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Side by Side Diff: net/disk_cache/v3/disk_format_v3.h

Issue 15203004: Disk cache: Reference CL for the implementation of file format version 3. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 // The cache is stored on disk as a collection of block-files, plus an index
6 // plus a collection of external files.
7 //
8 // Any data blob bigger than kMaxBlockSize (disk_cache/addr.h) will be stored on
9 // a separate file named f_xxx where x is a hexadecimal number. Shorter data
10 // will be stored as a series of blocks on a block-file. In any case, CacheAddr
11 // represents the address of the data inside the cache.
12 //
13 // The index is actually a collection of four files that store a hash table with
14 // allocation bitmaps and backup data. Hash collisions are handled directly by
15 // the table, which from some point of view behaves like a 4-way associative
16 // cache with overflow buckets (so not really open addressing).
17 //
18 // Basically the hash table is a collection of buckets. The first part of the
19 // table has a fixed number of buckets and it is directly addressed by the hash,
20 // while the second part of the table (stored on a second file) has a variable
21 // number of buckets. Each bucket stores up to four cells (each cell represents
22 // a possibl entry). The index bitmap tracks the state of individual cells.
23 //
24 // The last element of the cache is the block-file. A block file is a file
25 // designed to store blocks of data of a given size. For more details see
26 // disk_cache/disk_format_base.h
27 //
28 // A new cache is initialized with a set of block files (named data_0 through
29 // data_6), each one dedicated to store blocks of a given size or function. The
30 // number at the end of the file name is the block file number (in decimal).
31 //
32 // There are three "special" types of blocks: normal entries, evicted entries
33 // and control data for external files.
34 //
35 // The files that store internal information for the cache (blocks and index)
36 // are memory mapped. They have a location that is signaled every time the
37 // internal structures are modified, so it is possible to detect (most of the
38 // time) when the process dies in the middle of an update. There are dedicated
39 // backup files for cache bitmaps, used to detect entries out of date.
40
41 #ifndef NET_DISK_CACHE_V3_DISK_FORMAT_V3_H_
42 #define NET_DISK_CACHE_V3_DISK_FORMAT_V3_H_
43
44 #include "base/basictypes.h"
45 #include "net/base/net_export.h"
46 #include "net/disk_cache/disk_format_base.h"
47
48 namespace disk_cache {
49
50 const int kIndexTablesize = 0x10000;
51 const uint32 kIndexMagic = 0xC103CAC3;
52 const uint32 kCurrentVersion = 0x30000; // Version 3.0.
53
54 // Flags for a given cache.
55 enum CacheFlags {
56 CACHE_EVICTION_2 = 1, // Keep multiple lists for eviction.
57 CACHE_EVICTED = 1 << 1 // Already evicted at least one entry.
58 };
59
60 // Header for the master index file.
61 struct NET_EXPORT_PRIVATE IndexHeaderV3 {
62 IndexHeaderV3();
63
64 uint32 magic;
65 uint32 version;
66 int32 num_entries; // Number of entries currently stored.
67 int32 num_bytes; // Total size of the stored data.
68 int32 max_bytes; // Total maximum size of the stored data.
69 int32 last_file; // Last external file created.
70 int32 reserved1;
71 CacheAddr stats; // Storage for usage data.
72 int32 table_len; // Actual size of the table.
73 int32 crash; // Signals a previous crash.
74 int32 experiment; // Id of an ongoing test.
75 uint32 flags;
76 int32 used_cells;
77 int32 max_bucket;
78 uint64 create_time; // Creation time for this set of files.
79 uint64 base_time; // Current base for timestamps.
80 uint64 old_time; // Previous time used for timestamps.
81 int32 max_block_file;
82 int32 num_no_use_entries;
83 int32 num_low_use_entries;
84 int32 num_high_use_entries;
85 int32 reserved;
86 int32 num_evicted_entries;
87 int32 pad[6];
88 };
89
90 const int kBaseBitmapBytes = 3968;
91 // The IndexBitmap is directly saved to a file named index. The file grows in
92 // page increments (4096 bytes), but all bits don't have to be in use at any
93 // given time. The required file size can be computed from header.table_len.
94 struct IndexBitmap {
95 IndexHeaderV3 header;
96 uint32 bitmap[kBaseBitmapBytes / 4]; // First page of the bitmap.
97 };
98 COMPILE_ASSERT(sizeof(IndexBitmap) == 4096, bad_IndexHeader);
99
100 // Possible states for a given entry.
101 enum EntryState {
102 ENTRY_FREE = 0, // Available slot.
103 ENTRY_NEW, // The entry is being created.
104 ENTRY_OPEN, // The entry is being accessed.
105 ENTRY_MODIFIED, // The entry is being modified.
106 ENTRY_DELETED, // The entry is being deleted.
107 ENTRY_FIXING, // Inconsistent state. The entry is being verified.
108 ENTRY_USED // The slot is in use (entry is present).
109 };
110
111 enum EntryGroup {
112 ENTRY_NO_USE = 0, // The entry has not been reused.
113 ENTRY_LOW_USE, // The entry has low reuse.
114 ENTRY_HIGH_USE, // The entry has high reuse.
115 ENTRY_RESERVED, // Reserved for future use.
116 ENTRY_EVICTED // The entry was deleted.
117 };
118
119 #pragma pack(push, 1)
120 struct IndexCell {
121 void Clear() { memset(this, 0, sizeof(*this)); }
122
123 unsigned int address : 22; // 0..21.
124 unsigned int state : 3; // 22..24.
125 unsigned int group : 3; // 25..27.
126 unsigned int reuse : 4; // 28..31.
127 uint16 hash;
128 uint16 timestamp_and_hash; // 2 bits of hash.
129 uint8 timestamp_and_sum; // 2 bits of sum.
130 };
131 COMPILE_ASSERT(sizeof(IndexCell) == 9, bad_IndexCell);
132
133 struct IndexBucket {
134 IndexCell cells[4];
135 int32 next;
136 unsigned int hash : 24; // 0..23.
137 unsigned int flags : 8; // 24..31. Reserved.
138 };
139 COMPILE_ASSERT(sizeof(IndexBucket) == 44, bad_IndexBucket);
140 const int kBytesPerCell = 44 / 4;
141
142 // The main cache index. Backed by a file named index_tb.
143 struct Index {
144 IndexBucket table[kIndexTablesize]; // Default size. Actual size controlled
145 // by header.table_len.
146 };
147 #pragma pack(pop)
148
149 // Flags that can be applied to an entry.
150 enum EntryFlags {
151 PARENT_ENTRY = 1, // This entry has children (sparse) entries.
152 CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data.
153 };
154
155 struct EntryRecord {
156 EntryRecord();
157 uint32 hash; // Full hash of the key.
158 uint32 pad1;
159 uint8 reuse_count; // How often is this entry used.
160 uint8 refetch_count; // How often is this fetched from the net.
161 int8 state; // Current state.
162 uint8 flags; // Any combination of EntryFlags.
163 int32 key_len;
164 int32 data_size[4]; // We can store up to 4 data streams for each
165 CacheAddr data_addr[4]; // entry.
166 uint32 data_hash[4];
167 uint64 creation_time;
168 uint64 last_modified_time;
169 uint64 last_access_time;
170 int32 pad[3];
171 uint32 self_hash; // The hash of EntryRecord.
172 };
173 COMPILE_ASSERT(sizeof(EntryRecord) == 104, bad_EntryRecord);
174
175 struct ShortEntryRecord {
176 ShortEntryRecord();
177 uint32 hash; // Full hash of the key.
178 uint32 pad1;
179 uint8 reuse_count; // How often is this entry used.
180 uint8 refetch_count; // How often is this fetched from the net.
181 int8 state; // Current state.
182 uint8 flags;
183 int32 key_len;
184 uint64 last_access_time;
185 uint32 long_hash[5];
186 uint32 self_hash; // The hash of ShortEntryRecord.
187 };
188 COMPILE_ASSERT(sizeof(ShortEntryRecord) == 48, bad_ShortEntryRecord);
189
190 } // namespace disk_cache
191
192 #endif // NET_DISK_CACHE_V3_DISK_FORMAT_V3_H_
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