Index: cc/output/gl_renderer_unittest.cc |
diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc |
index 6c66ae7f43b4b3aeb5106df2672a14c7503f483b..97bd2d992ea4cbcd3b5ecece6401fe735ed04edd 100644 |
--- a/cc/output/gl_renderer_unittest.cc |
+++ b/cc/output/gl_renderer_unittest.cc |
@@ -132,10 +132,10 @@ class GLRendererShaderPixelTest : public GLRendererPixelTest { |
void TestShadersWithPrecision(TexCoordPrecision precision) { |
EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision)); |
+ // This program uses external textures and sampler, so it won't compile |
+ // everywhere. |
if (renderer()->Capabilities().using_egl_image) |
EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision)); |
- else |
- EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision)); |
} |
void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision, |