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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 272 protected: | 272 protected: |
| 273 String debugName(cc::Layer*) const; | 273 String debugName(cc::Layer*) const; |
| 274 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; } | 274 bool shouldFlattenTransform() const { return m_shouldFlattenTransform; } |
| 275 | 275 |
| 276 explicit GraphicsLayer(GraphicsLayerClient*); | 276 explicit GraphicsLayer(GraphicsLayerClient*); |
| 277 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to
be friends. | 277 // GraphicsLayerFactoryChromium that wants to create a GraphicsLayer need to
be friends. |
| 278 friend class GraphicsLayerFactoryChromium; | 278 friend class GraphicsLayerFactoryChromium; |
| 279 // for testing | 279 // for testing |
| 280 friend class CompositedLayerMappingTest; | 280 friend class CompositedLayerMappingTest; |
| 281 friend class FakeGraphicsLayerFactory; | 281 friend class FakeGraphicsLayerFactory; |
| 282 friend class CompositedLayerMappingTest; | |
| 283 | 282 |
| 284 private: | 283 private: |
| 285 // Adds a child without calling updateChildList(), so that adding children | 284 // Adds a child without calling updateChildList(), so that adding children |
| 286 // can be batched before updating. | 285 // can be batched before updating. |
| 287 void addChildInternal(GraphicsLayer*); | 286 void addChildInternal(GraphicsLayer*); |
| 288 | 287 |
| 289 #if ENABLE(ASSERT) | 288 #if ENABLE(ASSERT) |
| 290 bool hasAncestor(GraphicsLayer*) const; | 289 bool hasAncestor(GraphicsLayer*) const; |
| 291 #endif | 290 #endif |
| 292 | 291 |
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| 382 }; | 381 }; |
| 383 | 382 |
| 384 } // namespace blink | 383 } // namespace blink |
| 385 | 384 |
| 386 #ifndef NDEBUG | 385 #ifndef NDEBUG |
| 387 // Outside the blink namespace for ease of invocation from gdb. | 386 // Outside the blink namespace for ease of invocation from gdb. |
| 388 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
| 389 #endif | 388 #endif |
| 390 | 389 |
| 391 #endif // GraphicsLayer_h | 390 #endif // GraphicsLayer_h |
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