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Side by Side Diff: bench/ColorCubeBench.cpp

Issue 1516833003: Switch SkAutoMalloc to SkAutoTMalloc to avoid cast (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Go back to patch set 3 Created 5 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "Benchmark.h" 7 #include "Benchmark.h"
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkColorCubeFilter.h" 9 #include "SkColorCubeFilter.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
11 #include "SkTemplates.h"
11 12
12 class ColorCubeBench : public Benchmark { 13 class ColorCubeBench : public Benchmark {
13 SkISize fSize; 14 SkISize fSize;
14 int fCubeDimension; 15 int fCubeDimension;
15 SkData* fCubeData; 16 SkData* fCubeData;
16 SkBitmap fBitmap; 17 SkBitmap fBitmap;
17 18
18 public: 19 public:
19 ColorCubeBench() 20 ColorCubeBench()
20 : fCubeDimension(0) 21 : fCubeDimension(0)
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68 SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.hei ght()) }; 69 SkRect r = { 0, 0, SkIntToScalar(fSize.width()), SkIntToScalar(fSize.hei ght()) };
69 canvas.drawRect(r, paint); 70 canvas.drawRect(r, paint);
70 shader->unref(); 71 shader->unref();
71 } 72 }
72 73
73 void makeCubeData() { 74 void makeCubeData() {
74 fCubeDimension = 32; 75 fCubeDimension = 32;
75 fCubeData = SkData::NewUninitialized(sizeof(SkColor) * 76 fCubeData = SkData::NewUninitialized(sizeof(SkColor) *
76 fCubeDimension * fCubeDimension * fCubeDimension); 77 fCubeDimension * fCubeDimension * fCubeDimension);
77 SkColor* pixels = (SkColor*)(fCubeData->writable_data()); 78 SkColor* pixels = (SkColor*)(fCubeData->writable_data());
78 SkAutoMalloc lutMemory(fCubeDimension); 79 SkAutoTMalloc<uint8_t> lutMemory(fCubeDimension);
79 uint8_t* lut = (uint8_t*)lutMemory.get(); 80 uint8_t* lut = lutMemory.get();
80 const int maxIndex = fCubeDimension - 1; 81 const int maxIndex = fCubeDimension - 1;
81 for (int i = 0; i < fCubeDimension; ++i) { 82 for (int i = 0; i < fCubeDimension; ++i) {
82 // Make an invert lut, but the content of 83 // Make an invert lut, but the content of
83 // the lut shouldn't affect performance. 84 // the lut shouldn't affect performance.
84 lut[i] = ((maxIndex - i) * 255) / maxIndex; 85 lut[i] = ((maxIndex - i) * 255) / maxIndex;
85 } 86 }
86 for (int r = 0; r < fCubeDimension; ++r) { 87 for (int r = 0; r < fCubeDimension; ++r) {
87 for (int g = 0; g < fCubeDimension; ++g) { 88 for (int g = 0; g < fCubeDimension; ++g) {
88 for (int b = 0; b < fCubeDimension; ++b) { 89 for (int b = 0; b < fCubeDimension; ++b) {
89 pixels[(fCubeDimension * ((fCubeDimension * b) + g)) + r] = 90 pixels[(fCubeDimension * ((fCubeDimension * b) + g)) + r] =
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102 canvas->drawBitmap(fBitmap, 0, 0, &paint); 103 canvas->drawBitmap(fBitmap, 0, 0, &paint);
103 } 104 }
104 } 105 }
105 106
106 typedef Benchmark INHERITED; 107 typedef Benchmark INHERITED;
107 }; 108 };
108 109
109 /////////////////////////////////////////////////////////////////////////////// 110 ///////////////////////////////////////////////////////////////////////////////
110 111
111 DEF_BENCH( return new ColorCubeBench(); ) 112 DEF_BENCH( return new ColorCubeBench(); )
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