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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/atomic_sequence_num.h" | 10 #include "base/atomic_sequence_num.h" |
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| 361 itr != resources_.end(); ++itr) { | 361 itr != resources_.end(); ++itr) { |
| 362 DCHECK(!IsGpuResourceType(itr->second.type)); | 362 DCHECK(!IsGpuResourceType(itr->second.type)); |
| 363 } | 363 } |
| 364 #endif // DCHECK_IS_ON() | 364 #endif // DCHECK_IS_ON() |
| 365 | 365 |
| 366 texture_id_allocator_ = nullptr; | 366 texture_id_allocator_ = nullptr; |
| 367 buffer_id_allocator_ = nullptr; | 367 buffer_id_allocator_ = nullptr; |
| 368 gl->Finish(); | 368 gl->Finish(); |
| 369 } | 369 } |
| 370 | 370 |
| 371 bool ResourceProvider::IsResourceFormatSupported(ResourceFormat format) const { | |
| 372 const ContextProvider::Capabilities& caps = | |
| 373 output_surface_->context_provider()->ContextCapabilities(); | |
| 374 | |
| 375 switch (format) { | |
| 376 case ALPHA_8: | |
| 377 case RGBA_4444: | |
| 378 case RGBA_8888: | |
| 379 case RGB_565: | |
| 380 case LUMINANCE_8: | |
| 381 return true; | |
| 382 case BGRA_8888: | |
| 383 return caps.gpu.texture_format_bgra8888; | |
| 384 case ETC1: | |
| 385 return caps.gpu.texture_format_etc1; | |
| 386 case RED_8: | |
| 387 return caps.gpu.texture_rg; | |
| 388 } | |
| 389 | |
| 390 NOTREACHED(); | |
| 391 return false; | |
| 392 } | |
| 393 | |
| 394 bool ResourceProvider::InUseByConsumer(ResourceId id) { | 371 bool ResourceProvider::InUseByConsumer(ResourceId id) { |
| 395 Resource* resource = GetResource(id); | 372 Resource* resource = GetResource(id); |
| 396 return resource->lock_for_read_count > 0 || resource->exported_count > 0 || | 373 return resource->lock_for_read_count > 0 || resource->exported_count > 0 || |
| 397 resource->lost; | 374 resource->lost; |
| 398 } | 375 } |
| 399 | 376 |
| 400 bool ResourceProvider::IsLost(ResourceId id) { | 377 bool ResourceProvider::IsLost(ResourceId id) { |
| 401 Resource* resource = GetResource(id); | 378 Resource* resource = GetResource(id); |
| 402 return resource->lost; | 379 return resource->lost; |
| 403 } | 380 } |
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| 1083 use_texture_storage_ext_ = caps.gpu.texture_storage; | 1060 use_texture_storage_ext_ = caps.gpu.texture_storage; |
| 1084 use_texture_format_bgra_ = caps.gpu.texture_format_bgra8888; | 1061 use_texture_format_bgra_ = caps.gpu.texture_format_bgra8888; |
| 1085 use_texture_usage_hint_ = caps.gpu.texture_usage; | 1062 use_texture_usage_hint_ = caps.gpu.texture_usage; |
| 1086 use_compressed_texture_etc1_ = caps.gpu.texture_format_etc1; | 1063 use_compressed_texture_etc1_ = caps.gpu.texture_format_etc1; |
| 1087 yuv_resource_format_ = caps.gpu.texture_rg ? RED_8 : LUMINANCE_8; | 1064 yuv_resource_format_ = caps.gpu.texture_rg ? RED_8 : LUMINANCE_8; |
| 1088 use_sync_query_ = caps.gpu.sync_query; | 1065 use_sync_query_ = caps.gpu.sync_query; |
| 1089 | 1066 |
| 1090 max_texture_size_ = 0; // Context expects cleared value. | 1067 max_texture_size_ = 0; // Context expects cleared value. |
| 1091 gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size_); | 1068 gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size_); |
| 1092 best_texture_format_ = | 1069 best_texture_format_ = |
| 1093 PlatformColor::BestSupportedTextureFormat(use_texture_format_bgra_); | 1070 PlatformColor::BestTextureFormat(use_texture_format_bgra_); |
| 1094 | 1071 |
| 1095 best_render_buffer_format_ = PlatformColor::BestSupportedTextureFormat( | 1072 best_render_buffer_format_ = |
| 1096 caps.gpu.render_buffer_format_bgra8888); | 1073 PlatformColor::BestTextureFormat(caps.gpu.render_buffer_format_bgra8888); |
| 1097 | 1074 |
| 1098 texture_id_allocator_.reset( | 1075 texture_id_allocator_.reset( |
| 1099 new TextureIdAllocator(gl, id_allocation_chunk_size_)); | 1076 new TextureIdAllocator(gl, id_allocation_chunk_size_)); |
| 1100 buffer_id_allocator_.reset( | 1077 buffer_id_allocator_.reset( |
| 1101 new BufferIdAllocator(gl, id_allocation_chunk_size_)); | 1078 new BufferIdAllocator(gl, id_allocation_chunk_size_)); |
| 1102 } | 1079 } |
| 1103 | 1080 |
| 1104 int ResourceProvider::CreateChild(const ReturnCallback& return_callback) { | 1081 int ResourceProvider::CreateChild(const ReturnCallback& return_callback) { |
| 1105 DCHECK(thread_checker_.CalledOnValidThread()); | 1082 DCHECK(thread_checker_.CalledOnValidThread()); |
| 1106 | 1083 |
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| 1684 const int kImportance = 2; | 1661 const int kImportance = 2; |
| 1685 pmd->CreateSharedGlobalAllocatorDump(guid); | 1662 pmd->CreateSharedGlobalAllocatorDump(guid); |
| 1686 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); | 1663 pmd->AddOwnershipEdge(dump->guid(), guid, kImportance); |
| 1687 } | 1664 } |
| 1688 } | 1665 } |
| 1689 | 1666 |
| 1690 return true; | 1667 return true; |
| 1691 } | 1668 } |
| 1692 | 1669 |
| 1693 } // namespace cc | 1670 } // namespace cc |
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