| Index: third_party/WebKit/Source/core/paint/PaintLayer.cpp
|
| diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.cpp b/third_party/WebKit/Source/core/paint/PaintLayer.cpp
|
| index df78365393faacbab2f35a6ed4511e6587ff8dec..8414065084522aaec4ab4777cac5bc8383fe53c2 100644
|
| --- a/third_party/WebKit/Source/core/paint/PaintLayer.cpp
|
| +++ b/third_party/WebKit/Source/core/paint/PaintLayer.cpp
|
| @@ -536,7 +536,7 @@ void PaintLayer::mapRectToPaintBackingCoordinates(const LayoutBoxModelObject* pa
|
| void PaintLayer::mapRectToPaintInvalidationBacking(const LayoutObject* layoutObject, const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState)
|
| {
|
| if (!paintInvalidationContainer->layer()->groupedMapping()) {
|
| - layoutObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
|
| + layoutObject->mapToVisibleRectInContainerSpace(paintInvalidationContainer, rect, paintInvalidationState);
|
| return;
|
| }
|
|
|
| @@ -544,7 +544,7 @@ void PaintLayer::mapRectToPaintInvalidationBacking(const LayoutObject* layoutObj
|
| // layer. This is because all layers that squash together need to issue paint invalidations w.r.t. a single container that is
|
| // an ancestor of all of them, in order to properly take into account any local transforms etc.
|
| // FIXME: remove this special-case code that works around the paint invalidation code structure.
|
| - layoutObject->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
|
| + layoutObject->mapToVisibleRectInContainerSpace(paintInvalidationContainer, rect, paintInvalidationState);
|
|
|
| mapRectToPaintBackingCoordinates(paintInvalidationContainer, rect);
|
| }
|
|
|