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Side by Side Diff: src/gpu/effects/GrBezierEffect.cpp

Issue 1513483002: Boost GrGLConicEffect's variables to all high precision (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Doh Created 5 years ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBezierEffect.h" 8 #include "GrBezierEffect.h"
9 9
10 #include "glsl/GrGLSLFragmentShaderBuilder.h" 10 #include "glsl/GrGLSLFragmentShaderBuilder.h"
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) { 77 void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
78 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; 78 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
79 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>(); 79 const GrConicEffect& gp = args.fGP.cast<GrConicEffect>();
80 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; 80 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
81 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; 81 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
82 82
83 // emit attributes 83 // emit attributes
84 varyingHandler->emitAttributes(gp); 84 varyingHandler->emitAttributes(gp);
85 85
86 GrGLSLVertToFrag v(kVec4f_GrSLType); 86 GrGLSLVertToFrag v(kVec4f_GrSLType);
87 varyingHandler->addVarying("ConicCoeffs", &v); 87 varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision);
88 vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName); 88 vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
89 89
90 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; 90 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
91 // Setup pass through color 91 // Setup pass through color
92 if (!gp.colorIgnored()) { 92 if (!gp.colorIgnored()) {
93 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); 93 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
94 } 94 }
95 95
96 // Setup position 96 // Setup position
97 this->setupPosition(vertBuilder, 97 this->setupPosition(vertBuilder,
98 uniformHandler, 98 uniformHandler,
99 gpArgs, 99 gpArgs,
100 gp.inPosition()->fName, 100 gp.inPosition()->fName,
101 gp.viewMatrix(), 101 gp.viewMatrix(),
102 &fViewMatrixUniform); 102 &fViewMatrixUniform);
103 103
104 // emit transforms with position 104 // emit transforms with position
105 this->emitTransforms(vertBuilder, 105 this->emitTransforms(vertBuilder,
106 varyingHandler, 106 varyingHandler,
107 uniformHandler, 107 uniformHandler,
108 gpArgs->fPositionVar, 108 gpArgs->fPositionVar,
109 gp.inPosition()->fName, 109 gp.inPosition()->fName,
110 gp.localMatrix(), 110 gp.localMatrix(),
111 args.fTransformsIn, 111 args.fTransformsIn,
112 args.fTransformsOut); 112 args.fTransformsOut);
113 113
114 fragBuilder->codeAppend("float edgeAlpha;"); 114 GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecisi on);
115 GrGLSLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision);
116 GrGLSLShaderVar dklmdy("dklmdy", kVec3f_GrSLType, 0, kHigh_GrSLPrecision);
117 GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
118 GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
119 GrGLSLShaderVar gF("gF", kVec2f_GrSLType, 0, kHigh_GrSLPrecision);
120 GrGLSLShaderVar gFM("gFM", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
121 GrGLSLShaderVar func("func", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
122
123 fragBuilder->declAppend(edgeAlpha);
124 fragBuilder->declAppend(dklmdx);
125 fragBuilder->declAppend(dklmdy);
126 fragBuilder->declAppend(dfdx);
127 fragBuilder->declAppend(dfdy);
128 fragBuilder->declAppend(gF);
129 fragBuilder->declAppend(gFM);
130 fragBuilder->declAppend(func);
115 131
116 switch (fEdgeType) { 132 switch (fEdgeType) {
117 case kHairlineAA_GrProcessorEdgeType: { 133 case kHairlineAA_GrProcessorEdgeType: {
118 SkAssertResult(fragBuilder->enableFeature( 134 SkAssertResult(fragBuilder->enableFeature(
119 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e)); 135 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e));
120 fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn()); 136 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsI n());
121 fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn()); 137 fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsI n());
122 fragBuilder->codeAppendf("float dfdx =" 138 fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s. z * %s.y;",
123 "2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;", 139 dfdx.c_str(),
124 v.fsIn(), v.fsIn(), v.fsIn()); 140 v.fsIn(), dklmdx.c_str(),
125 fragBuilder->codeAppendf("float dfdy =" 141 v.fsIn(), dklmdx.c_str(),
126 "2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;", 142 v.fsIn(), dklmdx.c_str());
127 v.fsIn(), v.fsIn(), v.fsIn()); 143 fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s. z * %s.y;",
128 fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);"); 144 dfdy.c_str(),
129 fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));"); 145 v.fsIn(), dklmdy.c_str(),
130 fragBuilder->codeAppendf("float func = %s.x*%s.x - %s.y*%s.z;", v.fs In(), v.fsIn(), 146 v.fsIn(), dklmdy.c_str(),
131 v.fsIn(), v.fsIn()); 147 v.fsIn(), dklmdy.c_str());
132 fragBuilder->codeAppend("func = abs(func);"); 148 fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_st r(), dfdy.c_str());
133 fragBuilder->codeAppend("edgeAlpha = func / gFM;"); 149 fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));",
134 fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);"); 150 gFM.c_str(), gF.c_str(), gF.c_str());
151 fragBuilder->codeAppendf("%s = %s.x*%s.x - %s.y*%s.z;",
152 func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
153 fragBuilder->codeAppendf("%s = abs(%s);", func.c_str(), func.c_str() );
154 fragBuilder->codeAppendf("%s = %s / %s;",
155 edgeAlpha.c_str(), func.c_str(), gFM.c_str( ));
156 fragBuilder->codeAppendf("%s = max(1.0 - %s, 0.0);",
157 edgeAlpha.c_str(), edgeAlpha.c_str());
135 // Add line below for smooth cubic ramp 158 // Add line below for smooth cubic ramp
136 // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0 *edgeAlpha);"); 159 // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0 *edgeAlpha);");
137 break; 160 break;
138 } 161 }
139 case kFillAA_GrProcessorEdgeType: { 162 case kFillAA_GrProcessorEdgeType: {
140 SkAssertResult(fragBuilder->enableFeature( 163 SkAssertResult(fragBuilder->enableFeature(
141 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e)); 164 GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeatur e));
142 fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn()); 165 fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsI n());
143 fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn()); 166 fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsI n());
144 fragBuilder->codeAppendf("float dfdx =" 167 fragBuilder->codeAppendf("%s ="
145 "2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;", 168 "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * % s.y;",
146 v.fsIn(), v.fsIn(), v.fsIn()); 169 dfdx.c_str(),
147 fragBuilder->codeAppendf("float dfdy =" 170 v.fsIn(), dklmdx.c_str(),
148 "2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;", 171 v.fsIn(), dklmdx.c_str(),
149 v.fsIn(), v.fsIn(), v.fsIn()); 172 v.fsIn(), dklmdx.c_str());
150 fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);"); 173 fragBuilder->codeAppendf("%s ="
151 fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));"); 174 "2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * % s.y;",
152 fragBuilder->codeAppendf("float func = %s.x * %s.x - %s.y * %s.z;", v.fsIn(), v.fsIn(), 175 dfdy.c_str(),
153 v.fsIn(), v.fsIn()); 176 v.fsIn(), dklmdy.c_str(),
154 fragBuilder->codeAppend("edgeAlpha = func / gFM;"); 177 v.fsIn(), dklmdy.c_str(),
155 fragBuilder->codeAppend("edgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0 );"); 178 v.fsIn(), dklmdy.c_str());
179 fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_st r(), dfdy.c_str());
180 fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));",
181 gFM.c_str(), gF.c_str(), gF.c_str());
182 fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;",
183 func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
184 fragBuilder->codeAppendf("%s = %s / %s;",
185 edgeAlpha.c_str(), func.c_str(), gFM.c_str( ));
186 fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);",
187 edgeAlpha.c_str(), edgeAlpha.c_str());
156 // Add line below for smooth cubic ramp 188 // Add line below for smooth cubic ramp
157 // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0 *edgeAlpha);"); 189 // fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0 *edgeAlpha);");
158 break; 190 break;
159 } 191 }
160 case kFillBW_GrProcessorEdgeType: { 192 case kFillBW_GrProcessorEdgeType: {
161 fragBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v .fsIn(), v.fsIn(), 193 fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;",
162 v.fsIn(), v.fsIn()); 194 edgeAlpha.c_str(), v.fsIn(), v.fsIn(), v.fs In(), v.fsIn());
163 fragBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);"); 195 fragBuilder->codeAppendf("%s = float(%s < 0.0);",
196 edgeAlpha.c_str(), edgeAlpha.c_str());
164 break; 197 break;
165 } 198 }
166 default: 199 default:
167 SkFAIL("Shouldn't get here"); 200 SkFAIL("Shouldn't get here");
168 } 201 }
169 202
170 // TODO should we really be doing this? 203 // TODO should we really be doing this?
171 if (gp.coverageScale() != 0xff) { 204 if (gp.coverageScale() != 0xff) {
172 const char* coverageScale; 205 const char* coverageScale;
173 fCoverageScaleUniform = uniformHandler->addUniform( 206 fCoverageScaleUniform = uniformHandler->addUniform(
174 GrGLSLUniformHandler::k Fragment_Visibility, 207 GrGLSLUniformHandler::k Fragment_Visibility,
175 kFloat_GrSLType, 208 kFloat_GrSLType,
176 kDefault_GrSLPrecision, 209 kHigh_GrSLPrecision,
177 "Coverage", 210 "Coverage",
178 &coverageScale); 211 &coverageScale);
179 fragBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCover age, coverageScale); 212 fragBuilder->codeAppendf("%s = vec4(%s * %s);",
213 args.fOutputCoverage, coverageScale, edgeAlpha. c_str());
180 } else { 214 } else {
181 fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage); 215 fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlp ha.c_str());
182 } 216 }
183 } 217 }
184 218
185 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp, 219 void GrGLConicEffect::GenKey(const GrGeometryProcessor& gp,
186 const GrGLSLCaps&, 220 const GrGLSLCaps&,
187 GrProcessorKeyBuilder* b) { 221 GrProcessorKeyBuilder* b) {
188 const GrConicEffect& ce = gp.cast<GrConicEffect>(); 222 const GrConicEffect& ce = gp.cast<GrConicEffect>();
189 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2; 223 uint32_t key = ce.isAntiAliased() ? (ce.isFilled() ? 0x0 : 0x1) : 0x2;
190 key |= GrColor_ILLEGAL != ce.color() ? 0x4 : 0x0; 224 key |= GrColor_ILLEGAL != ce.color() ? 0x4 : 0x0;
191 key |= 0xff != ce.coverageScale() ? 0x8 : 0x0; 225 key |= 0xff != ce.coverageScale() ? 0x8 : 0x0;
(...skipping 408 matching lines...) Expand 10 before | Expand all | Expand 10 after
600 "3.0 * %s.x * %s.x * %s.x - %s.y * %s.z - % s.z * %s.y;", 634 "3.0 * %s.x * %s.x * %s.x - %s.y * %s.z - % s.z * %s.y;",
601 dfdx.c_str(), v.fsIn(), v.fsIn(), dklmdx.c_ str(), v.fsIn(), 635 dfdx.c_str(), v.fsIn(), v.fsIn(), dklmdx.c_ str(), v.fsIn(),
602 dklmdx.c_str(), v.fsIn(), dklmdx.c_str()); 636 dklmdx.c_str(), v.fsIn(), dklmdx.c_str());
603 fragBuilder->codeAppendf("%s = 3.0 * %s.x * %s.x * %s.x - %s.y * %s. z - %s.z * %s.y;", 637 fragBuilder->codeAppendf("%s = 3.0 * %s.x * %s.x * %s.x - %s.y * %s. z - %s.z * %s.y;",
604 dfdy.c_str(), v.fsIn(), v.fsIn(), dklmdy.c_ str(), v.fsIn(), 638 dfdy.c_str(), v.fsIn(), v.fsIn(), dklmdy.c_ str(), v.fsIn(),
605 dklmdy.c_str(), v.fsIn(), dklmdy.c_str()); 639 dklmdy.c_str(), v.fsIn(), dklmdy.c_str());
606 fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_st r(), dfdy.c_str()); 640 fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_st r(), dfdy.c_str());
607 fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));", 641 fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));",
608 gFM.c_str(), gF.c_str(), gF.c_str()); 642 gFM.c_str(), gF.c_str(), gF.c_str());
609 fragBuilder->codeAppendf("%s = %s.x * %s.x * %s.x - %s.y * %s.z;", 643 fragBuilder->codeAppendf("%s = %s.x * %s.x * %s.x - %s.y * %s.z;",
610 func.c_str(), v.fsIn(), v.fsIn(), 644 func.c_str(),
611 v.fsIn(), v.fsIn(), v.fsIn()); 645 v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn(), v.f sIn());
612 fragBuilder->codeAppendf("%s = %s / %s;", 646 fragBuilder->codeAppendf("%s = %s / %s;",
613 edgeAlpha.c_str(), func.c_str(), gFM.c_str( )); 647 edgeAlpha.c_str(), func.c_str(), gFM.c_str( ));
614 fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);", 648 fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);",
615 edgeAlpha.c_str(), edgeAlpha.c_str()); 649 edgeAlpha.c_str(), edgeAlpha.c_str());
616 // Add line below for smooth cubic ramp 650 // Add line below for smooth cubic ramp
617 // fragBuilder->codeAppendf("%s = %s * %s * (3.0 - 2.0 * %s);", 651 // fragBuilder->codeAppendf("%s = %s * %s * (3.0 - 2.0 * %s);",
618 // edgeAlpha.c_str(), edgeAlpha.c_str(), edge Alpha.c_str(), 652 // edgeAlpha.c_str(), edgeAlpha.c_str(), edge Alpha.c_str(),
619 // edgeAlpha.c_str()); 653 // edgeAlpha.c_str());
620 break; 654 break;
621 } 655 }
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
677 do { 711 do {
678 GrPrimitiveEdgeType edgeType = 712 GrPrimitiveEdgeType edgeType =
679 static_cast<GrPrimitiveEdgeType>( 713 static_cast<GrPrimitiveEdgeType>(
680 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); 714 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt));
681 gp = GrCubicEffect::Create(GrRandomColor(d->fRandom), 715 gp = GrCubicEffect::Create(GrRandomColor(d->fRandom),
682 GrTest::TestMatrix(d->fRandom), edgeType, *d- >fCaps); 716 GrTest::TestMatrix(d->fRandom), edgeType, *d- >fCaps);
683 } while (nullptr == gp); 717 } while (nullptr == gp);
684 return gp; 718 return gp;
685 } 719 }
686 720
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