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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. | 3 * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| 4 * Copyright (C) 2013 Google Inc. All rights reserved. | 4 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 */ | 26 */ |
| 27 | 27 |
| 28 #ifndef GraphicsContext_h | 28 #ifndef GraphicsContext_h |
| 29 #define GraphicsContext_h | 29 #define GraphicsContext_h |
| 30 | 30 |
| 31 #include "core/platform/chromium/TraceEvent.h" | 31 #include "core/platform/chromium/TraceEvent.h" |
| 32 | 32 |
| 33 #include "core/platform/graphics/DashArray.h" | 33 #include "core/platform/graphics/DashArray.h" |
| 34 #include "core/platform/graphics/DrawLooper.h" |
| 34 #include "core/platform/graphics/FloatRect.h" | 35 #include "core/platform/graphics/FloatRect.h" |
| 35 #include "core/platform/graphics/Font.h" | 36 #include "core/platform/graphics/Font.h" |
| 36 #include "core/platform/graphics/GraphicsContextState.h" | 37 #include "core/platform/graphics/GraphicsContextState.h" |
| 37 #include "core/platform/graphics/ImageOrientation.h" | 38 #include "core/platform/graphics/ImageOrientation.h" |
| 38 #include "core/platform/graphics/skia/OpaqueRegionSkia.h" | 39 #include "core/platform/graphics/skia/OpaqueRegionSkia.h" |
| 39 | 40 |
| 40 #include "third_party/skia/include/core/SkBitmap.h" | 41 #include "third_party/skia/include/core/SkBitmap.h" |
| 41 #include "third_party/skia/include/core/SkDevice.h" | 42 #include "third_party/skia/include/core/SkDevice.h" |
| 42 #include "third_party/skia/include/core/SkPaint.h" | 43 #include "third_party/skia/include/core/SkPaint.h" |
| 43 #include "third_party/skia/include/core/SkPath.h" | 44 #include "third_party/skia/include/core/SkPath.h" |
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| 315 void setUpdatingControlTints(bool); | 316 void setUpdatingControlTints(bool); |
| 316 | 317 |
| 317 void beginTransparencyLayer(float opacity); | 318 void beginTransparencyLayer(float opacity); |
| 318 void endTransparencyLayer(); | 319 void endTransparencyLayer(); |
| 319 // Begins a layer that is clipped to the image |imageBuffer| at the location | 320 // Begins a layer that is clipped to the image |imageBuffer| at the location |
| 320 // |rect|. This layer is implicitly restored when the next restore is invoke
d. | 321 // |rect|. This layer is implicitly restored when the next restore is invoke
d. |
| 321 // NOTE: |imageBuffer| may be deleted before the |restore| is invoked. | 322 // NOTE: |imageBuffer| may be deleted before the |restore| is invoked. |
| 322 void beginLayerClippedToImage(const FloatRect&, const ImageBuffer*); | 323 void beginLayerClippedToImage(const FloatRect&, const ImageBuffer*); |
| 323 | 324 |
| 324 bool hasShadow() const; | 325 bool hasShadow() const; |
| 325 void setShadow(const FloatSize&, float blur, const Color&, ColorSpace); | 326 void setShadow(const FloatSize& offset, float blur, const Color&, |
| 327 DrawLooper::ShadowAlphaMode = DrawLooper::ShadowRespectsAlpha); |
| 328 void clearShadow() { clearDrawLooper(); } |
| 326 | 329 |
| 327 bool getShadow(FloatSize&, float&, Color&, ColorSpace&) const; | 330 // It is assumed that this draw looper is used only for shadows |
| 328 void clearShadow(); | 331 // (i.e. a draw looper is set if and only if there is a shadow). |
| 332 void setDrawLooper(DrawLooper&); |
| 333 void clearDrawLooper(); |
| 329 | 334 |
| 330 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); | 335 void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Colo
r&); |
| 331 void drawFocusRing(const Path&, int width, int offset, const Color&); | 336 void drawFocusRing(const Path&, int width, int offset, const Color&); |
| 332 | 337 |
| 333 void setLineCap(LineCap); | 338 void setLineCap(LineCap); |
| 334 void setLineDash(const DashArray&, float dashOffset); | 339 void setLineDash(const DashArray&, float dashOffset); |
| 335 void setLineJoin(LineJoin); | 340 void setLineJoin(LineJoin); |
| 336 void setMiterLimit(float); | 341 void setMiterLimit(float); |
| 337 | 342 |
| 338 void setAlpha(float); | 343 void setAlpha(float); |
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| 510 // FIXME: Make this go away: crbug.com/236892 | 515 // FIXME: Make this go away: crbug.com/236892 |
| 511 bool m_updatingControlTints : 1; | 516 bool m_updatingControlTints : 1; |
| 512 bool m_accelerated : 1; | 517 bool m_accelerated : 1; |
| 513 bool m_isCertainlyOpaque : 1; | 518 bool m_isCertainlyOpaque : 1; |
| 514 bool m_printing : 1; | 519 bool m_printing : 1; |
| 515 }; | 520 }; |
| 516 | 521 |
| 517 } // namespace WebCore | 522 } // namespace WebCore |
| 518 | 523 |
| 519 #endif // GraphicsContext_h | 524 #endif // GraphicsContext_h |
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