpha Load(const uint8_t*, int n); // where 0<n<SkPx::N
|
| -//
|
| -// Alpha inv() const; // a -> 255-a
|
| -//
|
| -// SkPx::Wide supports the following methods:
|
| -// Wide operator+(const Wide&);
|
| -// Wide operator-(const Wide&);
|
| -// Wide shl<int bits>();
|
| -// Wide shr<int bits>();
|
| -//
|
| -// // Return the high byte of each component of (*this + o.widenLo()).
|
| -// SkPx addNarrowHi(const SkPx& o);
|
| -//
|
| -// Methods left unwritten, but certainly to come:
|
| -// SkPx SkPx::operator<(const SkPx&) const;
|
| -// SkPx SkPx::thenElse(const SkPx& then, const SkPx& else) const;
|
| -// Wide Wide::operator<(const Wide&) const;
|
| -// Wide Wide::thenElse(const Wide& then, const Wide& else) const;
|
| -//
|
| -// SkPx Wide::div255() const; // Rounds, think (*this + 127) / 255.
|
| -//
|
| -// The different implementations of SkPx have complete freedom to choose
|
| -// SkPx::N and how they represent SkPx, SkPx::Alpha, and SkPx::Wide.
|
| -//
|
| -// All observable math must remain identical.
|
| -
|
| -#if defined(SKNX_NO_SIMD)
|
| - #include "../opts/SkPx_none.h"
|
| -#else
|
| - #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
|
| - #include "../opts/SkPx_sse.h"
|
| - #elif defined(SK_ARM_HAS_NEON)
|
| - #include "../opts/SkPx_neon.h"
|
| - #else
|
| - #include "../opts/SkPx_none.h"
|
| - #endif
|
| -#endif
|
| -
|
| -#endif//SkPx_DEFINED
|
|
|