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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutBlock.cpp

Issue 1513663002: Include inner border radius in block hit testing (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Create hittesting directory for tests Created 5 years ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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1670 Element* element = document().getElementById(referenceClipPathOperat ion->fragment()); 1670 Element* element = document().getElementById(referenceClipPathOperat ion->fragment());
1671 if (isSVGClipPathElement(element) && element->layoutObject()) { 1671 if (isSVGClipPathElement(element) && element->layoutObject()) {
1672 LayoutSVGResourceClipper* clipper = toLayoutSVGResourceClipper(t oLayoutSVGResourceContainer(element->layoutObject())); 1672 LayoutSVGResourceClipper* clipper = toLayoutSVGResourceClipper(t oLayoutSVGResourceContainer(element->layoutObject()));
1673 if (!clipper->hitTestClipContent(FloatRect(borderBoxRect()), Flo atPoint(locationInContainer.point() - localOffset))) 1673 if (!clipper->hitTestClipContent(FloatRect(borderBoxRect()), Flo atPoint(locationInContainer.point() - localOffset)))
1674 return false; 1674 return false;
1675 } 1675 }
1676 break; 1676 break;
1677 } 1677 }
1678 } 1678 }
1679 1679
1680 // If we have clipping, then we can't have any spillout. 1680 bool checkChildren = true;
1681 bool useOverflowClip = hasOverflowClip() && !hasSelfPaintingLayer(); 1681
1682 bool useClip = (hasControlClip() || useOverflowClip); 1682 // Self painting layers will handle overflow clip in most cases, but without one we need to
1683 bool checkChildren = !useClip; 1683 // check if overflip clip will affect child hit testing.
1684 if (!checkChildren) { 1684 if (hasOverflowClip() && !hasSelfPaintingLayer()) {
1685 if (hasControlClip()) { 1685 if (style()->hasBorderRadius()) {
1686 checkChildren = locationInContainer.intersects(controlClipRect(adjus tedLocation)); 1686 LayoutRect borderRect = borderBoxRect();
1687 borderRect.moveBy(adjustedLocation);
1688 checkChildren = locationInContainer.intersects(style()->getRoundedIn nerBorderFor(borderRect));
1687 } else { 1689 } else {
1688 LayoutRect clipRect = overflowClipRect(adjustedLocation, IncludeOver layScrollbarSize); 1690 checkChildren = locationInContainer.intersects(overflowClipRect(adju stedLocation, IncludeOverlayScrollbarSize));
1689 if (style()->hasBorderRadius())
1690 checkChildren = locationInContainer.intersects(style()->getRound edBorderFor(clipRect));
1691 else
1692 checkChildren = locationInContainer.intersects(clipRect);
1693 } 1691 }
1694 } 1692 }
1693
1694 // A control clip can also clip out child hit testing.
1695 if (checkChildren && hasControlClip())
1696 checkChildren = locationInContainer.intersects(controlClipRect(adjustedL ocation));
1697
1695 if (checkChildren) { 1698 if (checkChildren) {
1696 // Hit test descendants first. 1699 // Hit test descendants first.
1697 LayoutSize scrolledOffset(localOffset); 1700 LayoutSize scrolledOffset(localOffset);
1698 if (hasOverflowClip()) 1701 if (hasOverflowClip())
1699 scrolledOffset -= scrolledContentOffset(); 1702 scrolledOffset -= scrolledContentOffset();
1700 1703
1701 // Hit test contents 1704 // Hit test contents
1702 if (hitTestContents(result, locationInContainer, toLayoutPoint(scrolledO ffset), hitTestAction)) { 1705 if (hitTestContents(result, locationInContainer, toLayoutPoint(scrolledO ffset), hitTestAction)) {
1703 updateHitTestResult(result, flipForWritingMode(locationInContainer.p oint() - localOffset)); 1706 updateHitTestResult(result, flipForWritingMode(locationInContainer.p oint() - localOffset));
1704 return true; 1707 return true;
1705 } 1708 }
1706 if (hitTestAction == HitTestFloat && hitTestFloats(result, locationInCon tainer, toLayoutPoint(scrolledOffset))) 1709 if (hitTestAction == HitTestFloat && hitTestFloats(result, locationInCon tainer, toLayoutPoint(scrolledOffset)))
1707 return true; 1710 return true;
1708 } 1711 }
1709 1712
1710 // Check if the point is outside radii. 1713 // Check if the point is outside radii.
1711 if (style()->hasBorderRadius()) { 1714 if (style()->hasBorderRadius()) {
1712 LayoutRect borderRect = borderBoxRect(); 1715 LayoutRect borderRect = borderBoxRect();
1713 borderRect.moveBy(adjustedLocation); 1716 borderRect.moveBy(adjustedLocation);
1714 FloatRoundedRect border = style()->getRoundedBorderFor(borderRect); 1717 if (!locationInContainer.intersects(style()->getRoundedBorderFor(borderR ect)))
1715 if (!locationInContainer.intersects(border))
1716 return false; 1718 return false;
1717 } 1719 }
1718 1720
1719 // Now hit test our background 1721 // Now hit test our background
1720 if (hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChild BlockBackground) { 1722 if (hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChild BlockBackground) {
1721 LayoutRect boundsRect(adjustedLocation, size()); 1723 LayoutRect boundsRect(adjustedLocation, size());
1722 if (visibleToHitTestRequest(result.hitTestRequest()) && locationInContai ner.intersects(boundsRect)) { 1724 if (visibleToHitTestRequest(result.hitTestRequest()) && locationInContai ner.intersects(boundsRect)) {
1723 updateHitTestResult(result, flipForWritingMode(locationInContainer.p oint() - localOffset)); 1725 updateHitTestResult(result, flipForWritingMode(locationInContainer.p oint() - localOffset));
1724 if (!result.addNodeToListBasedTestResult(nodeForHitTest(), locationI nContainer, boundsRect)) 1726 if (!result.addNodeToListBasedTestResult(nodeForHitTest(), locationI nContainer, boundsRect))
1725 return true; 1727 return true;
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2909 void LayoutBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Layout Object* obj) const 2911 void LayoutBlock::showLineTreeAndMark(const InlineBox* markedBox1, const char* m arkedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const Layout Object* obj) const
2910 { 2912 {
2911 showLayoutObject(); 2913 showLayoutObject();
2912 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box()) 2914 for (const RootInlineBox* root = firstRootBox(); root; root = root->nextRoot Box())
2913 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1); 2915 root->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLa bel2, obj, 1);
2914 } 2916 }
2915 2917
2916 #endif 2918 #endif
2917 2919
2918 } // namespace blink 2920 } // namespace blink
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