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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrAtlasTextBlob_DEFINED | 8 #ifndef GrAtlasTextBlob_DEFINED |
9 #define GrAtlasTextBlob_DEFINED | 9 #define GrAtlasTextBlob_DEFINED |
10 | 10 |
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283 | 283 |
284 void push_back_run(int currRun) { | 284 void push_back_run(int currRun) { |
285 SkASSERT(currRun < fRunCount); | 285 SkASSERT(currRun < fRunCount); |
286 if (currRun > 0) { | 286 if (currRun > 0) { |
287 Run::SubRunInfo& newRun = fRuns[currRun].fSubRunInfo.back(); | 287 Run::SubRunInfo& newRun = fRuns[currRun].fSubRunInfo.back(); |
288 Run::SubRunInfo& lastRun = fRuns[currRun - 1].fSubRunInfo.back(); | 288 Run::SubRunInfo& lastRun = fRuns[currRun - 1].fSubRunInfo.back(); |
289 newRun.setAsSuccessor(lastRun); | 289 newRun.setAsSuccessor(lastRun); |
290 } | 290 } |
291 } | 291 } |
292 | 292 |
293 // sets the last subrun to use distance field text | |
bsalomon
2015/12/15 19:43:49
says last but takes an index?
joshualitt
2015/12/15 19:49:28
Comment updated. I think my ultimate goal is to h
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294 void setSubRunHasDistanceFields(int runIndex, bool hasLCD) { | |
295 Run& run = fRuns[runIndex]; | |
296 Run::SubRunInfo& subRun = run.fSubRunInfo.back(); | |
297 subRun.setUseLCDText(hasLCD); | |
298 subRun.setDrawAsDistanceFields(); | |
299 } | |
300 | |
293 SkGlyphCache* setupCache(int runIndex, | 301 SkGlyphCache* setupCache(int runIndex, |
294 const SkSurfaceProps& props, | 302 const SkSurfaceProps& props, |
295 const SkPaint& skPaint, | 303 const SkPaint& skPaint, |
296 const SkMatrix* viewMatrix, | 304 const SkMatrix* viewMatrix, |
297 bool noGamma); | 305 bool noGamma); |
298 | 306 |
299 // Appends a glyph to the blob. If the glyph is too large, the glyph will b e appended | 307 // Appends a glyph to the blob. If the glyph is too large, the glyph will b e appended |
300 // as a path. | 308 // as a path. |
301 void appendGlyph(int runIndex, | 309 void appendGlyph(int runIndex, |
302 const SkRect& positions, | 310 const SkRect& positions, |
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385 void flushRunAsPaths(GrContext* context, | 393 void flushRunAsPaths(GrContext* context, |
386 GrDrawContext* dc, | 394 GrDrawContext* dc, |
387 const SkSurfaceProps& props, | 395 const SkSurfaceProps& props, |
388 const SkTextBlobRunIterator& it, | 396 const SkTextBlobRunIterator& it, |
389 const GrClip& clip, const SkPaint& skPaint, | 397 const GrClip& clip, const SkPaint& skPaint, |
390 SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, | 398 SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, |
391 const SkIRect& clipBounds, SkScalar x, SkScalar y); | 399 const SkIRect& clipBounds, SkScalar x, SkScalar y); |
392 }; | 400 }; |
393 | 401 |
394 #endif | 402 #endif |
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