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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/atomic_sequence_num.h" | 10 #include "base/atomic_sequence_num.h" |
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361 itr != resources_.end(); ++itr) { | 361 itr != resources_.end(); ++itr) { |
362 DCHECK(!IsGpuResourceType(itr->second.type)); | 362 DCHECK(!IsGpuResourceType(itr->second.type)); |
363 } | 363 } |
364 #endif // DCHECK_IS_ON() | 364 #endif // DCHECK_IS_ON() |
365 | 365 |
366 texture_id_allocator_ = nullptr; | 366 texture_id_allocator_ = nullptr; |
367 buffer_id_allocator_ = nullptr; | 367 buffer_id_allocator_ = nullptr; |
368 gl->Finish(); | 368 gl->Finish(); |
369 } | 369 } |
370 | 370 |
371 bool ResourceProvider::IsResourceFormatSupported(ResourceFormat format) const { | |
372 const ContextProvider::Capabilities& caps = | |
373 output_surface_->context_provider()->ContextCapabilities(); | |
374 | |
375 switch (format) { | |
376 case ALPHA_8: | |
377 case RGBA_4444: | |
378 case RGBA_8888: | |
379 case RGB_565: | |
380 case LUMINANCE_8: | |
381 return true; | |
382 case BGRA_8888: | |
383 return caps.gpu.texture_format_bgra8888; | |
384 case ETC1: | |
385 return caps.gpu.texture_format_etc1; | |
386 case RED_8: | |
387 return caps.gpu.texture_rg; | |
388 } | |
389 | |
390 NOTREACHED(); | |
391 return false; | |
392 } | |
393 | |
394 bool ResourceProvider::InUseByConsumer(ResourceId id) { | 371 bool ResourceProvider::InUseByConsumer(ResourceId id) { |
395 Resource* resource = GetResource(id); | 372 Resource* resource = GetResource(id); |
396 return resource->lock_for_read_count > 0 || resource->exported_count > 0 || | 373 return resource->lock_for_read_count > 0 || resource->exported_count > 0 || |
397 resource->lost; | 374 resource->lost; |
398 } | 375 } |
399 | 376 |
400 bool ResourceProvider::IsLost(ResourceId id) { | 377 bool ResourceProvider::IsLost(ResourceId id) { |
401 Resource* resource = GetResource(id); | 378 Resource* resource = GetResource(id); |
402 return resource->lost; | 379 return resource->lost; |
403 } | 380 } |
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1083 use_texture_storage_ext_ = caps.gpu.texture_storage; | 1060 use_texture_storage_ext_ = caps.gpu.texture_storage; |
1084 use_texture_format_bgra_ = caps.gpu.texture_format_bgra8888; | 1061 use_texture_format_bgra_ = caps.gpu.texture_format_bgra8888; |
1085 use_texture_usage_hint_ = caps.gpu.texture_usage; | 1062 use_texture_usage_hint_ = caps.gpu.texture_usage; |
1086 use_compressed_texture_etc1_ = caps.gpu.texture_format_etc1; | 1063 use_compressed_texture_etc1_ = caps.gpu.texture_format_etc1; |
1087 yuv_resource_format_ = caps.gpu.texture_rg ? RED_8 : LUMINANCE_8; | 1064 yuv_resource_format_ = caps.gpu.texture_rg ? RED_8 : LUMINANCE_8; |
1088 use_sync_query_ = caps.gpu.sync_query; | 1065 use_sync_query_ = caps.gpu.sync_query; |
1089 | 1066 |
1090 max_texture_size_ = 0; // Context expects cleared value. | 1067 max_texture_size_ = 0; // Context expects cleared value. |
1091 gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size_); | 1068 gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size_); |
1092 best_texture_format_ = | 1069 best_texture_format_ = |
1093 PlatformColor::BestSupportedTextureFormat(use_texture_format_bgra_); | 1070 PlatformColor::BestTextureFormat(use_texture_format_bgra_); |
1094 | 1071 |
1095 best_render_buffer_format_ = PlatformColor::BestSupportedTextureFormat( | 1072 best_render_buffer_format_ = |
1096 caps.gpu.render_buffer_format_bgra8888); | 1073 PlatformColor::BestTextureFormat(caps.gpu.render_buffer_format_bgra8888); |
1097 | 1074 |
1098 texture_id_allocator_.reset( | 1075 texture_id_allocator_.reset( |
1099 new TextureIdAllocator(gl, id_allocation_chunk_size_)); | 1076 new TextureIdAllocator(gl, id_allocation_chunk_size_)); |
1100 buffer_id_allocator_.reset( | 1077 buffer_id_allocator_.reset( |
1101 new BufferIdAllocator(gl, id_allocation_chunk_size_)); | 1078 new BufferIdAllocator(gl, id_allocation_chunk_size_)); |
1102 } | 1079 } |
1103 | 1080 |
1104 int ResourceProvider::CreateChild(const ReturnCallback& return_callback) { | 1081 int ResourceProvider::CreateChild(const ReturnCallback& return_callback) { |
1105 DCHECK(thread_checker_.CalledOnValidThread()); | 1082 DCHECK(thread_checker_.CalledOnValidThread()); |
1106 | 1083 |
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1684 const int kImportance = 2; | 1661 const int kImportance = 2; |
1685 pmd->CreateSharedGlobalAllocatorDump(guid); | 1662 pmd->CreateSharedGlobalAllocatorDump(guid); |
1686 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); | 1663 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); |
1687 } | 1664 } |
1688 } | 1665 } |
1689 | 1666 |
1690 return true; | 1667 return true; |
1691 } | 1668 } |
1692 | 1669 |
1693 } // namespace cc | 1670 } // namespace cc |
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