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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 /** | |
| 6 * @fileoverview A simple virtual keyboard implementation. | |
| 7 */ | |
| 8 | |
| 9 var KEY_MODE = 'key'; | |
| 10 var SHIFT_MODE = 'shift'; | |
| 11 var NUMBER_MODE = 'number'; | |
| 12 var SYMBOL_MODE = 'symbol'; | |
| 13 // TODO(bryeung): tear out all of this mode switching code | |
| 14 var MODES = [KEY_MODE, SHIFT_MODE, NUMBER_MODE, SYMBOL_MODE]; | |
| 15 var currentMode = KEY_MODE; | |
| 16 var enterShiftModeOnSpace = false; | |
| 17 var MODE_CODES = {}; | |
| 18 var MODE_TRANSITIONS = {}; | |
| 19 | |
| 20 MODE_CODES[KEY_MODE] = 0; | |
| 21 MODE_CODES[SHIFT_MODE] = 1; | |
| 22 MODE_CODES[NUMBER_MODE] = 2; | |
| 23 MODE_CODES[SYMBOL_MODE] = 3; | |
| 24 | |
| 25 MODE_TRANSITIONS[KEY_MODE + SHIFT_MODE] = SHIFT_MODE; | |
| 26 MODE_TRANSITIONS[KEY_MODE + NUMBER_MODE] = NUMBER_MODE; | |
| 27 MODE_TRANSITIONS[SHIFT_MODE + SHIFT_MODE] = KEY_MODE; | |
| 28 MODE_TRANSITIONS[SHIFT_MODE + NUMBER_MODE] = NUMBER_MODE; | |
| 29 MODE_TRANSITIONS[NUMBER_MODE + SHIFT_MODE] = SYMBOL_MODE; | |
| 30 MODE_TRANSITIONS[NUMBER_MODE + NUMBER_MODE] = KEY_MODE; | |
| 31 MODE_TRANSITIONS[SYMBOL_MODE + SHIFT_MODE] = NUMBER_MODE; | |
| 32 MODE_TRANSITIONS[SYMBOL_MODE + NUMBER_MODE] = KEY_MODE; | |
| 33 | |
| 34 var KEYBOARDS = {}; | |
| 35 | |
| 36 /** | |
| 37 * The long-press delay in milliseconds before long-press handler is invoked. | |
| 38 * @type {number} | |
| 39 */ | |
| 40 var LONGPRESS_DELAY_MSEC = 500; | |
| 41 | |
| 42 /** | |
| 43 * The repeat delay in milliseconds before a key starts repeating. Use the same | |
| 44 * rate as Chromebook. (See chrome/browser/chromeos/language_preferences.cc) | |
| 45 * @type {number} | |
| 46 */ | |
| 47 var REPEAT_DELAY_MSEC = 500; | |
| 48 | |
| 49 /** | |
| 50 * The repeat interval or number of milliseconds between subsequent keypresses. | |
| 51 * Use the same rate as Chromebook. | |
| 52 * @type {number} | |
| 53 */ | |
| 54 var REPEAT_INTERVAL_MSEC = 50; | |
| 55 | |
| 56 /** | |
| 57 * The keyboard layout name currently in use. | |
| 58 * @type {string} | |
| 59 */ | |
| 60 var currentKeyboardLayout = 'us'; | |
| 61 | |
| 62 /** | |
| 63 * A structure to track the currently repeating key on the keyboard. | |
| 64 */ | |
| 65 var repeatKey = { | |
| 66 /** | |
| 67 * The timer for the delay before repeating behaviour begins. | |
| 68 * @type {number|undefined} | |
| 69 */ | |
| 70 timer: undefined, | |
| 71 | |
| 72 /** | |
| 73 * The interval timer for issuing keypresses of a repeating key. | |
| 74 * @type {number|undefined} | |
| 75 */ | |
| 76 interval: undefined, | |
| 77 | |
| 78 /** | |
| 79 * The key which is currently repeating. | |
| 80 * @type {BaseKey|undefined} | |
| 81 */ | |
| 82 key: undefined, | |
| 83 | |
| 84 /** | |
| 85 * Cancel the repeat timers of the currently active key. | |
| 86 */ | |
| 87 cancel: function() { | |
| 88 clearTimeout(this.timer); | |
| 89 clearInterval(this.interval); | |
| 90 this.timer = undefined; | |
| 91 this.interval = undefined; | |
| 92 this.key = undefined; | |
| 93 } | |
| 94 }; | |
| 95 | |
| 96 /** | |
| 97 * Set the keyboard mode. | |
| 98 * @param {string} mode The new mode. | |
| 99 */ | |
| 100 function setMode(mode) { | |
| 101 currentMode = mode; | |
| 102 | |
| 103 var rows = KEYBOARDS[currentKeyboardLayout]['rows']; | |
| 104 for (var i = 0; i < rows.length; ++i) { | |
| 105 rows[i].showMode(currentMode); | |
| 106 } | |
| 107 } | |
| 108 | |
| 109 /** | |
| 110 * Transition the mode according to the given transition. | |
| 111 * @param {string} transition The transition to take. | |
| 112 */ | |
| 113 function transitionMode(transition) { | |
| 114 setMode(MODE_TRANSITIONS[currentMode + transition]); | |
| 115 } | |
| 116 | |
| 117 /** | |
| 118 * Send the given key to chrome but don't update the keyboard state. | |
| 119 */ | |
| 120 function sendKeyRaw(key) { | |
| 121 var keyIdentifier = key; | |
| 122 | |
| 123 // Fix up some keys to their respective identifiers for convenience. | |
| 124 if (keyIdentifier == ' ') { | |
| 125 keyIdentifier = 'Spacebar'; | |
| 126 } | |
| 127 | |
| 128 var keyEvent = { | |
| 129 keyIdentifier: keyIdentifier | |
| 130 }; | |
| 131 sendKeyEvent(keyEvent); | |
| 132 } | |
| 133 | |
| 134 /** | |
| 135 * Send the given key to chrome, via the experimental extension API. | |
| 136 * Also updates the current keyboard state based on the current state and which | |
| 137 * character was sent. | |
| 138 * @param {string} keyIdentifier The key to send. | |
| 139 */ | |
| 140 function sendKey(keyIdentifier) { | |
| 141 sendKeyRaw(keyIdentifier); | |
| 142 | |
| 143 // Exit shift mode after pressing any key but space. | |
| 144 if (currentMode == SHIFT_MODE && keyIdentifier != 'Spacebar') { | |
| 145 transitionMode(SHIFT_MODE); | |
| 146 } | |
| 147 // Enter shift mode after typing a closing punctuation and then a space for a | |
| 148 // new sentence. | |
| 149 if (enterShiftModeOnSpace) { | |
| 150 enterShiftModeOnSpace = false; | |
| 151 if (currentMode != SHIFT_MODE && keyIdentifier == 'Spacebar') { | |
| 152 setMode(SHIFT_MODE); | |
| 153 } | |
| 154 } | |
| 155 if (currentMode != SHIFT_MODE && | |
| 156 (keyIdentifier == '.' || keyIdentifier == '?' || keyIdentifier == '!')) { | |
| 157 enterShiftModeOnSpace = true; | |
| 158 } | |
| 159 } | |
| 160 | |
| 161 /** | |
| 162 * Add a child div element that represents the content of the given element. | |
| 163 * A child div element that represents a text content is added if | |
| 164 * opt_textContent is given. Otherwise a child element that represents an image | |
| 165 * content is added. If the given element already has a child, the child element | |
| 166 * is modified. | |
| 167 * @param {Element} element The DOM Element to which the content is added. | |
| 168 * @param {string} opt_textContent The text to be inserted. | |
| 169 */ | |
| 170 function addContent(element, opt_textContent) { | |
| 171 if (element.childNodes.length > 0) { | |
| 172 var content = element.childNodes[0]; | |
| 173 if (opt_textContent) { | |
| 174 content.textContent = opt_textContent; | |
| 175 } | |
| 176 return; | |
| 177 } | |
| 178 | |
| 179 var content = document.createElement('div'); | |
| 180 if (opt_textContent) { | |
| 181 content.textContent = opt_textContent; | |
| 182 content.className = 'text-key'; | |
| 183 } else { | |
| 184 content.className = 'image-key'; | |
| 185 } | |
| 186 element.appendChild(content); | |
| 187 } | |
| 188 | |
| 189 /** | |
| 190 * Set up the event handlers necessary to respond to mouse and touch events on | |
| 191 * the virtual keyboard. | |
| 192 * @param {BaseKey} key The BaseKey object corresponding to this key. | |
| 193 * @param {Element} element The top-level DOM Element to set event handlers on. | |
| 194 * @param {Object.<string, function()>} handlers The object that contains key | |
| 195 * event handlers in the following form. | |
| 196 * | |
| 197 * { 'up': keyUpHandler, | |
| 198 * 'down': keyDownHandler, | |
| 199 * 'long': keyLongHandler } | |
| 200 * | |
| 201 * keyDownHandler: Called when the key is pressed. This will be called | |
| 202 * repeatedly when holding a repeating key. | |
| 203 * keyUpHandler: Called when the key is released. This is only called | |
| 204 * once per actual key press. | |
| 205 * keyLongHandler: Called when the key is long-pressed for | |
| 206 * |LONGPRESS_DELAY_MSEC| milliseconds. | |
| 207 * | |
| 208 * The object does not necessarily contain all the handlers above, but | |
| 209 * needs to contain at least one of them. | |
| 210 */ | |
| 211 function setupKeyEventHandlers(key, element, handlers) { | |
| 212 var keyDownHandler = handlers['down']; | |
| 213 var keyUpHandler = handlers['up']; | |
| 214 var keyLongHandler = handlers['long']; | |
| 215 if (!(keyDownHandler || keyUpHandler || keyLongPressHandler)) { | |
| 216 throw new Error('Invalid handlers passed to setupKeyEventHandlers'); | |
| 217 } | |
| 218 | |
| 219 /** | |
| 220 * Handle a key down event on the virtual key. | |
| 221 * @param {UIEvent} evt The UI event which triggered the key down. | |
| 222 */ | |
| 223 var downHandler = function(evt) { | |
| 224 // Prevent any of the system gestures from happening. | |
| 225 evt.preventDefault(); | |
| 226 | |
| 227 // Don't process a key down if the key is already down. | |
| 228 if (key.pressed) { | |
| 229 return; | |
| 230 } | |
| 231 key.pressed = true; | |
| 232 if (keyDownHandler) { | |
| 233 keyDownHandler(); | |
| 234 } | |
| 235 repeatKey.cancel(); | |
| 236 | |
| 237 // Start a repeating timer if there is a repeat interval and a function to | |
| 238 // process key down events. | |
| 239 if (key.repeat && keyDownHandler) { | |
| 240 repeatKey.key = key; | |
| 241 // The timeout for the repeating timer occurs at | |
| 242 // REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC so that the interval | |
| 243 // function can handle all repeat keypresses and will get the first one | |
| 244 // at the correct time. | |
| 245 repeatKey.timer = setTimeout(function() { | |
| 246 repeatKey.timer = undefined; | |
| 247 repeatKey.interval = setInterval(function() { | |
| 248 keyDownHandler(); | |
| 249 }, REPEAT_INTERVAL_MSEC); | |
| 250 }, Math.max(0, REPEAT_DELAY_MSEC - REPEAT_INTERVAL_MSEC)); | |
| 251 } | |
| 252 | |
| 253 if (keyLongHandler) { | |
| 254 // Copy the currentTarget of event, which is neccessary because |evt| can | |
| 255 // be modified before |keyLongHandler| is called. | |
| 256 var evtCopy = {}; | |
| 257 evtCopy.currentTarget = evt.currentTarget; | |
| 258 key.longPressTimer = setTimeout(function() { | |
| 259 keyLongHandler(evtCopy), | |
| 260 clearTimeout(key.longPressTimer); | |
| 261 delete key.longPressTimer; | |
| 262 key.pressed = false; | |
| 263 }, LONGPRESS_DELAY_MSEC); | |
| 264 } | |
| 265 }; | |
| 266 | |
| 267 /** | |
| 268 * Handle a key up event on the virtual key. | |
| 269 * @param {UIEvent} evt The UI event which triggered the key up. | |
| 270 */ | |
| 271 var upHandler = function(evt) { | |
| 272 // Prevent any of the system gestures from happening. | |
| 273 evt.preventDefault(); | |
| 274 | |
| 275 // Reset long-press timer. | |
| 276 if (key.longPressTimer) { | |
| 277 clearTimeout(key.longPressTimer); | |
| 278 delete key.longPressTimer; | |
| 279 } | |
| 280 | |
| 281 // If they key was not actually pressed do not send a key up event. | |
| 282 if (!key.pressed) { | |
| 283 return; | |
| 284 } | |
| 285 key.pressed = false; | |
| 286 | |
| 287 // Cancel running repeat timer for the released key only. | |
| 288 if (repeatKey.key == key) { | |
| 289 repeatKey.cancel(); | |
| 290 } | |
| 291 | |
| 292 if (keyUpHandler) { | |
| 293 keyUpHandler(); | |
| 294 } | |
| 295 }; | |
| 296 | |
| 297 // Setup mouse event handlers. | |
| 298 element.addEventListener('mousedown', downHandler); | |
| 299 element.addEventListener('mouseup', upHandler); | |
| 300 | |
| 301 // Setup touch handlers. | |
| 302 element.addEventListener('touchstart', downHandler); | |
| 303 element.addEventListener('touchend', upHandler); | |
| 304 } | |
| 305 | |
| 306 /** | |
| 307 * Create closure for the sendKey function. | |
| 308 * @param {string} key The key paramater to sendKey. | |
| 309 * @return {function()} A function which calls sendKey(key). | |
| 310 */ | |
| 311 function sendKeyFunction(key) { | |
| 312 return function() { | |
| 313 sendKey(key); | |
| 314 }; | |
| 315 } | |
| 316 | |
| 317 /** | |
| 318 * Plain-old-data class to represent a character. | |
| 319 * @param {string} display The HTML to be displayed. | |
| 320 * @param {string} id The key identifier for this Character. | |
| 321 * @constructor | |
| 322 */ | |
| 323 function Character(display, id) { | |
| 324 this.display = display; | |
| 325 this.keyIdentifier = id; | |
| 326 } | |
| 327 | |
| 328 /** | |
| 329 * Convenience function to make the keyboard data more readable. | |
| 330 * @param {string} display The display for the created Character. | |
| 331 * @param {string} opt_id The id for the created Character. | |
| 332 * @return {Character} A character that contains display and opt_id. If | |
| 333 * opt_id is omitted, display is used as the id. | |
| 334 */ | |
| 335 function C(display, opt_id) { | |
| 336 var id = opt_id || display; | |
| 337 return new Character(display, id); | |
| 338 } | |
| 339 | |
| 340 /** | |
| 341 * An abstract base-class for all keys on the keyboard. | |
| 342 * @constructor | |
| 343 */ | |
| 344 function BaseKey() {} | |
| 345 | |
| 346 BaseKey.prototype = { | |
| 347 /** | |
| 348 * The cell type of this key. Determines the background colour. | |
| 349 * @type {string} | |
| 350 */ | |
| 351 cellType_: '', | |
| 352 | |
| 353 /** | |
| 354 * If true, holding this key will issue repeat keypresses. | |
| 355 * @type {boolean} | |
| 356 */ | |
| 357 repeat_: false, | |
| 358 | |
| 359 /** | |
| 360 * Track the pressed state of the key. This is true if currently pressed. | |
| 361 * @type {boolean} | |
| 362 */ | |
| 363 pressed_: false, | |
| 364 | |
| 365 /** | |
| 366 * Get the repeat behaviour of the key. | |
| 367 * @return {boolean} True if the key will repeat. | |
| 368 */ | |
| 369 get repeat() { | |
| 370 return this.repeat_; | |
| 371 }, | |
| 372 | |
| 373 /** | |
| 374 * Set the repeat behaviour of the key | |
| 375 * @param {boolean} repeat True if the key should repeat. | |
| 376 */ | |
| 377 set repeat(repeat) { | |
| 378 this.repeat_ = repeat; | |
| 379 }, | |
| 380 | |
| 381 /** | |
| 382 * Get the pressed state of the key. | |
| 383 * @return {boolean} True if the key is currently pressed. | |
| 384 */ | |
| 385 get pressed() { | |
| 386 return this.pressed_; | |
| 387 }, | |
| 388 | |
| 389 /** | |
| 390 * Set the pressed state of the key. | |
| 391 * @param {boolean} pressed True if the key is currently pressed. | |
| 392 */ | |
| 393 set pressed(pressed) { | |
| 394 this.pressed_ = pressed; | |
| 395 }, | |
| 396 | |
| 397 /** | |
| 398 * Create the DOM elements for the given keyboard mode. Must be overridden. | |
| 399 * @param {string} mode The keyboard mode to create elements for. | |
| 400 * @return {Element} The top-level DOM Element for the key. | |
| 401 */ | |
| 402 makeDOM: function(mode) { | |
| 403 throw new Error('makeDOM not implemented in BaseKey'); | |
| 404 }, | |
| 405 }; | |
| 406 | |
| 407 /** | |
| 408 * A simple key which displays Characters. | |
| 409 * @param {Object} key The Character for KEY_MODE. | |
| 410 * @param {Object} shift The Character for SHIFT_MODE. | |
| 411 * @param {Object} num The Character for NUMBER_MODE. | |
| 412 * @param {Object} symbol The Character for SYMBOL_MODE. | |
| 413 * @param {string} className An optional class name for the key. | |
| 414 * @constructor | |
| 415 * @extends {BaseKey} | |
| 416 */ | |
| 417 function Key(key, shift, num, symbol, className) { | |
| 418 this.modeElements_ = {}; | |
| 419 this.cellType_ = ''; | |
| 420 this.className_ = (className) ? 'key ' + className : 'key'; | |
| 421 | |
| 422 this.modes_ = {}; | |
| 423 this.modes_[KEY_MODE] = key; | |
| 424 this.modes_[SHIFT_MODE] = shift; | |
| 425 this.modes_[NUMBER_MODE] = num; | |
| 426 this.modes_[SYMBOL_MODE] = symbol; | |
| 427 } | |
| 428 | |
| 429 Key.prototype = { | |
| 430 __proto__: BaseKey.prototype, | |
| 431 | |
| 432 /** @override */ | |
| 433 makeDOM: function(mode) { | |
| 434 if (!this.modes_[mode]) { | |
| 435 return null; | |
| 436 } | |
| 437 | |
| 438 this.modeElements_[mode] = document.createElement('div'); | |
| 439 var element = this.modeElements_[mode]; | |
| 440 element.className = this.className_; | |
| 441 | |
| 442 addContent(element, this.modes_[mode].display); | |
| 443 | |
| 444 setupKeyEventHandlers(this, element, | |
| 445 { 'up': sendKeyFunction(this.modes_[mode].keyIdentifier) }); | |
| 446 return element; | |
| 447 } | |
| 448 }; | |
| 449 | |
| 450 /** | |
| 451 * A key which displays an SVG image. | |
| 452 * @param {string} className The class that provides the image. | |
| 453 * @param {string} keyId The key identifier for the key. | |
| 454 * @param {boolean} opt_repeat True if the key should repeat. | |
| 455 * @constructor | |
| 456 * @extends {BaseKey} | |
| 457 */ | |
| 458 function SvgKey(className, keyId, opt_repeat) { | |
| 459 this.modeElements_ = {}; | |
| 460 this.cellType_ = 'nc'; | |
| 461 this.className_ = className; | |
| 462 this.keyId_ = keyId; | |
| 463 this.repeat_ = opt_repeat || false; | |
| 464 } | |
| 465 | |
| 466 SvgKey.prototype = { | |
| 467 __proto__: BaseKey.prototype, | |
| 468 | |
| 469 /** @override */ | |
| 470 makeDOM: function(mode) { | |
| 471 this.modeElements_[mode] = document.createElement('div'); | |
| 472 this.modeElements_[mode].className = 'key dark'; | |
| 473 this.modeElements_[mode].classList.add(this.className_); | |
| 474 addContent(this.modeElements_[mode]); | |
| 475 | |
| 476 // send the key event on key down if key repeat is enabled | |
| 477 var handler = this.repeat_ ? { 'down' : sendKeyFunction(this.keyId_) } : | |
| 478 { 'up' : sendKeyFunction(this.keyId_) }; | |
| 479 setupKeyEventHandlers(this, this.modeElements_[mode], handler); | |
| 480 | |
| 481 return this.modeElements_[mode]; | |
| 482 } | |
| 483 }; | |
| 484 | |
| 485 /** | |
| 486 * A Key that remains the same through all modes. | |
| 487 * @param {string} className The class name for the key. | |
| 488 * @param {string} content The display text for the key. | |
| 489 * @param {string} keyId The key identifier for the key. | |
| 490 * @constructor | |
| 491 * @extends {BaseKey} | |
| 492 */ | |
| 493 function SpecialKey(className, content, keyId) { | |
| 494 this.modeElements_ = {}; | |
| 495 this.cellType_ = 'nc'; | |
| 496 this.content_ = content; | |
| 497 this.keyId_ = keyId; | |
| 498 this.className_ = className; | |
| 499 } | |
| 500 | |
| 501 SpecialKey.prototype = { | |
| 502 __proto__: BaseKey.prototype, | |
| 503 | |
| 504 /** @override */ | |
| 505 makeDOM: function(mode) { | |
| 506 this.modeElements_[mode] = document.createElement('div'); | |
| 507 this.modeElements_[mode].className = 'key dark'; | |
| 508 this.modeElements_[mode].classList.add(this.className_); | |
| 509 addContent(this.modeElements_[mode], this.content_); | |
| 510 | |
| 511 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 512 { 'up': sendKeyFunction(this.keyId_) }); | |
| 513 | |
| 514 return this.modeElements_[mode]; | |
| 515 } | |
| 516 }; | |
| 517 | |
| 518 /** | |
| 519 * A shift key. | |
| 520 * @constructor | |
| 521 * @param {string} className The class name for the key. | |
| 522 * @extends {BaseKey} | |
| 523 */ | |
| 524 function ShiftKey(className) { | |
| 525 this.modeElements_ = {}; | |
| 526 this.cellType_ = 'nc'; | |
| 527 this.className_ = className; | |
| 528 } | |
| 529 | |
| 530 ShiftKey.prototype = { | |
| 531 __proto__: BaseKey.prototype, | |
| 532 | |
| 533 /** @override */ | |
| 534 makeDOM: function(mode) { | |
| 535 this.modeElements_[mode] = document.createElement('div'); | |
| 536 this.modeElements_[mode].className = 'key shift dark'; | |
| 537 this.modeElements_[mode].classList.add(this.className_); | |
| 538 | |
| 539 if (mode == KEY_MODE || mode == SHIFT_MODE) { | |
| 540 addContent(this.modeElements_[mode]); | |
| 541 } else if (mode == NUMBER_MODE) { | |
| 542 addContent(this.modeElements_[mode], 'more'); | |
| 543 } else if (mode == SYMBOL_MODE) { | |
| 544 addContent(this.modeElements_[mode], '#123'); | |
| 545 } | |
| 546 | |
| 547 if (mode == SHIFT_MODE || mode == SYMBOL_MODE) { | |
| 548 this.modeElements_[mode].classList.add('moddown'); | |
| 549 } else { | |
| 550 this.modeElements_[mode].classList.remove('moddown'); | |
| 551 } | |
| 552 | |
| 553 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 554 { 'down': function() { | |
| 555 transitionMode(SHIFT_MODE); | |
| 556 }}); | |
| 557 | |
| 558 return this.modeElements_[mode]; | |
| 559 }, | |
| 560 }; | |
| 561 | |
| 562 /** | |
| 563 * The symbol key: switches the keyboard into symbol mode. | |
| 564 * @constructor | |
| 565 * @extends {BaseKey} | |
| 566 */ | |
| 567 function SymbolKey() { | |
| 568 this.modeElements_ = {}; | |
| 569 this.cellType_ = 'nc'; | |
| 570 } | |
| 571 | |
| 572 SymbolKey.prototype = { | |
| 573 __proto__: BaseKey.prototype, | |
| 574 | |
| 575 /** @override */ | |
| 576 makeDOM: function(mode, height) { | |
| 577 this.modeElements_[mode] = document.createElement('div'); | |
| 578 this.modeElements_[mode].className = 'key symbol dark'; | |
| 579 | |
| 580 if (mode == KEY_MODE || mode == SHIFT_MODE) { | |
| 581 addContent(this.modeElements_[mode], '#123'); | |
| 582 } else if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { | |
| 583 addContent(this.modeElements_[mode], 'abc'); | |
| 584 } | |
| 585 | |
| 586 if (mode == NUMBER_MODE || mode == SYMBOL_MODE) { | |
| 587 this.modeElements_[mode].classList.add('moddown'); | |
| 588 } else { | |
| 589 this.modeElements_[mode].classList.remove('moddown'); | |
| 590 } | |
| 591 | |
| 592 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 593 { 'down': function() { | |
| 594 transitionMode(NUMBER_MODE); | |
| 595 }}); | |
| 596 | |
| 597 return this.modeElements_[mode]; | |
| 598 } | |
| 599 }; | |
| 600 | |
| 601 /** | |
| 602 * The ".com" key. | |
| 603 * @constructor | |
| 604 * @extends {BaseKey} | |
| 605 */ | |
| 606 function DotComKey() { | |
| 607 this.modeElements_ = {}; | |
| 608 this.cellType_ = 'nc'; | |
| 609 } | |
| 610 | |
| 611 DotComKey.prototype = { | |
| 612 __proto__: BaseKey.prototype, | |
| 613 | |
| 614 /** @override */ | |
| 615 makeDOM: function(mode) { | |
| 616 this.modeElements_[mode] = document.createElement('div'); | |
| 617 this.modeElements_[mode].className = 'key com dark'; | |
| 618 addContent(this.modeElements_[mode], '.com'); | |
| 619 | |
| 620 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 621 { 'up': function() { | |
| 622 sendKeyRaw('.'); | |
| 623 sendKeyRaw('c'); | |
| 624 sendKeyRaw('o'); | |
| 625 sendKeyRaw('m'); | |
| 626 }}); | |
| 627 | |
| 628 return this.modeElements_[mode]; | |
| 629 } | |
| 630 }; | |
| 631 | |
| 632 /** | |
| 633 * The key that hides the keyboard. | |
| 634 * @constructor | |
| 635 * @extends {BaseKey} | |
| 636 */ | |
| 637 function HideKeyboardKey() { | |
| 638 this.modeElements_ = {}; | |
| 639 this.cellType_ = 'nc'; | |
| 640 } | |
| 641 | |
| 642 HideKeyboardKey.prototype = { | |
| 643 __proto__: BaseKey.prototype, | |
| 644 | |
| 645 /** @override */ | |
| 646 makeDOM: function(mode) { | |
| 647 this.modeElements_[mode] = document.createElement('div'); | |
| 648 this.modeElements_[mode].className = 'key hide dark'; | |
| 649 addContent(this.modeElements_[mode]); | |
| 650 | |
| 651 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 652 { 'down': function() { console.log('Hide the keyboard!'); } }); | |
| 653 | |
| 654 return this.modeElements_[mode]; | |
| 655 } | |
| 656 }; | |
| 657 | |
| 658 /** | |
| 659 * The mic key: activate speech input. | |
| 660 * @constructor | |
| 661 * @extends {BaseKey} | |
| 662 */ | |
| 663 function MicKey() { | |
| 664 this.modeElements_ = {}; | |
| 665 this.recognition_ = new webkitSpeechRecognition(); | |
| 666 this.recognition_.onstart = this.onStartHandler.bind(this); | |
| 667 this.recognition_.onresult = this.onResultHandler.bind(this); | |
| 668 this.recognition_.onerror = this.onErrorHandler.bind(this); | |
| 669 this.recognition_.onend = this.onEndHandler.bind(this); | |
| 670 this.finalResult_ = ''; | |
| 671 this.recognizing_ = false; | |
| 672 this.cellType_ = 'nc'; | |
| 673 } | |
| 674 | |
| 675 MicKey.prototype = { | |
| 676 __proto__: BaseKey.prototype, | |
| 677 | |
| 678 /** | |
| 679 * Event handler for mouse/touch down events. | |
| 680 */ | |
| 681 onDown: function() { | |
| 682 if (this.recognizing_) { | |
| 683 this.recognition_.stop(); | |
| 684 return; | |
| 685 } | |
| 686 this.recognition_.start(); | |
| 687 }, | |
| 688 | |
| 689 /** | |
| 690 * Speech recognition started. Change mic key's icon. | |
| 691 */ | |
| 692 onStartHandler: function() { | |
| 693 this.recognizing_ = true; | |
| 694 this.finalResult_ = ''; | |
| 695 for (var i = 0; i < MODES.length; ++i) | |
| 696 this.modeElements_[MODES[i]].classList.add('start'); | |
| 697 }, | |
| 698 | |
| 699 /** | |
| 700 * Speech recognizer returns a result. | |
| 701 * @param{Event} e The SpeechRecognition event that is raised each time there | |
| 702 * are any changes to interim or final results. | |
| 703 */ | |
| 704 onResultHandler: function(e) { | |
| 705 for (var i = e.resultIndex; i < e.results.length; i++) { | |
| 706 if (e.results[i].isFinal) | |
| 707 this.finalResult_ = e.results[i][0].transcript; | |
| 708 } | |
| 709 for (var i = 0; i < this.finalResult_.length; i++) { | |
| 710 sendKeyRaw(this.finalResult_.charAt(i)); | |
| 711 } | |
| 712 }, | |
| 713 | |
| 714 /** | |
| 715 * Speech recognizer returns an error. | |
| 716 * @param{Event} e The SpeechRecognitionError event that is raised each time | |
| 717 * there is an error. | |
| 718 */ | |
| 719 onErrorHandler: function(e) { | |
| 720 console.error('error code = ' + e.error); | |
| 721 }, | |
| 722 | |
| 723 /** | |
| 724 * Speech recognition ended. Reset mic key's icon. | |
| 725 */ | |
| 726 onEndHandler: function() { | |
| 727 for (var i = 0; i < MODES.length; ++i) | |
| 728 this.modeElements_[MODES[i]].classList.remove('start'); | |
| 729 | |
| 730 this.recognizing_ = false; | |
| 731 }, | |
| 732 | |
| 733 /** @override */ | |
| 734 makeDOM: function(mode) { | |
| 735 this.modeElements_[mode] = document.createElement('div'); | |
| 736 this.modeElements_[mode].className = 'key mic'; | |
| 737 addContent(this.modeElements_[mode]); | |
| 738 | |
| 739 setupKeyEventHandlers(this, this.modeElements_[mode], | |
| 740 { 'down': this.onDown.bind(this) }); | |
| 741 | |
| 742 return this.modeElements_[mode]; | |
| 743 } | |
| 744 }; | |
| 745 | |
| 746 /** | |
| 747 * A container for keys. | |
| 748 * @param {number} position The position of the row (0-3). | |
| 749 * @param {Array.<BaseKey>} keys The keys in the row. | |
| 750 * @constructor | |
| 751 */ | |
| 752 function Row(position, keys) { | |
| 753 this.position_ = position; | |
| 754 this.keys_ = keys; | |
| 755 this.element_ = null; | |
| 756 this.modeElements_ = {}; | |
| 757 } | |
| 758 | |
| 759 Row.prototype = { | |
| 760 /** | |
| 761 * Create the DOM elements for the row. | |
| 762 * @return {Element} The top-level DOM Element for the row. | |
| 763 */ | |
| 764 makeDOM: function() { | |
| 765 this.element_ = document.createElement('div'); | |
| 766 this.element_.className = 'row'; | |
| 767 for (var i = 0; i < MODES.length; ++i) { | |
| 768 var mode = MODES[i]; | |
| 769 this.modeElements_[mode] = document.createElement('div'); | |
| 770 this.modeElements_[mode].style.display = 'none'; | |
| 771 this.element_.appendChild(this.modeElements_[mode]); | |
| 772 } | |
| 773 | |
| 774 for (var j = 0; j < this.keys_.length; ++j) { | |
| 775 var key = this.keys_[j]; | |
| 776 for (var i = 0; i < MODES.length; ++i) { | |
| 777 var keyDom = key.makeDOM(MODES[i]); | |
| 778 if (keyDom) { | |
| 779 this.modeElements_[MODES[i]].appendChild(keyDom); | |
| 780 } | |
| 781 } | |
| 782 } | |
| 783 | |
| 784 for (var i = 0; i < MODES.length; ++i) { | |
| 785 var clearingDiv = document.createElement('div'); | |
| 786 clearingDiv.style.clear = 'both'; | |
| 787 this.modeElements_[MODES[i]].appendChild(clearingDiv); | |
| 788 } | |
| 789 | |
| 790 return this.element_; | |
| 791 }, | |
| 792 | |
| 793 /** | |
| 794 * Shows the given mode. | |
| 795 * @param {string} mode The mode to show. | |
| 796 */ | |
| 797 showMode: function(mode) { | |
| 798 for (var i = 0; i < MODES.length; ++i) { | |
| 799 this.modeElements_[MODES[i]].style.display = 'none'; | |
| 800 } | |
| 801 this.modeElements_[mode].style.display = '-webkit-box'; | |
| 802 }, | |
| 803 | |
| 804 /** | |
| 805 * Returns the size of keys this row contains. | |
| 806 * @return {number} The size of keys. | |
| 807 */ | |
| 808 get length() { | |
| 809 return this.keys_.length; | |
| 810 } | |
| 811 }; | |
| OLD | NEW |