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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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61 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Animation); | 61 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(Animation); |
62 public: | 62 public: |
63 enum AnimationPlayState { | 63 enum AnimationPlayState { |
64 Idle, | 64 Idle, |
65 Pending, | 65 Pending, |
66 Running, | 66 Running, |
67 Paused, | 67 Paused, |
68 Finished | 68 Finished |
69 }; | 69 }; |
70 | 70 |
| 71 static Animation* create(AnimationEffect*, AnimationTimeline*); |
71 ~Animation(); | 72 ~Animation(); |
72 static Animation* create(AnimationEffect*, AnimationTimeline*); | 73 void dispose(); |
73 | 74 |
74 // Returns whether the animation is finished. | 75 // Returns whether the animation is finished. |
75 bool update(TimingUpdateReason); | 76 bool update(TimingUpdateReason); |
76 | 77 |
77 // timeToEffectChange returns: | 78 // timeToEffectChange returns: |
78 // infinity - if this animation is no longer in effect | 79 // infinity - if this animation is no longer in effect |
79 // 0 - if this animation requires an update on the next frame | 80 // 0 - if this animation requires an update on the next frame |
80 // n - if this animation requires an update after 'n' units of time | 81 // n - if this animation requires an update after 'n' units of time |
81 double timeToEffectChange(); | 82 double timeToEffectChange(); |
82 | 83 |
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223 double m_endClip; | 224 double m_endClip; |
224 | 225 |
225 unsigned m_sequenceNumber; | 226 unsigned m_sequenceNumber; |
226 | 227 |
227 typedef ScriptPromiseProperty<Member<Animation>, Member<Animation>, Member<D
OMException>> AnimationPromise; | 228 typedef ScriptPromiseProperty<Member<Animation>, Member<Animation>, Member<D
OMException>> AnimationPromise; |
228 Member<AnimationPromise> m_finishedPromise; | 229 Member<AnimationPromise> m_finishedPromise; |
229 Member<AnimationPromise> m_readyPromise; | 230 Member<AnimationPromise> m_readyPromise; |
230 | 231 |
231 Member<AnimationEffect> m_content; | 232 Member<AnimationEffect> m_content; |
232 Member<AnimationTimeline> m_timeline; | 233 Member<AnimationTimeline> m_timeline; |
| 234 |
233 // Reflects all pausing, including via pauseForTesting(). | 235 // Reflects all pausing, including via pauseForTesting(). |
234 bool m_paused; | 236 bool m_paused; |
235 bool m_held; | 237 bool m_held; |
236 bool m_isPausedForTesting; | 238 bool m_isPausedForTesting; |
237 bool m_isCompositedAnimationDisabledForTesting; | 239 bool m_isCompositedAnimationDisabledForTesting; |
238 | 240 |
239 // This indicates timing information relevant to the animation's effect | 241 // This indicates timing information relevant to the animation's effect |
240 // has changed by means other than the ordinary progression of time | 242 // has changed by means other than the ordinary progression of time |
241 bool m_outdated; | 243 bool m_outdated; |
242 | 244 |
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297 | 299 |
298 OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer; | 300 OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer; |
299 | 301 |
300 bool m_currentTimePending; | 302 bool m_currentTimePending; |
301 bool m_stateIsBeingUpdated; | 303 bool m_stateIsBeingUpdated; |
302 }; | 304 }; |
303 | 305 |
304 } // namespace blink | 306 } // namespace blink |
305 | 307 |
306 #endif // Animation_h | 308 #endif // Animation_h |
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