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Side by Side Diff: core/src/fpdfapi/fpdf_render/fpdf_render_pattern.cpp

Issue 1520063002: Get rid of most instance of 'foo == NULL' (Closed) Base URL: https://pdfium.googlesource.com/pdfium@bstr_isnull
Patch Set: rebase Created 5 years ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #include "render_int.h" 7 #include "render_int.h"
8 8
9 #include "core/include/fpdfapi/fpdf_pageobj.h" 9 #include "core/include/fpdfapi/fpdf_pageobj.h"
10 #include "core/include/fpdfapi/fpdf_render.h" 10 #include "core/include/fpdfapi/fpdf_render.h"
11 #include "core/include/fxge/fx_ge.h" 11 #include "core/include/fxge/fx_ge.h"
12 #include "core/src/fpdfapi/fpdf_page/pageint.h" 12 #include "core/src/fpdfapi/fpdf_page/pageint.h"
13 13
14 #define SHADING_STEPS 256 14 #define SHADING_STEPS 256
15 static void DrawAxialShading(CFX_DIBitmap* pBitmap, 15 static void DrawAxialShading(CFX_DIBitmap* pBitmap,
16 CFX_Matrix* pObject2Bitmap, 16 CFX_Matrix* pObject2Bitmap,
17 CPDF_Dictionary* pDict, 17 CPDF_Dictionary* pDict,
18 CPDF_Function** pFuncs, 18 CPDF_Function** pFuncs,
19 int nFuncs, 19 int nFuncs,
20 CPDF_ColorSpace* pCS, 20 CPDF_ColorSpace* pCS,
21 int alpha) { 21 int alpha) {
22 ASSERT(pBitmap->GetFormat() == FXDIB_Argb); 22 ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
23 CPDF_Array* pCoords = pDict->GetArray("Coords"); 23 CPDF_Array* pCoords = pDict->GetArray("Coords");
24 if (pCoords == NULL) { 24 if (!pCoords) {
25 return; 25 return;
26 } 26 }
27 FX_FLOAT start_x = pCoords->GetNumber(0); 27 FX_FLOAT start_x = pCoords->GetNumber(0);
28 FX_FLOAT start_y = pCoords->GetNumber(1); 28 FX_FLOAT start_y = pCoords->GetNumber(1);
29 FX_FLOAT end_x = pCoords->GetNumber(2); 29 FX_FLOAT end_x = pCoords->GetNumber(2);
30 FX_FLOAT end_y = pCoords->GetNumber(3); 30 FX_FLOAT end_y = pCoords->GetNumber(3);
31 FX_FLOAT t_min = 0, t_max = 1.0f; 31 FX_FLOAT t_min = 0, t_max = 1.0f;
32 CPDF_Array* pArray = pDict->GetArray("Domain"); 32 CPDF_Array* pArray = pDict->GetArray("Domain");
33 if (pArray) { 33 if (pArray) {
34 t_min = pArray->GetNumber(0); 34 t_min = pArray->GetNumber(0);
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
105 } 105 }
106 static void DrawRadialShading(CFX_DIBitmap* pBitmap, 106 static void DrawRadialShading(CFX_DIBitmap* pBitmap,
107 CFX_Matrix* pObject2Bitmap, 107 CFX_Matrix* pObject2Bitmap,
108 CPDF_Dictionary* pDict, 108 CPDF_Dictionary* pDict,
109 CPDF_Function** pFuncs, 109 CPDF_Function** pFuncs,
110 int nFuncs, 110 int nFuncs,
111 CPDF_ColorSpace* pCS, 111 CPDF_ColorSpace* pCS,
112 int alpha) { 112 int alpha) {
113 ASSERT(pBitmap->GetFormat() == FXDIB_Argb); 113 ASSERT(pBitmap->GetFormat() == FXDIB_Argb);
114 CPDF_Array* pCoords = pDict->GetArray("Coords"); 114 CPDF_Array* pCoords = pDict->GetArray("Coords");
115 if (pCoords == NULL) { 115 if (!pCoords) {
116 return; 116 return;
117 } 117 }
118 FX_FLOAT start_x = pCoords->GetNumber(0); 118 FX_FLOAT start_x = pCoords->GetNumber(0);
119 FX_FLOAT start_y = pCoords->GetNumber(1); 119 FX_FLOAT start_y = pCoords->GetNumber(1);
120 FX_FLOAT start_r = pCoords->GetNumber(2); 120 FX_FLOAT start_r = pCoords->GetNumber(2);
121 FX_FLOAT end_x = pCoords->GetNumber(3); 121 FX_FLOAT end_x = pCoords->GetNumber(3);
122 FX_FLOAT end_y = pCoords->GetNumber(4); 122 FX_FLOAT end_y = pCoords->GetNumber(4);
123 FX_FLOAT end_r = pCoords->GetNumber(5); 123 FX_FLOAT end_r = pCoords->GetNumber(5);
124 CFX_Matrix matrix; 124 CFX_Matrix matrix;
125 matrix.SetReverse(*pObject2Bitmap); 125 matrix.SetReverse(*pObject2Bitmap);
(...skipping 701 matching lines...) Expand 10 before | Expand all | Expand 10 after
827 } 827 }
828 void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern, 828 void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
829 CFX_Matrix* pMatrix, 829 CFX_Matrix* pMatrix,
830 FX_RECT& clip_rect, 830 FX_RECT& clip_rect,
831 int alpha, 831 int alpha,
832 FX_BOOL bAlphaMode) { 832 FX_BOOL bAlphaMode) {
833 CPDF_Function** pFuncs = pPattern->m_pFunctions; 833 CPDF_Function** pFuncs = pPattern->m_pFunctions;
834 int nFuncs = pPattern->m_nFuncs; 834 int nFuncs = pPattern->m_nFuncs;
835 CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict(); 835 CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict();
836 CPDF_ColorSpace* pColorSpace = pPattern->m_pCS; 836 CPDF_ColorSpace* pColorSpace = pPattern->m_pCS;
837 if (pColorSpace == NULL) { 837 if (!pColorSpace) {
838 return; 838 return;
839 } 839 }
840 FX_ARGB background = 0; 840 FX_ARGB background = 0;
841 if (!pPattern->m_bShadingObj && 841 if (!pPattern->m_bShadingObj &&
842 pPattern->m_pShadingObj->GetDict()->KeyExist("Background")) { 842 pPattern->m_pShadingObj->GetDict()->KeyExist("Background")) {
843 CPDF_Array* pBackColor = 843 CPDF_Array* pBackColor =
844 pPattern->m_pShadingObj->GetDict()->GetArray("Background"); 844 pPattern->m_pShadingObj->GetDict()->GetArray("Background");
845 if (pBackColor && 845 if (pBackColor &&
846 pBackColor->GetCount() >= (FX_DWORD)pColorSpace->CountComponents()) { 846 pBackColor->GetCount() >= (FX_DWORD)pColorSpace->CountComponents()) {
847 CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents()); 847 CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
848 for (int i = 0; i < pColorSpace->CountComponents(); i++) { 848 for (int i = 0; i < pColorSpace->CountComponents(); i++) {
849 comps[i] = pBackColor->GetNumber(i); 849 comps[i] = pBackColor->GetNumber(i);
850 } 850 }
851 FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f; 851 FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
852 pColorSpace->GetRGB(comps, R, G, B); 852 pColorSpace->GetRGB(comps, R, G, B);
853 background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255), 853 background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255),
854 (int32_t)(B * 255)); 854 (int32_t)(B * 255));
855 } 855 }
856 } 856 }
857 if (pDict->KeyExist("BBox")) { 857 if (pDict->KeyExist("BBox")) {
858 CFX_FloatRect rect = pDict->GetRect("BBox"); 858 CFX_FloatRect rect = pDict->GetRect("BBox");
859 rect.Transform(pMatrix); 859 rect.Transform(pMatrix);
860 clip_rect.Intersect(rect.GetOutterRect()); 860 clip_rect.Intersect(rect.GetOutterRect());
861 } 861 }
862 CPDF_DeviceBuffer buffer; 862 CPDF_DeviceBuffer buffer;
863 buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150); 863 buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150);
864 CFX_Matrix FinalMatrix = *pMatrix; 864 CFX_Matrix FinalMatrix = *pMatrix;
865 FinalMatrix.Concat(*buffer.GetMatrix()); 865 FinalMatrix.Concat(*buffer.GetMatrix());
866 CFX_DIBitmap* pBitmap = buffer.GetBitmap(); 866 CFX_DIBitmap* pBitmap = buffer.GetBitmap();
867 if (pBitmap->GetBuffer() == NULL) { 867 if (!pBitmap->GetBuffer()) {
868 return; 868 return;
869 } 869 }
870 pBitmap->Clear(background); 870 pBitmap->Clear(background);
871 int fill_mode = m_Options.m_Flags; 871 int fill_mode = m_Options.m_Flags;
872 switch (pPattern->m_ShadingType) { 872 switch (pPattern->m_ShadingType) {
873 case kInvalidShading: 873 case kInvalidShading:
874 case kMaxShading: 874 case kMaxShading:
875 return; 875 return;
876 case kFunctionBasedShading: 876 case kFunctionBasedShading:
877 DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace, 877 DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace,
(...skipping 236 matching lines...) Expand 10 before | Expand all | Expand 10 after
1114 CFX_DIBitmap* pEnlargedBitmap = 1114 CFX_DIBitmap* pEnlargedBitmap =
1115 DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache, 1115 DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache,
1116 pPattern, pObj2Device, 8, 8, m_Options.m_Flags); 1116 pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
1117 pPatternBitmap = pEnlargedBitmap->StretchTo(width, height); 1117 pPatternBitmap = pEnlargedBitmap->StretchTo(width, height);
1118 delete pEnlargedBitmap; 1118 delete pEnlargedBitmap;
1119 } else { 1119 } else {
1120 pPatternBitmap = DrawPatternBitmap( 1120 pPatternBitmap = DrawPatternBitmap(
1121 m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern, 1121 m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern,
1122 pObj2Device, width, height, m_Options.m_Flags); 1122 pObj2Device, width, height, m_Options.m_Flags);
1123 } 1123 }
1124 if (pPatternBitmap == NULL) { 1124 if (!pPatternBitmap) {
1125 m_pDevice->RestoreState(); 1125 m_pDevice->RestoreState();
1126 return; 1126 return;
1127 } 1127 }
1128 if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) { 1128 if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
1129 pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor, 1129 pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor,
1130 m_Options.m_BackColor); 1130 m_Options.m_BackColor);
1131 } 1131 }
1132 FX_ARGB fill_argb = GetFillArgb(pPageObj); 1132 FX_ARGB fill_argb = GetFillArgb(pPageObj);
1133 int clip_width = clip_box.right - clip_box.left; 1133 int clip_width = clip_box.right - clip_box.left;
1134 int clip_height = clip_box.bottom - clip_box.top; 1134 int clip_height = clip_box.bottom - clip_box.top;
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
1178 CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255, 1178 CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255,
1179 FXDIB_BLEND_NORMAL, FALSE); 1179 FXDIB_BLEND_NORMAL, FALSE);
1180 m_pDevice->RestoreState(); 1180 m_pDevice->RestoreState();
1181 delete pPatternBitmap; 1181 delete pPatternBitmap;
1182 } 1182 }
1183 void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj, 1183 void CPDF_RenderStatus::DrawPathWithPattern(CPDF_PathObject* pPathObj,
1184 const CFX_Matrix* pObj2Device, 1184 const CFX_Matrix* pObj2Device,
1185 CPDF_Color* pColor, 1185 CPDF_Color* pColor,
1186 FX_BOOL bStroke) { 1186 FX_BOOL bStroke) {
1187 CPDF_Pattern* pattern = pColor->GetPattern(); 1187 CPDF_Pattern* pattern = pColor->GetPattern();
1188 if (pattern == NULL) { 1188 if (!pattern) {
1189 return; 1189 return;
1190 } 1190 }
1191 if (pattern->m_PatternType == PATTERN_TILING) { 1191 if (pattern->m_PatternType == PATTERN_TILING) {
1192 DrawTilingPattern((CPDF_TilingPattern*)pattern, pPathObj, pObj2Device, 1192 DrawTilingPattern((CPDF_TilingPattern*)pattern, pPathObj, pObj2Device,
1193 bStroke); 1193 bStroke);
1194 } else { 1194 } else {
1195 DrawShadingPattern((CPDF_ShadingPattern*)pattern, pPathObj, pObj2Device, 1195 DrawShadingPattern((CPDF_ShadingPattern*)pattern, pPathObj, pObj2Device,
1196 bStroke); 1196 bStroke);
1197 } 1197 }
1198 } 1198 }
1199 void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj, 1199 void CPDF_RenderStatus::ProcessPathPattern(CPDF_PathObject* pPathObj,
1200 const CFX_Matrix* pObj2Device, 1200 const CFX_Matrix* pObj2Device,
1201 int& filltype, 1201 int& filltype,
1202 FX_BOOL& bStroke) { 1202 FX_BOOL& bStroke) {
1203 if (filltype) { 1203 if (filltype) {
1204 CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor(); 1204 CPDF_Color& FillColor = *pPathObj->m_ColorState.GetFillColor();
1205 if (FillColor.m_pCS && FillColor.m_pCS->GetFamily() == PDFCS_PATTERN) { 1205 if (FillColor.m_pCS && FillColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
1206 DrawPathWithPattern(pPathObj, pObj2Device, &FillColor, FALSE); 1206 DrawPathWithPattern(pPathObj, pObj2Device, &FillColor, FALSE);
1207 filltype = 0; 1207 filltype = 0;
1208 } 1208 }
1209 } 1209 }
1210 if (bStroke) { 1210 if (bStroke) {
1211 CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor(); 1211 CPDF_Color& StrokeColor = *pPathObj->m_ColorState.GetStrokeColor();
1212 if (StrokeColor.m_pCS && StrokeColor.m_pCS->GetFamily() == PDFCS_PATTERN) { 1212 if (StrokeColor.m_pCS && StrokeColor.m_pCS->GetFamily() == PDFCS_PATTERN) {
1213 DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE); 1213 DrawPathWithPattern(pPathObj, pObj2Device, &StrokeColor, TRUE);
1214 bStroke = FALSE; 1214 bStroke = FALSE;
1215 } 1215 }
1216 } 1216 }
1217 } 1217 }
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