OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SlotAssignment_h | 5 #ifndef SlotAssignment_h |
6 #define SlotAssignment_h | 6 #define SlotAssignment_h |
7 | 7 |
8 #include "platform/heap/Handle.h" | 8 #include "platform/heap/Handle.h" |
9 | 9 |
10 namespace blink { | 10 namespace blink { |
11 | 11 |
12 class HTMLSlotElement; | 12 class HTMLSlotElement; |
13 class Node; | 13 class Node; |
14 class ShadowRoot; | 14 class ShadowRoot; |
15 | 15 |
16 class SlotAssignment final { | 16 class SlotAssignment final : public NoBaseWillBeGarbageCollected<SlotAssignment>
{ |
17 public: | 17 public: |
18 SlotAssignment() { } | 18 static PassOwnPtrWillBeRawPtr<SlotAssignment> create() |
| 19 { |
| 20 return adoptPtrWillBeNoop(new SlotAssignment); |
| 21 } |
| 22 |
19 HTMLSlotElement* assignedSlotFor(const Node&) const; | 23 HTMLSlotElement* assignedSlotFor(const Node&) const; |
20 void resolveAssignment(const ShadowRoot&); | 24 void resolveAssignment(const ShadowRoot&); |
21 | 25 |
22 DECLARE_TRACE(); | 26 DECLARE_TRACE(); |
23 | 27 |
24 private: | 28 private: |
| 29 SlotAssignment() { } |
| 30 |
25 void assign(Node&, HTMLSlotElement&); | 31 void assign(Node&, HTMLSlotElement&); |
26 WillBeHeapHashMap<RawPtrWillBeMember<Node>, RawPtrWillBeMember<HTMLSlotEleme
nt>> m_assignment; | 32 WillBeHeapHashMap<RawPtrWillBeMember<Node>, RawPtrWillBeMember<HTMLSlotEleme
nt>> m_assignment; |
27 }; | 33 }; |
28 | 34 |
29 } // namespace blink | 35 } // namespace blink |
30 | 36 |
31 #endif // HTMLSlotAssignment_h | 37 #endif // HTMLSlotAssignment_h |
OLD | NEW |