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1 /** | 1 /** |
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. | 2 * Copyright (C) 2003, 2006 Apple Computer, Inc. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #include "config.h" | 20 #include "config.h" |
21 #include "core/rendering/EllipsisBox.h" | 21 #include "core/rendering/EllipsisBox.h" |
22 | 22 |
23 #include "core/dom/Document.h" | 23 #include "core/dom/Document.h" |
| 24 #include "core/platform/graphics/DrawLooper.h" |
24 #include "core/platform/graphics/Font.h" | 25 #include "core/platform/graphics/Font.h" |
25 #include "core/platform/graphics/GraphicsContextStateSaver.h" | 26 #include "core/platform/graphics/GraphicsContextStateSaver.h" |
26 #include "core/platform/graphics/TextRun.h" | 27 #include "core/platform/graphics/TextRun.h" |
27 #include "core/rendering/HitTestResult.h" | 28 #include "core/rendering/HitTestResult.h" |
28 #include "core/rendering/InlineTextBox.h" | 29 #include "core/rendering/InlineTextBox.h" |
29 #include "core/rendering/PaintInfo.h" | 30 #include "core/rendering/PaintInfo.h" |
30 #include "core/rendering/RenderBlock.h" | 31 #include "core/rendering/RenderBlock.h" |
31 #include "core/rendering/RootInlineBox.h" | 32 #include "core/rendering/RootInlineBox.h" |
32 | 33 #include "core/rendering/style/ShadowData.h" |
33 #include <algorithm> | 34 #include "wtf/Vector.h" |
34 | 35 |
35 namespace WebCore { | 36 namespace WebCore { |
36 | 37 |
37 void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, La
youtUnit lineTop, LayoutUnit lineBottom) | 38 void EllipsisBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, La
youtUnit lineTop, LayoutUnit lineBottom) |
38 { | 39 { |
39 GraphicsContext* context = paintInfo.context; | 40 GraphicsContext* context = paintInfo.context; |
40 RenderStyle* style = m_renderer->style(isFirstLineStyle()); | 41 RenderStyle* style = m_renderer->style(isFirstLineStyle()); |
41 Color styleTextColor = style->visitedDependentColor(CSSPropertyWebkitTextFil
lColor); | 42 Color styleTextColor = style->visitedDependentColor(CSSPropertyWebkitTextFil
lColor); |
42 if (styleTextColor != context->fillColor()) | 43 if (styleTextColor != context->fillColor()) |
43 context->setFillColor(styleTextColor, style->colorSpace()); | 44 context->setFillColor(styleTextColor, style->colorSpace()); |
44 | 45 |
45 Color textColor = styleTextColor; | 46 Color textColor = styleTextColor; |
46 const Font& font = style->font(); | 47 const Font& font = style->font(); |
47 if (selectionState() != RenderObject::SelectionNone) { | 48 if (selectionState() != RenderObject::SelectionNone) { |
48 paintSelection(context, paintOffset, style, font); | 49 paintSelection(context, paintOffset, style, font); |
49 | 50 |
50 // Select the correct color for painting the text. | 51 // Select the correct color for painting the text. |
51 Color foreground = paintInfo.forceBlackText() ? Color::black : renderer(
)->selectionForegroundColor(); | 52 Color foreground = paintInfo.forceBlackText() ? Color::black : renderer(
)->selectionForegroundColor(); |
52 if (foreground.isValid() && foreground != styleTextColor) | 53 if (foreground.isValid() && foreground != styleTextColor) |
53 textColor = foreground; | 54 context->setFillColor(foreground, style->colorSpace()); |
| 55 } |
| 56 |
| 57 const ShadowData* shadow = style->textShadow(); |
| 58 bool hasShadow = shadow; |
| 59 if (hasShadow) { |
| 60 // FIXME: it would be better if we could get the shadows top-to-bottom f
rom the style. |
| 61 Vector<const ShadowData*, 4> shadows; |
| 62 do { |
| 63 shadows.append(shadow); |
| 64 } while ((shadow = shadow->next())); |
| 65 |
| 66 DrawLooper drawLooper; |
| 67 drawLooper.addUnmodifiedContent(); |
| 68 for (int i = shadows.size() - 1; i >= 0; i--) { |
| 69 shadow = shadows[i]; |
| 70 int shadowX = isHorizontal() ? shadow->x() : shadow->y(); |
| 71 int shadowY = isHorizontal() ? shadow->y() : -shadow->x(); |
| 72 FloatSize offset(shadowX, shadowY); |
| 73 drawLooper.addShadow(offset, shadow->blur(), shadow->color(), |
| 74 DrawLooper::ShadowRespectsTransforms, DrawLooper::ShadowIgnoresA
lpha); |
| 75 } |
| 76 context->setDrawLooper(drawLooper); |
54 } | 77 } |
55 | 78 |
56 // FIXME: Why is this always LTR? Fix by passing correct text run flags belo
w. | 79 // FIXME: Why is this always LTR? Fix by passing correct text run flags belo
w. |
57 const ShadowData* shadow = style->textShadow(); | |
58 FloatPoint boxOrigin(paintOffset); | 80 FloatPoint boxOrigin(paintOffset); |
59 boxOrigin.move(x(), y()); | 81 boxOrigin.move(x(), y()); |
60 FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), logicalHeight())); | 82 FloatRect boxRect(boxOrigin, LayoutSize(logicalWidth(), logicalHeight())); |
61 FloatPoint textOrigin(boxOrigin.x(), boxOrigin.y() + style->fontMetrics().as
cent()); | 83 FloatPoint textOrigin(boxOrigin.x(), boxOrigin.y() + style->fontMetrics().as
cent()); |
62 TextRun textRun = RenderBlock::constructTextRun(renderer(), font, m_str, sty
le, TextRun::AllowTrailingExpansion); | 84 TextRun textRun = RenderBlock::constructTextRun(renderer(), font, m_str, sty
le, TextRun::AllowTrailingExpansion); |
63 TextRunPaintInfo textRunPaintInfo(textRun); | 85 TextRunPaintInfo textRunPaintInfo(textRun); |
64 textRunPaintInfo.bounds = boxRect; | 86 textRunPaintInfo.bounds = boxRect; |
65 | 87 context->drawText(font, textRunPaintInfo, textOrigin); |
66 bool opaque = textColor.alpha() == 255; | |
67 if (!opaque) | |
68 context->setFillColor(Color::black, style->colorSpace()); | |
69 else | |
70 context->setFillColor(textColor, style->colorSpace()); | |
71 | |
72 do { | |
73 IntSize extraOffset; | |
74 if (shadow) { | |
75 FloatSize shadowOffset(shadow->x(), shadow->y()); | |
76 if (shadow->next() || !opaque) { | |
77 FloatRect shadowRect(boxRect); | |
78 shadowRect.inflate(shadow->blur()); | |
79 shadowRect.move(shadowOffset); | |
80 context->save(); | |
81 context->clip(shadowRect); | |
82 extraOffset = IntSize(0, 2 * boxRect.height() + std::max(0.0f, s
hadowOffset.height()) + shadow->blur()); | |
83 shadowOffset -= extraOffset; | |
84 } | |
85 context->setShadow(shadowOffset, shadow->blur(), shadow->color(), st
yle->colorSpace()); | |
86 } else if (!opaque) | |
87 context->setFillColor(textColor, style->colorSpace()); | |
88 | |
89 context->drawText(font, textRunPaintInfo, textOrigin + extraOffset); | |
90 | |
91 if (!shadow) | |
92 break; | |
93 | |
94 if (shadow->next() || !opaque) | |
95 context->restore(); | |
96 else | |
97 context->clearShadow(); | |
98 | |
99 shadow = shadow->next(); | |
100 } while (shadow || !opaque); | |
101 | 88 |
102 // Restore the regular fill color. | 89 // Restore the regular fill color. |
103 if (styleTextColor != context->fillColor()) | 90 if (styleTextColor != context->fillColor()) |
104 context->setFillColor(styleTextColor, style->colorSpace()); | 91 context->setFillColor(styleTextColor, style->colorSpace()); |
105 | 92 |
| 93 if (hasShadow) |
| 94 context->clearDrawLooper(); |
| 95 |
106 paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); | 96 paintMarkupBox(paintInfo, paintOffset, lineTop, lineBottom, style); |
107 } | 97 } |
108 | 98 |
109 InlineBox* EllipsisBox::markupBox() const | 99 InlineBox* EllipsisBox::markupBox() const |
110 { | 100 { |
111 if (!m_shouldPaintMarkupBox || !m_renderer->isRenderBlock()) | 101 if (!m_shouldPaintMarkupBox || !m_renderer->isRenderBlock()) |
112 return 0; | 102 return 0; |
113 | 103 |
114 RenderBlock* block = toRenderBlock(m_renderer); | 104 RenderBlock* block = toRenderBlock(m_renderer); |
115 RootInlineBox* lastLine = block->lineAtIndex(block->lineCount() - 1); | 105 RootInlineBox* lastLine = block->lineAtIndex(block->lineCount() - 1); |
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186 if (visibleToHitTestRequest(request) && boundsRect.intersects(HitTestLocatio
n::rectForPoint(locationInContainer.point(), 0, 0, 0, 0))) { | 176 if (visibleToHitTestRequest(request) && boundsRect.intersects(HitTestLocatio
n::rectForPoint(locationInContainer.point(), 0, 0, 0, 0))) { |
187 renderer()->updateHitTestResult(result, locationInContainer.point() - to
LayoutSize(adjustedLocation)); | 177 renderer()->updateHitTestResult(result, locationInContainer.point() - to
LayoutSize(adjustedLocation)); |
188 if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, lo
cationInContainer, boundsRect)) | 178 if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, lo
cationInContainer, boundsRect)) |
189 return true; | 179 return true; |
190 } | 180 } |
191 | 181 |
192 return false; | 182 return false; |
193 } | 183 } |
194 | 184 |
195 } // namespace WebCore | 185 } // namespace WebCore |
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