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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBase64.h" | 8 #include "SkBase64.h" |
9 | 9 |
10 #include "Test.h" | 10 #include "Test.h" |
11 | 11 |
12 DEF_TEST(SkBase64Test, reporter) { | 12 DEF_TEST(SkBase64Test, reporter) { |
13 char all[256]; | 13 char all[256]; |
14 for (int index = 0; index < 256; index++) { | 14 for (int index = 0; index < 256; ++index) { |
tfarina
2014/02/01 15:46:21
does pre-increment makes any difference here, or w
robertphillips
2014/02/01 15:50:24
In this case it doesn't make any performance diffe
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15 all[index] = (signed char) (index + 1); | 15 all[index] = (signed char) (index + 1); |
16 } | 16 } |
17 | 17 |
18 for (int offset = 0; offset < 6; offset++) { | 18 for (int offset = 0; offset < 6; ++offset) { |
19 size_t length = 256 - offset; | 19 size_t length = 256 - offset; |
20 size_t encodeLength = SkBase64::Encode(all + offset, length, NULL); | 20 size_t encodeLength = SkBase64::Encode(all + offset, length, NULL); |
21 SkAutoTMalloc<char> src(encodeLength + 1); | 21 SkAutoTMalloc<char> src(encodeLength + 1); |
22 SkBase64::Encode(all + offset, length, src.get()); | 22 SkBase64::Encode(all + offset, length, src.get()); |
23 src[encodeLength] = '\0'; | |
tfarina
2014/02/01 15:46:21
looks like I removed this when I used SkAutoMalloc
robertphillips
2014/02/01 15:50:24
Yep - np. The recent noise on the valgrind bot hid
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23 SkBase64 tryMe; | 24 SkBase64 tryMe; |
24 tryMe.decode(src.get(), encodeLength); | 25 tryMe.decode(src.get(), encodeLength); |
25 REPORTER_ASSERT(reporter, (strcmp((const char*) (all + offset), tryMe.ge tData()) == 0)); | 26 REPORTER_ASSERT(reporter, (strcmp((const char*) (all + offset), tryMe.ge tData()) == 0)); |
26 delete[] tryMe.getData(); | 27 delete[] tryMe.getData(); |
27 } | 28 } |
28 } | 29 } |
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