| Index: src/gpu/GrTextureToYUVPlanes.cpp
|
| diff --git a/src/gpu/GrTextureToYUVPlanes.cpp b/src/gpu/GrTextureToYUVPlanes.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..6a8d7b6676e43a684c92e936419289a4b192cdd1
|
| --- /dev/null
|
| +++ b/src/gpu/GrTextureToYUVPlanes.cpp
|
| @@ -0,0 +1,248 @@
|
| +/*
|
| + * Copyright 2016 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrTextureToYUVPlanes.h"
|
| +#include "effects/GrSimpleTextureEffect.h"
|
| +#include "effects/GrYUVEffect.h"
|
| +#include "GrClip.h"
|
| +#include "GrContext.h"
|
| +#include "GrDrawContext.h"
|
| +#include "GrPaint.h"
|
| +#include "GrTextureProvider.h"
|
| +
|
| +namespace {
|
| + using CreateFPProc = const GrFragmentProcessor* (*)(const GrFragmentProcessor*,
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| + SkYUVColorSpace colorSpace);
|
| +};
|
| +
|
| +static bool convert_texture(GrTexture* src, GrDrawContext* dst, int dstW, int dstH,
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| + SkYUVColorSpace colorSpace, CreateFPProc proc) {
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| +
|
| + SkScalar xScale = SkIntToScalar(src->width()) / dstW / src->width();
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| + SkScalar yScale = SkIntToScalar(src->height()) / dstH / src->height();
|
| + GrTextureParams::FilterMode filter;
|
| + if (dstW == src->width() && dstW == src->height()) {
|
| + filter = GrTextureParams::kNone_FilterMode;
|
| + } else {
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| + filter = GrTextureParams::kBilerp_FilterMode;
|
| + }
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| +
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| + SkAutoTUnref<const GrFragmentProcessor> fp(
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| + GrSimpleTextureEffect::Create(src, SkMatrix::MakeScale(xScale, yScale), filter));
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| + if (!fp) {
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| + return false;
|
| + }
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| + fp.reset(proc(fp, colorSpace));
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| + if (!fp) {
|
| + return false;
|
| + }
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| + GrPaint paint;
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| + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
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| + paint.addColorFragmentProcessor(fp);
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| + dst->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), SkRect::MakeIWH(dstW, dstH));
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| + return true;
|
| +}
|
| +
|
| +bool GrTextureToYUVPlanes(GrTexture* texture, const SkISize sizes[3], void* const planes[3],
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| + const size_t rowBytes[3], SkYUVColorSpace colorSpace) {
|
| + if (GrContext* context = texture->getContext()) {
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| + // Depending on the relative sizes of the y, u, and v planes we may do 1 to 3 draws/
|
| + // readbacks.
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| + SkAutoTUnref<GrTexture> yuvTex;
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| + SkAutoTUnref<GrTexture> yTex;
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| + SkAutoTUnref<GrTexture> uvTex;
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| + SkAutoTUnref<GrTexture> uTex;
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| + SkAutoTUnref<GrTexture> vTex;
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| +
|
| + GrPixelConfig singleChannelPixelConfig;
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| + if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
|
| + singleChannelPixelConfig = kAlpha_8_GrPixelConfig;
|
| + } else {
|
| + singleChannelPixelConfig = kRGBA_8888_GrPixelConfig;
|
| + }
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| +
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| + // We issue draw(s) to convert from RGBA to Y, U, and V. All three planes may have different
|
| + // sizes however we optimize for two other cases - all planes are the same (1 draw to YUV),
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| + // and U and V are the same but Y differs (2 draws, one for Y, one for UV).
|
| + if (sizes[0] == sizes[1] && sizes[1] == sizes[2]) {
|
| + GrSurfaceDesc yuvDesc;
|
| + yuvDesc.fConfig = kRGBA_8888_GrPixelConfig;
|
| + yuvDesc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| + yuvDesc.fWidth = sizes[0].fWidth;
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| + yuvDesc.fHeight = sizes[0].fHeight;
|
| + yuvTex.reset(context->textureProvider()->createApproxTexture(yuvDesc));
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| + if (!yuvTex) {
|
| + return false;
|
| + }
|
| + } else {
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| + GrSurfaceDesc yDesc;
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| + yDesc.fConfig = singleChannelPixelConfig;
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| + yDesc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| + yDesc.fWidth = sizes[0].fWidth;
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| + yDesc.fHeight = sizes[0].fHeight;
|
| + yTex.reset(context->textureProvider()->createApproxTexture(yDesc));
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| + if (!yTex) {
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| + return false;
|
| + }
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| + if (sizes[1] == sizes[2]) {
|
| + GrSurfaceDesc uvDesc;
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| + // TODO: Add support for GL_RG when available.
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| + uvDesc.fConfig = kRGBA_8888_GrPixelConfig;
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| + uvDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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| + uvDesc.fWidth = sizes[1].fWidth;
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| + uvDesc.fHeight = sizes[1].fHeight;
|
| + uvTex.reset(context->textureProvider()->createApproxTexture(uvDesc));
|
| + if (!uvTex) {
|
| + return false;
|
| + }
|
| + } else {
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| + GrSurfaceDesc uvDesc;
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| + uvDesc.fConfig = singleChannelPixelConfig;
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| + uvDesc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| + uvDesc.fWidth = sizes[1].fWidth;
|
| + uvDesc.fHeight = sizes[1].fHeight;
|
| + uTex.reset(context->textureProvider()->createApproxTexture(uvDesc));
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| + uvDesc.fWidth = sizes[2].fWidth;
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| + uvDesc.fHeight = sizes[2].fHeight;
|
| + vTex.reset(context->textureProvider()->createApproxTexture(uvDesc));
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| + if (!uTex || !vTex) {
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| + return false;
|
| + }
|
| + }
|
| + }
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| +
|
| + // Do all the draws before any readback.
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| + if (yuvTex) {
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| + SkAutoTUnref<GrDrawContext> dc(context->drawContext(yuvTex->asRenderTarget()));
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| + if (!dc) {
|
| + return false;
|
| + }
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| + if (!convert_texture(texture, dc, sizes[0].fWidth, sizes[0].fHeight, colorSpace,
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| + GrYUVEffect::CreateRGBToYUV)) {
|
| + return false;
|
| + }
|
| +
|
| + } else {
|
| + SkASSERT(yTex);
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| + SkAutoTUnref<GrDrawContext> dc(context->drawContext(yTex->asRenderTarget()));
|
| + if (!dc) {
|
| + return false;
|
| + }
|
| + if (!convert_texture(texture, dc, sizes[0].fWidth, sizes[0].fHeight, colorSpace,
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| + GrYUVEffect::CreateRGBToY)) {
|
| + return false;
|
| + }
|
| + if (uvTex) {
|
| + dc.reset(context->drawContext(uvTex->asRenderTarget()));
|
| + if (!dc) {
|
| + return false;
|
| + }
|
| + if (!convert_texture(texture, dc, sizes[1].fWidth, sizes[1].fHeight,
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| + colorSpace, GrYUVEffect::CreateRGBToUV)) {
|
| + return false;
|
| + }
|
| + } else {
|
| + SkASSERT(uTex && vTex);
|
| + dc.reset(context->drawContext(uTex->asRenderTarget()));
|
| + if (!dc) {
|
| + return false;
|
| + }
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| + if (!convert_texture(texture, dc, sizes[1].fWidth, sizes[1].fHeight,
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| + colorSpace, GrYUVEffect::CreateRGBToU)) {
|
| + return false;
|
| + }
|
| + dc.reset(context->drawContext(vTex->asRenderTarget()));
|
| + if (!dc) {
|
| + return false;
|
| + }
|
| + if (!convert_texture(texture, dc, sizes[2].fWidth, sizes[2].fHeight,
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| + colorSpace, GrYUVEffect::CreateRGBToV)) {
|
| + return false;
|
| + }
|
| + }
|
| + }
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| +
|
| + if (yuvTex) {
|
| + SkASSERT(sizes[0] == sizes[1] && sizes[1] == sizes[2]);
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| + SkISize yuvSize = sizes[0];
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| + // We have no kRGB_888 pixel format, so readback rgba and then copy three channels.
|
| + SkAutoSTMalloc<128 * 128, uint32_t> tempYUV(yuvSize.fWidth * yuvSize.fHeight);
|
| + if (!yuvTex->readPixels(0, 0, yuvSize.fWidth, yuvSize.fHeight,
|
| + kRGBA_8888_GrPixelConfig, tempYUV.get(), 0)) {
|
| + return false;
|
| + }
|
| + size_t yRowBytes = rowBytes[0] ? rowBytes[0] : yuvSize.fWidth;
|
| + size_t uRowBytes = rowBytes[1] ? rowBytes[1] : yuvSize.fWidth;
|
| + size_t vRowBytes = rowBytes[2] ? rowBytes[2] : yuvSize.fWidth;
|
| + if (yRowBytes < (size_t)yuvSize.fWidth || uRowBytes < (size_t)yuvSize.fWidth ||
|
| + vRowBytes < (size_t)yuvSize.fWidth) {
|
| + return false;
|
| + }
|
| + for (int j = 0; j < yuvSize.fHeight; ++j) {
|
| + for (int i = 0; i < yuvSize.fWidth; ++i) {
|
| + // These writes could surely be made more efficient.
|
| + uint32_t y = GrColorUnpackR(tempYUV.get()[j * yuvSize.fWidth + i]);
|
| + uint32_t u = GrColorUnpackG(tempYUV.get()[j * yuvSize.fWidth + i]);
|
| + uint32_t v = GrColorUnpackB(tempYUV.get()[j * yuvSize.fWidth + i]);
|
| + uint8_t* yLoc = ((uint8_t*)planes[0]) + j * yRowBytes + i;
|
| + uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i;
|
| + uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i;
|
| + *yLoc = y;
|
| + *uLoc = u;
|
| + *vLoc = v;
|
| + }
|
| + }
|
| + return true;
|
| + } else {
|
| + SkASSERT(yTex);
|
| + if (!yTex->readPixels(0, 0, sizes[0].fWidth, sizes[0].fHeight,
|
| + kAlpha_8_GrPixelConfig, planes[0], rowBytes[0])) {
|
| + return false;
|
| + }
|
| + if (uvTex) {
|
| + SkASSERT(sizes[1].fWidth == sizes[2].fWidth);
|
| + SkISize uvSize = sizes[1];
|
| + // We have no kRG_88 pixel format, so readback rgba and then copy two channels.
|
| + SkAutoSTMalloc<128 * 128, uint32_t> tempUV(uvSize.fWidth * uvSize.fHeight);
|
| + if (!uvTex->readPixels(0, 0, uvSize.fWidth, uvSize.fHeight,
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| + kRGBA_8888_GrPixelConfig, tempUV.get(), 0)) {
|
| + return false;
|
| + }
|
| +
|
| + size_t uRowBytes = rowBytes[1] ? rowBytes[1] : uvSize.fWidth;
|
| + size_t vRowBytes = rowBytes[2] ? rowBytes[2] : uvSize.fWidth;
|
| + if (uRowBytes < (size_t)uvSize.fWidth || vRowBytes < (size_t)uvSize.fWidth) {
|
| + return false;
|
| + }
|
| + for (int j = 0; j < uvSize.fHeight; ++j) {
|
| + for (int i = 0; i < uvSize.fWidth; ++i) {
|
| + // These writes could surely be made more efficient.
|
| + uint32_t u = GrColorUnpackR(tempUV.get()[j * uvSize.fWidth + i]);
|
| + uint32_t v = GrColorUnpackG(tempUV.get()[j * uvSize.fWidth + i]);
|
| + uint8_t* uLoc = ((uint8_t*)planes[1]) + j * uRowBytes + i;
|
| + uint8_t* vLoc = ((uint8_t*)planes[2]) + j * vRowBytes + i;
|
| + *uLoc = u;
|
| + *vLoc = v;
|
| + }
|
| + }
|
| + return true;
|
| + } else {
|
| + SkASSERT(uTex && vTex);
|
| + if (!uTex->readPixels(0, 0, sizes[1].fWidth, sizes[1].fHeight,
|
| + kAlpha_8_GrPixelConfig, planes[1], rowBytes[1])) {
|
| + return false;
|
| + }
|
| + if (!vTex->readPixels(0, 0, sizes[2].fWidth, sizes[2].fHeight,
|
| + kAlpha_8_GrPixelConfig, planes[2], rowBytes[2])) {
|
| + return false;
|
| + }
|
| + return true;
|
| + }
|
| + }
|
| + }
|
| + return false;
|
| +}
|
|
|