Index: cc/trees/layer_tree_host.cc |
diff --git a/cc/trees/layer_tree_host.cc b/cc/trees/layer_tree_host.cc |
index 70740935217a4482d62abd598cb54e879017a7d4..c70240a1130a454c342166fae4e1aa8d937fa884 100644 |
--- a/cc/trees/layer_tree_host.cc |
+++ b/cc/trees/layer_tree_host.cc |
@@ -36,8 +36,11 @@ |
#include "cc/layers/heads_up_display_layer_impl.h" |
#include "cc/layers/layer.h" |
#include "cc/layers/layer_iterator.h" |
+#include "cc/layers/layer_proto_converter.h" |
#include "cc/layers/layer_settings.h" |
#include "cc/layers/painted_scrollbar_layer.h" |
+#include "cc/proto/gfx_conversions.h" |
+#include "cc/proto/layer_tree_host.pb.h" |
#include "cc/resources/ui_resource_request.h" |
#include "cc/scheduler/begin_frame_source.h" |
#include "cc/trees/draw_property_utils.h" |
@@ -1276,4 +1279,213 @@ bool LayerTreeHost::IsThreaded() const { |
return compositor_mode_ == CompositorMode::Threaded; |
} |
+void LayerTreeHost::ToProtobufForCommit(proto::LayerTreeHost* proto) const { |
+ // Not all fields are serialized, as they are eiher not needed for a commit, |
+ // or implementation isn't ready yet. |
+ // Unsupported items: |
+ // - animations |
+ // - UI resources |
+ // - instrumentation of stats |
+ // - histograms |
+ // Skipped items: |
+ // - SwapPromise as they are mostly used for perf measurements. |
+ // - The bitmap and GPU memory related items. |
+ // Other notes: |
+ // - The output surfaces are only valid on the client-side so they are |
+ // therefore not serialized. |
+ // - LayerTreeSettings are needed only during construction of the |
+ // LayerTreeHost, so they are serialized outside of the LayerTreeHost |
+ // serialization. |
+ // - The |visible_| flag will be controlled from the client separately and |
+ // will need special handling outside of the serialization of the |
+ // LayerTreeHost. |
+ // TODO(nyquist): Figure out how to support animations. See crbug.com/570376. |
+ proto->set_needs_full_tree_sync(needs_full_tree_sync_); |
+ proto->set_needs_meta_info_recomputation(needs_meta_info_recomputation_); |
+ proto->set_source_frame_number(source_frame_number_); |
+ proto->set_meta_information_sequence_number( |
+ meta_information_sequence_number_); |
+ LayerProtoConverter::SerializeLayerHierarchy(root_layer_, |
+ proto->mutable_root_layer()); |
+ LayerProtoConverter::SerializeLayerProperties(root_layer_.get(), |
+ proto->mutable_layer_updates()); |
+ proto->set_hud_layer_id(hud_layer_ ? hud_layer_->id() : Layer::INVALID_ID); |
+ debug_state_.ToProtobuf(proto->mutable_debug_state()); |
+ SizeToProto(device_viewport_size_, proto->mutable_device_viewport_size()); |
+ proto->set_top_controls_shrink_blink_size(top_controls_shrink_blink_size_); |
+ proto->set_top_controls_height(top_controls_height_); |
+ proto->set_top_controls_shown_ratio(top_controls_shown_ratio_); |
+ proto->set_device_scale_factor(device_scale_factor_); |
+ proto->set_painted_device_scale_factor(painted_device_scale_factor_); |
+ proto->set_page_scale_factor(page_scale_factor_); |
+ proto->set_min_page_scale_factor(min_page_scale_factor_); |
+ proto->set_max_page_scale_factor(max_page_scale_factor_); |
+ Vector2dFToProto(elastic_overscroll_, proto->mutable_elastic_overscroll()); |
+ proto->set_has_gpu_rasterization_trigger(has_gpu_rasterization_trigger_); |
+ proto->set_content_is_suitable_for_gpu_rasterization( |
+ content_is_suitable_for_gpu_rasterization_); |
+ proto->set_background_color(background_color_); |
+ proto->set_has_transparent_background(has_transparent_background_); |
+ proto->set_in_paint_layer_contents(in_paint_layer_contents_); |
+ proto->set_id(id_); |
+ proto->set_next_commit_forces_redraw(next_commit_forces_redraw_); |
+ |
+ // Viewport layers. |
+ proto->set_overscroll_elasticity_layer_id( |
+ overscroll_elasticity_layer_ ? overscroll_elasticity_layer_->id() |
+ : Layer::INVALID_ID); |
+ proto->set_page_scale_layer_id(page_scale_layer_ ? page_scale_layer_->id() |
+ : Layer::INVALID_ID); |
+ proto->set_inner_viewport_scroll_layer_id( |
+ inner_viewport_scroll_layer_ ? inner_viewport_scroll_layer_->id() |
+ : Layer::INVALID_ID); |
+ proto->set_outer_viewport_scroll_layer_id( |
+ outer_viewport_scroll_layer_ ? outer_viewport_scroll_layer_->id() |
+ : Layer::INVALID_ID); |
+ |
+ LayerSelectionToProtobuf(selection_, proto->mutable_selection()); |
+ property_trees_.ToProtobuf(proto->mutable_property_trees()); |
+ proto->set_surface_id_namespace(surface_id_namespace_); |
+ proto->set_next_surface_sequence(next_surface_sequence_); |
+} |
+ |
+void LayerTreeHost::FromProtobufForCommit(const proto::LayerTreeHost& proto) { |
+ needs_full_tree_sync_ = proto.needs_full_tree_sync(); |
+ needs_meta_info_recomputation_ = proto.needs_meta_info_recomputation(); |
+ source_frame_number_ = proto.source_frame_number(); |
+ meta_information_sequence_number_ = proto.meta_information_sequence_number(); |
+ |
+ // Layer hierarchy. |
+ scoped_refptr<Layer> new_root_layer = |
+ LayerProtoConverter::DeserializeLayerHierarchy(root_layer_, |
+ proto.root_layer()); |
+ if (root_layer_ != new_root_layer) { |
+ root_layer_->SetLayerTreeHost(nullptr); |
+ root_layer_ = new_root_layer; |
+ root_layer_->SetLayerTreeHost(this); |
+ } |
+ |
+ // Populate layer_id_map_ with the new layers. |
+ layer_id_map_.clear(); |
+ LayerTreeHostCommon::CallFunctionForSubtree( |
+ root_layer(), |
+ [this](Layer* layer) { layer_id_map_[layer->id()] = layer; }); |
+ |
+ LayerProtoConverter::DeserializeLayerProperties(root_layer_.get(), |
+ proto.layer_updates()); |
+ |
+ debug_state_.FromProtobuf(proto.debug_state()); |
+ device_viewport_size_ = ProtoToSize(proto.device_viewport_size()); |
+ top_controls_shrink_blink_size_ = proto.top_controls_shrink_blink_size(); |
+ top_controls_height_ = proto.top_controls_height(); |
+ top_controls_shown_ratio_ = proto.top_controls_shown_ratio(); |
+ device_scale_factor_ = proto.device_scale_factor(); |
+ painted_device_scale_factor_ = proto.painted_device_scale_factor(); |
+ page_scale_factor_ = proto.page_scale_factor(); |
+ min_page_scale_factor_ = proto.min_page_scale_factor(); |
+ max_page_scale_factor_ = proto.max_page_scale_factor(); |
+ elastic_overscroll_ = ProtoToVector2dF(proto.elastic_overscroll()); |
+ has_gpu_rasterization_trigger_ = proto.has_gpu_rasterization_trigger(); |
+ content_is_suitable_for_gpu_rasterization_ = |
+ proto.content_is_suitable_for_gpu_rasterization(); |
+ background_color_ = proto.background_color(); |
+ has_transparent_background_ = proto.has_transparent_background(); |
+ in_paint_layer_contents_ = proto.in_paint_layer_contents(); |
+ id_ = proto.id(); |
+ next_commit_forces_redraw_ = proto.next_commit_forces_redraw(); |
+ |
+ if (proto.hud_layer_id() == Layer::INVALID_ID) { |
vmpstr
2016/01/13 23:38:14
What do you think of a function
Layer* UpdateAndG
nyquist
2016/01/14 00:29:00
Done.
I first added it as a private function, sin
|
+ if (hud_layer_) |
+ hud_layer_->SetLayerTreeHost(nullptr); |
+ |
+ hud_layer_ = nullptr; |
+ } else { |
+ DCHECK(layer_id_map_.find(proto.hud_layer_id()) != layer_id_map_.end()); |
+ if (hud_layer_ && hud_layer_ != layer_id_map_[proto.hud_layer_id()]) |
+ hud_layer_->SetLayerTreeHost(nullptr); |
+ |
+ hud_layer_ = |
+ static_cast<HeadsUpDisplayLayer*>(layer_id_map_[proto.hud_layer_id()]); |
+ } |
+ |
+ // Viewport layers. |
+ if (proto.overscroll_elasticity_layer_id() == Layer::INVALID_ID) { |
+ if (overscroll_elasticity_layer_) |
+ overscroll_elasticity_layer_->SetLayerTreeHost(nullptr); |
+ |
+ overscroll_elasticity_layer_ = nullptr; |
+ } else { |
+ DCHECK(layer_id_map_.find(proto.overscroll_elasticity_layer_id()) != |
+ layer_id_map_.end()); |
+ if (overscroll_elasticity_layer_ && |
+ overscroll_elasticity_layer_ != |
+ layer_id_map_[proto.overscroll_elasticity_layer_id()]) { |
+ overscroll_elasticity_layer_->SetLayerTreeHost(nullptr); |
+ } |
+ overscroll_elasticity_layer_ = |
+ layer_id_map_[proto.overscroll_elasticity_layer_id()]; |
+ } |
+ |
+ if (proto.page_scale_layer_id() == Layer::INVALID_ID) { |
+ if (page_scale_layer_) |
+ page_scale_layer_->SetLayerTreeHost(nullptr); |
+ |
+ page_scale_layer_ = nullptr; |
+ } else { |
+ DCHECK(layer_id_map_.find(proto.page_scale_layer_id()) != |
+ layer_id_map_.end()); |
+ if (page_scale_layer_ && |
+ page_scale_layer_ != layer_id_map_[proto.page_scale_layer_id()]) { |
+ page_scale_layer_->SetLayerTreeHost(nullptr); |
+ } |
+ |
+ page_scale_layer_ = layer_id_map_[proto.page_scale_layer_id()]; |
+ } |
+ |
+ if (proto.inner_viewport_scroll_layer_id() == Layer::INVALID_ID) { |
+ if (inner_viewport_scroll_layer_) |
+ inner_viewport_scroll_layer_->SetLayerTreeHost(nullptr); |
+ |
+ inner_viewport_scroll_layer_ = nullptr; |
+ } else { |
+ DCHECK(layer_id_map_.find(proto.inner_viewport_scroll_layer_id()) != |
+ layer_id_map_.end()); |
+ if (inner_viewport_scroll_layer_ && |
+ inner_viewport_scroll_layer_ != |
+ layer_id_map_[proto.inner_viewport_scroll_layer_id()]) { |
+ inner_viewport_scroll_layer_->SetLayerTreeHost(nullptr); |
+ } |
+ |
+ inner_viewport_scroll_layer_ = |
+ layer_id_map_[proto.inner_viewport_scroll_layer_id()]; |
+ } |
+ |
+ if (proto.outer_viewport_scroll_layer_id() == Layer::INVALID_ID) { |
+ if (outer_viewport_scroll_layer_) |
+ outer_viewport_scroll_layer_->SetLayerTreeHost(nullptr); |
+ |
+ outer_viewport_scroll_layer_ = nullptr; |
+ } else { |
+ DCHECK(layer_id_map_.find(proto.outer_viewport_scroll_layer_id()) != |
+ layer_id_map_.end()); |
+ if (outer_viewport_scroll_layer_ && |
+ outer_viewport_scroll_layer_ != |
+ layer_id_map_[proto.outer_viewport_scroll_layer_id()]) { |
+ outer_viewport_scroll_layer_->SetLayerTreeHost(nullptr); |
+ } |
+ |
+ outer_viewport_scroll_layer_ = |
+ layer_id_map_[proto.outer_viewport_scroll_layer_id()]; |
+ } |
+ |
+ LayerSelectionFromProtobuf(&selection_, proto.selection()); |
+ |
+ // It is required to create new PropertyTrees before deserializing it. |
+ property_trees_ = PropertyTrees(); |
+ property_trees_.FromProtobuf(proto.property_trees()); |
+ |
+ surface_id_namespace_ = proto.surface_id_namespace(); |
+ next_surface_sequence_ = proto.next_surface_sequence(); |
+} |
+ |
} // namespace cc |