| Index: cc/output/gl_renderer_unittest.cc
|
| diff --git a/cc/output/gl_renderer_unittest.cc b/cc/output/gl_renderer_unittest.cc
|
| index 6c66ae7f43b4b3aeb5106df2672a14c7503f483b..97bd2d992ea4cbcd3b5ecece6401fe735ed04edd 100644
|
| --- a/cc/output/gl_renderer_unittest.cc
|
| +++ b/cc/output/gl_renderer_unittest.cc
|
| @@ -132,10 +132,10 @@ class GLRendererShaderPixelTest : public GLRendererPixelTest {
|
|
|
| void TestShadersWithPrecision(TexCoordPrecision precision) {
|
| EXPECT_PROGRAM_VALID(renderer()->GetTextureIOSurfaceProgram(precision));
|
| + // This program uses external textures and sampler, so it won't compile
|
| + // everywhere.
|
| if (renderer()->Capabilities().using_egl_image)
|
| EXPECT_PROGRAM_VALID(renderer()->GetVideoStreamTextureProgram(precision));
|
| - else
|
| - EXPECT_FALSE(renderer()->GetVideoStreamTextureProgram(precision));
|
| }
|
|
|
| void TestShadersWithPrecisionAndBlend(TexCoordPrecision precision,
|
|
|