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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 167 DISALLOW_COPY_AND_ASSIGN(BreakLocationIterator); | 167 DISALLOW_COPY_AND_ASSIGN(BreakLocationIterator); |
| 168 }; | 168 }; |
| 169 | 169 |
| 170 | 170 |
| 171 // Cache of all script objects in the heap. When a script is added a weak handle | 171 // Cache of all script objects in the heap. When a script is added a weak handle |
| 172 // to it is created and that weak handle is stored in the cache. The weak handle | 172 // to it is created and that weak handle is stored in the cache. The weak handle |
| 173 // callback takes care of removing the script from the cache. The key used in | 173 // callback takes care of removing the script from the cache. The key used in |
| 174 // the cache is the script id. | 174 // the cache is the script id. |
| 175 class ScriptCache : private HashMap { | 175 class ScriptCache : private HashMap { |
| 176 public: | 176 public: |
| 177 ScriptCache() : HashMap(ScriptMatch), collected_scripts_(10) {} | 177 explicit ScriptCache(Isolate* isolate) |
| 178 : HashMap(ScriptMatch), isolate_(isolate), collected_scripts_(10) {} |
| 178 virtual ~ScriptCache() { Clear(); } | 179 virtual ~ScriptCache() { Clear(); } |
| 179 | 180 |
| 180 // Add script to the cache. | 181 // Add script to the cache. |
| 181 void Add(Handle<Script> script); | 182 void Add(Handle<Script> script); |
| 182 | 183 |
| 183 // Return the scripts in the cache. | 184 // Return the scripts in the cache. |
| 184 Handle<FixedArray> GetScripts(); | 185 Handle<FixedArray> GetScripts(); |
| 185 | 186 |
| 186 // Generate debugger events for collected scripts. | 187 // Generate debugger events for collected scripts. |
| 187 void ProcessCollectedScripts(); | 188 void ProcessCollectedScripts(); |
| 188 | 189 |
| 189 private: | 190 private: |
| 190 // Calculate the hash value from the key (script id). | 191 // Calculate the hash value from the key (script id). |
| 191 static uint32_t Hash(int key) { | 192 static uint32_t Hash(int key) { |
| 192 return ComputeIntegerHash(key, v8::internal::kZeroHashSeed); | 193 return ComputeIntegerHash(key, v8::internal::kZeroHashSeed); |
| 193 } | 194 } |
| 194 | 195 |
| 195 // Scripts match if their keys (script id) match. | 196 // Scripts match if their keys (script id) match. |
| 196 static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; } | 197 static bool ScriptMatch(void* key1, void* key2) { return key1 == key2; } |
| 197 | 198 |
| 198 // Clear the cache releasing all the weak handles. | 199 // Clear the cache releasing all the weak handles. |
| 199 void Clear(); | 200 void Clear(); |
| 200 | 201 |
| 201 // Weak handle callback for scripts in the cache. | 202 // Weak handle callback for scripts in the cache. |
| 202 static void HandleWeakScript(v8::Isolate* isolate, | 203 static void HandleWeakScript(v8::Isolate* isolate, |
| 203 v8::Persistent<v8::Value>* obj, | 204 v8::Persistent<v8::Value>* obj, |
| 204 void* data); | 205 void* data); |
| 205 | 206 |
| 207 Isolate* isolate_; |
| 206 // List used during GC to temporarily store id's of collected scripts. | 208 // List used during GC to temporarily store id's of collected scripts. |
| 207 List<int> collected_scripts_; | 209 List<int> collected_scripts_; |
| 208 }; | 210 }; |
| 209 | 211 |
| 210 | 212 |
| 211 // Linked list holding debug info objects. The debug info objects are kept as | 213 // Linked list holding debug info objects. The debug info objects are kept as |
| 212 // weak handles to avoid a debug info object to keep a function alive. | 214 // weak handles to avoid a debug info object to keep a function alive. |
| 213 class DebugInfoListNode { | 215 class DebugInfoListNode { |
| 214 public: | 216 public: |
| 215 explicit DebugInfoListNode(DebugInfo* debug_info); | 217 explicit DebugInfoListNode(DebugInfo* debug_info); |
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| 252 Handle<Object> break_point_object, | 254 Handle<Object> break_point_object, |
| 253 int* source_position, | 255 int* source_position, |
| 254 BreakPositionAlignment alignment); | 256 BreakPositionAlignment alignment); |
| 255 void ClearBreakPoint(Handle<Object> break_point_object); | 257 void ClearBreakPoint(Handle<Object> break_point_object); |
| 256 void ClearAllBreakPoints(); | 258 void ClearAllBreakPoints(); |
| 257 void FloodWithOneShot(Handle<JSFunction> function); | 259 void FloodWithOneShot(Handle<JSFunction> function); |
| 258 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); | 260 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); |
| 259 void FloodHandlerWithOneShot(); | 261 void FloodHandlerWithOneShot(); |
| 260 void ChangeBreakOnException(ExceptionBreakType type, bool enable); | 262 void ChangeBreakOnException(ExceptionBreakType type, bool enable); |
| 261 bool IsBreakOnException(ExceptionBreakType type); | 263 bool IsBreakOnException(ExceptionBreakType type); |
| 262 void PrepareStep(StepAction step_action, int step_count); | 264 void PrepareStep(StepAction step_action, |
| 265 int step_count, |
| 266 StackFrame::Id frame_id); |
| 263 void ClearStepping(); | 267 void ClearStepping(); |
| 264 void ClearStepOut(); | 268 void ClearStepOut(); |
| 265 bool IsStepping() { return thread_local_.step_count_ > 0; } | 269 bool IsStepping() { return thread_local_.step_count_ > 0; } |
| 266 bool StepNextContinue(BreakLocationIterator* break_location_iterator, | 270 bool StepNextContinue(BreakLocationIterator* break_location_iterator, |
| 267 JavaScriptFrame* frame); | 271 JavaScriptFrame* frame); |
| 268 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared); | 272 static Handle<DebugInfo> GetDebugInfo(Handle<SharedFunctionInfo> shared); |
| 269 static bool HasDebugInfo(Handle<SharedFunctionInfo> shared); | 273 static bool HasDebugInfo(Handle<SharedFunctionInfo> shared); |
| 270 | 274 |
| 271 void PrepareForBreakPoints(); | 275 void PrepareForBreakPoints(); |
| 272 | 276 |
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| 525 static const int kInitialSize; | 529 static const int kInitialSize; |
| 526 // A value that padding words are filled with (in form of Smi). Going | 530 // A value that padding words are filled with (in form of Smi). Going |
| 527 // bottom-top, the first word not having this value is a counter word. | 531 // bottom-top, the first word not having this value is a counter word. |
| 528 static const int kPaddingValue; | 532 static const int kPaddingValue; |
| 529 }; | 533 }; |
| 530 | 534 |
| 531 private: | 535 private: |
| 532 explicit Debug(Isolate* isolate); | 536 explicit Debug(Isolate* isolate); |
| 533 ~Debug(); | 537 ~Debug(); |
| 534 | 538 |
| 535 static bool CompileDebuggerScript(int index); | 539 static bool CompileDebuggerScript(Isolate* isolate, int index); |
| 536 void ClearOneShot(); | 540 void ClearOneShot(); |
| 537 void ActivateStepIn(StackFrame* frame); | 541 void ActivateStepIn(StackFrame* frame); |
| 538 void ClearStepIn(); | 542 void ClearStepIn(); |
| 539 void ActivateStepOut(StackFrame* frame); | 543 void ActivateStepOut(StackFrame* frame); |
| 540 void ClearStepNext(); | 544 void ClearStepNext(); |
| 541 // Returns whether the compile succeeded. | 545 // Returns whether the compile succeeded. |
| 542 void RemoveDebugInfo(Handle<DebugInfo> debug_info); | 546 void RemoveDebugInfo(Handle<DebugInfo> debug_info); |
| 543 void SetAfterBreakTarget(JavaScriptFrame* frame); | 547 void SetAfterBreakTarget(JavaScriptFrame* frame); |
| 544 Handle<Object> CheckBreakPoints(Handle<Object> break_point); | 548 Handle<Object> CheckBreakPoints(Handle<Object> break_point); |
| 545 bool CheckBreakPoint(Handle<Object> break_point_object); | 549 bool CheckBreakPoint(Handle<Object> break_point_object); |
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| 948 DISALLOW_COPY_AND_ASSIGN(Debugger); | 952 DISALLOW_COPY_AND_ASSIGN(Debugger); |
| 949 }; | 953 }; |
| 950 | 954 |
| 951 | 955 |
| 952 // This class is used for entering the debugger. Create an instance in the stack | 956 // This class is used for entering the debugger. Create an instance in the stack |
| 953 // to enter the debugger. This will set the current break state, make sure the | 957 // to enter the debugger. This will set the current break state, make sure the |
| 954 // debugger is loaded and switch to the debugger context. If the debugger for | 958 // debugger is loaded and switch to the debugger context. If the debugger for |
| 955 // some reason could not be entered FailedToEnter will return true. | 959 // some reason could not be entered FailedToEnter will return true. |
| 956 class EnterDebugger BASE_EMBEDDED { | 960 class EnterDebugger BASE_EMBEDDED { |
| 957 public: | 961 public: |
| 958 EnterDebugger(); | 962 explicit EnterDebugger(Isolate* isolate); |
| 959 ~EnterDebugger(); | 963 ~EnterDebugger(); |
| 960 | 964 |
| 961 // Check whether the debugger could be entered. | 965 // Check whether the debugger could be entered. |
| 962 inline bool FailedToEnter() { return load_failed_; } | 966 inline bool FailedToEnter() { return load_failed_; } |
| 963 | 967 |
| 964 // Check whether there are any JavaScript frames on the stack. | 968 // Check whether there are any JavaScript frames on the stack. |
| 965 inline bool HasJavaScriptFrames() { return has_js_frames_; } | 969 inline bool HasJavaScriptFrames() { return has_js_frames_; } |
| 966 | 970 |
| 967 // Get the active context from before entering the debugger. | 971 // Get the active context from before entering the debugger. |
| 968 inline Handle<Context> GetContext() { return save_.context(); } | 972 inline Handle<Context> GetContext() { return save_.context(); } |
| 969 | 973 |
| 970 private: | 974 private: |
| 971 Isolate* isolate_; | 975 Isolate* isolate_; |
| 972 EnterDebugger* prev_; // Previous debugger entry if entered recursively. | 976 EnterDebugger* prev_; // Previous debugger entry if entered recursively. |
| 973 JavaScriptFrameIterator it_; | 977 JavaScriptFrameIterator it_; |
| 974 const bool has_js_frames_; // Were there any JavaScript frames? | 978 const bool has_js_frames_; // Were there any JavaScript frames? |
| 975 StackFrame::Id break_frame_id_; // Previous break frame id. | 979 StackFrame::Id break_frame_id_; // Previous break frame id. |
| 976 int break_id_; // Previous break id. | 980 int break_id_; // Previous break id. |
| 977 bool load_failed_; // Did the debugger fail to load? | 981 bool load_failed_; // Did the debugger fail to load? |
| 978 SaveContext save_; // Saves previous context. | 982 SaveContext save_; // Saves previous context. |
| 979 }; | 983 }; |
| 980 | 984 |
| 981 | 985 |
| 982 // Stack allocated class for disabling break. | 986 // Stack allocated class for disabling break. |
| 983 class DisableBreak BASE_EMBEDDED { | 987 class DisableBreak BASE_EMBEDDED { |
| 984 public: | 988 public: |
| 985 explicit DisableBreak(bool disable_break) : isolate_(Isolate::Current()) { | 989 explicit DisableBreak(Isolate* isolate, bool disable_break) |
| 990 : isolate_(isolate) { |
| 986 prev_disable_break_ = isolate_->debug()->disable_break(); | 991 prev_disable_break_ = isolate_->debug()->disable_break(); |
| 987 isolate_->debug()->set_disable_break(disable_break); | 992 isolate_->debug()->set_disable_break(disable_break); |
| 988 } | 993 } |
| 989 ~DisableBreak() { | 994 ~DisableBreak() { |
| 990 ASSERT(Isolate::Current() == isolate_); | |
| 991 isolate_->debug()->set_disable_break(prev_disable_break_); | 995 isolate_->debug()->set_disable_break(prev_disable_break_); |
| 992 } | 996 } |
| 993 | 997 |
| 994 private: | 998 private: |
| 995 Isolate* isolate_; | 999 Isolate* isolate_; |
| 996 // The previous state of the disable break used to restore the value when this | 1000 // The previous state of the disable break used to restore the value when this |
| 997 // object is destructed. | 1001 // object is destructed. |
| 998 bool prev_disable_break_; | 1002 bool prev_disable_break_; |
| 999 }; | 1003 }; |
| 1000 | 1004 |
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| 1060 | 1064 |
| 1061 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); | 1065 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); |
| 1062 }; | 1066 }; |
| 1063 | 1067 |
| 1064 | 1068 |
| 1065 } } // namespace v8::internal | 1069 } } // namespace v8::internal |
| 1066 | 1070 |
| 1067 #endif // ENABLE_DEBUGGER_SUPPORT | 1071 #endif // ENABLE_DEBUGGER_SUPPORT |
| 1068 | 1072 |
| 1069 #endif // V8_DEBUG_H_ | 1073 #endif // V8_DEBUG_H_ |
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